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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    It's true, I get Christmas cards from Sawyer.

    If only I was more respectful of Roguey and did not have such degenerate opinions about Obsidian. Then, perhaps, I would be a forum moderator Roguey would approve of. :cry:
     
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  2. Hormalakh Magister

    Hormalakh
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    I really don't think Gfted1 is his target audience - and he knows it too. Gfted1 probably gets some attention because he's a douchbag mod. I've tried having reasoned discussion with him before, and failed.
     
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  3. Roguey Arcane Sawyerite

    Roguey
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    Last month, this reality's male version of Jocelyn Erica posted a few times in an IE general thread. I missed it so here they are now as a reminder of the direction PoE is headed.

    Edited in original poster's complaint in the last quote because he is both right about IWD2 being a quality game and BG2 being full of stupid things and also really bad at playing games. :)

    Jeez louise, get a cleric or two in your party.
     
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  4. ZagorTeNej Arcane

    ZagorTeNej
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    Thank god we have Roguey to constantly reminds us how much Sawyer has to cater to idiots instead of being free to focus on just making a good game that has interesting mechanics, good encounter design and is reasonably challenging.
     
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  5. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Who?
     
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  6. Metatron Savant

    Metatron
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    What? IWD2 is actually one of the 5 rpgs or so I played that actually had a couple of well thought out encounters that didn't come down to a couple of monsters randomly placed in a room.
     
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  7. Space Satan Arcane

    Space Satan
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    Ah, limited gold. Good times with Skyrim. Sell one ebony sword. rest 24 hours. Sell another ebony sword. Repeat until all 7 ebony swords have been sold.
     
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  8. FeelTheRads Arcane Patron

    FeelTheRads
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    But don't you know...a good designer is someone who grabs as much people as possible. And of course, you can totally do that without affecting the integrity of the game. :roll:

    Seriously, this is what people think nowadays in the age of marketing-directed designed-by-committee games.
    Games aren't really actually MADE anymore, they're DESIGNED. Designed to maximize profits, following marketing trends, Metacritic ratings and professional game testers. And, obviously, everyone thinks he's a designer. At least from the big boys. And that's what Obsidian wants to be. And this is why you don't get "fun" games, but badly executed blueprints.
     
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  9. Commissar Draco Codexia Comrade Colonel Commissar Patron

    Commissar Draco
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    Which shows how badly Slkyrim was designed; there should be 7 ebony swords in entire game, of which maybe 3 can be found outside quest rewards and bosses loot; Most of Ebony Mines were closed for 200 years thanks to Red Year and even before it weapons used in the west was iron, steel and silver for Imperial Officers and Nobles. Not to mention most of wepons found in old ruins, battlefields and on bandits should be roosted, worn out and damaged; Blades are fragile and require constant maintenance to keep them in good conditions. You should find broken weapons which with high Smiting skill can be reforged and combined from salvaged part; when you go hack-amole you can add merchants with unlimited jewgold to reduce the hore for player. Or better yet introduce the central inventory from KOTOR which was abstraction of having the ship with unlimited cargo. in PE it could be Mule or transport cart and later on your own Keep.
     
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  10. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    oh no
     
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  11. FeelTheRads Arcane Patron

    FeelTheRads
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    Hilarious. But design, just like "innovation" is not necessarily something good as explained later in the post.

    Also, newsflash: Design by large is copy/pasting.
     
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  12. Liston Savant

    Liston
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    :lol:

    You have no idea what designed means, please stop you are just embarrassing yourself.

    Edit: Although I can't say that I'm surprised that someone who thinks that complexity for complexity's sake is a good thing have no idea what design means.
     
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  13. FeelTheRads Arcane Patron

    FeelTheRads
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    Oh, please tell me what designed means and how designed is automatically good.

    No, dumbass, designed doesn't mean "THERE IS SOMETHING I LIEK!! SO IT MEANS ITS DESIGNED GOOD".
     
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  14. Roguey Arcane Sawyerite

    Roguey
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    Joshua Eric = Jocelyn Erica. Erin would also be acceptable.

    This was pitched as a successor to all the IE games so the latter was off the table from the start. His goal has to be to please the majority of the people who liked those, preferably bringing in a bunch of people who wanted to like them but couldn't.
     
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  15. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    OK this is kind of creepy even for you
     
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  16. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
  17. Roguey Arcane Sawyerite

    Roguey
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    It's just rule 63 applied to an actual person. :M
     
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  18. ZagorTeNej Arcane

    ZagorTeNej
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    Of course, designing the game as both a baby first RPG (for that genius quoted above "Vampires level drained my awesome hero! Meanie mages are casting nasty spells at me! HEEEEELP!) and for people who are actually decent at playng them (and expect to be atleast somewhat challenged) without losing anything in the process is totally feasible, afterall we'll have tons of togglable options, various difficulty modes and if we're lucky Josh will even grace us with his very own PoE Hardcore Mod in due time.

    Now, I'm pretty sure I have much higher expectations of the game overall than you do, I think it will still end up being very good but I feel it could be great if only Obsidian/Sawyer stopped obsessing with expanding the target audience (trying to draw in the Joe average gamer) and focus more on crucial elements of the game.

    Yup, the gaming industry is in a very sad state. I'm starting to believe that the only hope lies in indie games as I feel that that's the only environment in which 90s type games with improved formula can be made. I mean, I still believe that the majority of indie games is still made up of artsy, hipster crap but some real gems like AoD (I had more fun with the latest version of Teron only demo I tried out in these last few days than any other full game release in years) and Underrail (didn't try it out but from what I've seen of it) are starting to restore my faith into gaming somewhat and are changing my view on indie games in general.
     
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  19. PlanHex Arcane Patron

    PlanHex
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    Is that supposed to be an argument against said creepiness? :|
     
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  20. Duraframe300 Arcane

    Duraframe300
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    Next-Gen Obsidian project is going to be announced at GDC 2014. I'm losing my touch though since the article mentionig it has been up since december 19.
     
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  21. Hormalakh Magister

    Hormalakh
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    i seriously doubt that josh is going to cater too too much to ne players who don't know anything about IE. He's said plenty of times that getting this right for people who have nostalgia for IE is very important to him to the detriment of him designing new mechanics.

    i really wouldn't be too worried. if i were to be worried, i'd be worried about what josh thinks people find good about the ie games.
     
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  22. kris Arcane

    kris
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    Ah, just what we here wanted to hear.
     
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  23. Hormalakh Magister

    Hormalakh
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    preferably.
     
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  24. Morgoth Arcane Patron

    Morgoth
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  25. Duraframe300 Arcane

    Duraframe300
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