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Observation - Sci/Fi Thriller from the makers of Stories Untold

Discussion in 'Adventure Gaming' started by Jenkem, Oct 10, 2018.

  1. Jenkem Magister Patron

    Jenkem
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    Last edited by a moderator: May 22, 2020 at 12:41 PM
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  2. MotherMachinae Arcane

    MotherMachinae
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    soon on PS4 and Epic Store


    Their Chief Financial Officer be like
    [​IMG]
     
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  3. toro Arcane

    toro
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    There was a french game using the same or similar concept.

    Edit: Found it - EXperience112

     
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  4. GreyViper Erudite

    GreyViper
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    While showing Epic a finger and sailing the seven seas I came across this game. What I thought would be Gravity like story turned into 2001 Space Oddysy. The good, thing I found, was that at start your not sure if you're going to go HAL2000 on the person your helping out. And overall it feels like a throwback to older puzzle adventures, like The Daedalus Encounter. So if you have time to kill either wait for it to go steam or play now.
     
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  5. Tom Selleck Arcane

    Tom Selleck
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    God I impregnated so many socks in my day thanks to Tia Carrere
     
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  6. orcinator Savant

    orcinator
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    Tried it and it reminded me of Alien Isolation in the worst way possible.
    You're not spending most of the game waiting for a monster to fuck off but the game has the same problems with making you press several buttons in sequence for basic actions.
    Want to interact with most objects? Hold m1, input a 3 button code after one more second(unfailable) to connect to it then hold m1 again to actually use it.
    It even has similar """""puzzle""""" design.
    [​IMG]
    "Observation: Playing As an AI In Next Year's Smartest Game - IGN"


    Okay it did have some parts that felt like real puzzles but fuck bothering with the button presses, I'd rather go back to Space Station 13.
     
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  7. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
  8. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
  9. thesecret1 Scholar

    thesecret1
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    So I finished this today, and found it extremely mediocre. The visuals and physics and everything are good, but the puzzles are all baby-tier, the story is meh (I guess some people may find it deep or something, but to me it was just boring crap that relied on the player to fill in the plot holes. I did like playing as the AI though), most of the game is spent bumbling about the corridors since they're often underlit (with no useful flashlight provided. What a dick move, devs) and look same-y, going from one point of interest to next where you press a button to get next chunk of story. I read that it's supposed to be a horror game somehow, but I didn't really feel any kind of tension at any point. Also if you're just going to make your QTEs and Simon Says segments both easy as shit and unfailable, why even bother with them? Like come on, what's the point of telling the player "Ok, press M1 and hold... Now type these three numbers... and you're in!" Why not skip the whole numbers part? What is it supposed to achieve other than waste a couple seconds of the player's life every time?

    Play this if you like space station autism, I guess, since the space ship was pretty nicely done (if infuriating to navigate), but otherwise, I don't really see why anyone would want to play this.
     
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  10. thesecret1 Scholar

    thesecret1
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    Btw if any of you are curious, this """puzzle""" wants you to click all the blue squares. After clicking, they turn green. After you turn all the blue squares green, the """puzzle""" is finished. If you click wrong, the squares will reshuffle and your goal will be to turn a different color green instead. That's it. I didn't exagerate when I said the puzzles in this game are baby-tier.
     
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  11. Jenkem Magister Patron

    Jenkem
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    just finished it and I pretty much agree with thesecret1 the puzzles were barely puzzles... very disappointed especially since I absolutely adored their previous game, Stories Untold.
     
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  12. Scarlet Lilith Novice

    Scarlet Lilith
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    What did you like about it? I thought it was terrible overall, even though that segment where you operated on a beating heart thingy was kinda cool.
     
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  13. Jenkem Magister Patron

    Jenkem
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    the puzzles were decent and the game had more interesting things going on, also it has text adventure sections and I am a sucker for that
     
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  14. Scarlet Lilith Novice

    Scarlet Lilith
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    That was what I was so disappointed with though, it all being some drink and driving thingamajig IIRC. The text adventure parts also left me unsatisfied, they should have went closer to the Infocom model instead of the very basic implementation thing they got working in unity. I used to be super into text adventure games so maybe I'm just picky, but I thought it was way too shallow and all the fun stuff you'd find in the proper ones wasn't there. It was a neat concept, I'll grant you that, which is why I played it, but it never gelled into anything substantial. I'm going to go out on a limb here and guess that Observation has the same failings but was dumbed down because too many brainlets got stuck on puzzles in Stories Untold.
     
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