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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Brian Adler of Obsidian played the game, not one of the GB guys.
     
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  2. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    Doesn't help me much, does it.
     
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  3. Perkel Arcane

    Perkel
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    Same here. I don't have big hopes for combat but at least storyfag in me will be amused.
     
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  4. buzz Arcane

    buzz
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    IGN also did barbarian, I think that's probably the most good looking/balanced class so they only went with that.
     
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  5. The Fish Arcane

    The Fish
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    Oh my fucking god yes.
     
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  6. Perkel Arcane

    Perkel
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    Oh i totaly forgot.

    Tons of dialogs, banters. And more important ton of dialog options to choose.


    "Filthy Rich"
     
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  7. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Vendor and Inventory UI is exactly how it should be :smug:
     
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  8. Perkel Arcane

    Perkel
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    But IGN comments says Divinity Art is also shit...


    I think they should go for paperdolls in character menu instead of NWN2 like bad 3 character art which was created for isometric view not for upclose view.

    Also character creation menu had good UI.

    I have high hopes from this project for UI design.

    DEATH to editable UI!
     
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  9. buzz Arcane

    buzz
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    [​IMG]
    I want to lick that artwork.
     
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  10. MasterSmithFandango Arcane

    MasterSmithFandango
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    I did like the look of the text quests parts, but I have doubts as to their actual implementation.
     
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  11. DefJam101 Arcane

    DefJam101
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    It's great to see a game without a shitty iPad HUD in 2014, too.
     
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  12. imweasel Guest

    imweasel
    Companions are supposed to have green circles as the default, not blue.
     
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  13. buzz Arcane

    buzz
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    Why? Is it because they're scripted instead of randomized like in Darklands and KoDP?
     
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  14. MasterSmithFandango Arcane

    MasterSmithFandango
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    Because Obsidian.
     
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  15. Black_Willow Arcane

    Black_Willow
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    I'm so excited about all those original and non-cliched classes. Fighter, monk, cleric, barbarian - isn't it revolutionary? Josh is true genious.
     
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  16. Perkel Arcane

    Perkel
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    They should name it instead Warrior-like, mage-like, monk-like, cleric-like so that you wouldn't be able to complain about standard naming of standard classes.
     
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  17. Black_Willow Arcane

    Black_Willow
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    Are you saying that Josh designed some standard, DnD-like (and we all know that DnD suck because Josh said so) classes instead of groundbreaking ones? Plain classes in a game made by the greatest visionary among RPG creators? How can you!
     
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  18. nihil Augur

    nihil
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    Project: Eternity
    Godlike-like.
     
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  19. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    Graphics actually remind me way more of ToEE than BG. Not that that's a bad thing.
     
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  20. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
     
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  21. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Suck it down, originalityfags. :cool:

    Shame I can't watch all this stuff until tomorrow.
     
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  22. buzz Arcane

    buzz
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    Actually, the reason why I'm so jacked-up for this is because it looks so much more like normal, down to earth fantasy than anything. Pretty much everyone else out there is doing wacky mix of genres or cheeky versions of them. This instead felt like actual classic Dungeons and Dragons adventure.
    :love:
     
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  23. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    uuurgh, that floaty ai, why josh, whyyyyyy
     
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  24. Perkel Arcane

    Perkel
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    Black_Willow-like race, Penis-like class, -7 to intelligence; +7 to butthurt

    In the end 99% codexers will choose fighter mage/cleric rogue combo.
     
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  25. Duraframe300 Arcane

    Duraframe300
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    You can change to a solid UI. Josh mentioned as such during the Quicklook.

    Edit: Wait, do you mean something different?
     
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