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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    You may be right in that I'm overestimating post-development sales. We'll just have to wait and see.

    The future is rather bleak anyway. In another twenty years, many of these industry veterans will be retired, and most others will have permanently moved on to different careers. They're an aging bunch, and developing computer games is a very demanding profession. By 2030, the era of old-school cRPGs will have drawn to a permanent close. I suspect much of the player base will have moved on along with the developers.

    In my opinion, 2011-2020 will be the last hurrah for developers like them and for players like us. We've got this round of projects (Wasteland 2, PE, Star Citizen, etc.) to look forward to, then perhaps another round or two to come, and after that our little hobby will seem as old-fashioned and outdated to the gaming industry as crooners seem to Generation X.

    I wish it could last forever. When games like IWD, Torment, Fallout, Wizardry, adventure games, space sims (remember Radio Shacks filled with computer joysticks?) and so on were still big sellers, I was in Heaven and I thought I'd be playing games like that for decades to come. But we lost almost a whole decade.
     
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  2. Cowboy Moment Arcane

    Cowboy Moment
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    I dunno, my brother. Grimrock, which was way more niche than PE, and only really advertised through word of mouth, sold 17k copies on GoG alone - that's at least 50k with Steam included, which is a very modest estimate. BG2 sold like 3 million altogether. I don't think it's unrealistic to expect PE to sell in the ballpark of 500k; as an estimate, for 20$ per copy and Valve taking its 30% Steam Jew-toll, that's 7 million of profit, easily enough to fund a sequel.

    I understand it's better to be pessimistic about these things, but these kinds of sales numbers aren't unheard of. Frictional Games are still selling over 10k copies of Amnesia every month. As long as Obsidian actually release a good game without tons of bugs (the biggest danger here, imo), they should be absolutely fine.
     
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  3. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Project Eternity will sell just fine - all of the disappointed Bioware fans will buy it just to check it out, even if it ends up being too hard for them.
     
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  4. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    ME2 might have been (alright was) a worse RPG but it was a far more entertaining game that DA2 could ever hope to be.

    Apart from that I too am afraid that PE will crush and burn when released.
     
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  5. kris Arcane

    kris
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    I wouldn't say to much about this so far. Truth is that they had a very good press coverage this far and will continue to have. Sure they will miss the big ads and TV commercials, but I still think it is very possible they can sell a few 100k. And since they have no publisher that money will go almost straight to their pocket. I remember when Paradox was asked how much more they will make on selling their games directly, the answer was "Many times as much".
     
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  6. [​IMG]
     
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  7. PE will not be a loss. That much is captain obvious.

    Whether it will make a serious profit to warrant another such game without kickstarter, I don't know. BUt in the world of digital distribution probably you are right. Let's see.
     
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  8. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    :rage:



     
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  9. Jedi Exile Arcanum Patron

    Jedi Exile
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    Project: Eternity Shadorwun: Hong Kong
    I think there are some younger developers who like oldschool games and even trying to make new ones. Take Underrail, for example. With a bit of luck, guys like Underrail's developer will become more influential in the future and they will make games that we might enjoy playing.
     
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  10. catfood AGAIN

    catfood
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    P. much sums up what's wrong with gaming today.

    EDIT: admitedly if his RPG experience consists of Fag Age and Ass Effect he does have a point about their gameplay being shit.
     
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  11. With further sabotaging good gameplay right here, what do you expect?
     
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  12. catfood AGAIN

    catfood
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    I mean FFS at least if the writing was any good I would understand, but most games have, shit stories, shit characters spouting shit lines, what the fuck is there to like about them? Hell, most of them are worse than the worst summer block buster C movie or any dime-in-a-dozen-wrote-on-command-based-off-of-an-already-existing-franchise fantasy novel. This is 5th grade level (at most) writing we are talking about here.
     
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  13. FeelTheRads Arcane Patron

    FeelTheRads
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    It's like POV porn, imo. Fucking retarded, but some people need to be immersed, I guess.
     
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  14. bminorkey Liturgist

    bminorkey
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    There really aren't many RPGs with actually good gameplay. I can't name many at all off the top of my head. Most people who play RPGs are those who enjoy them exclusively for the cinematic experience, C&C romance etc. because there really isn't much for the gameplay crowd.

    (This could be an interesting thread to open here, RPGs you play for gameplay).
     
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  15. Jarpie Arcane Patron

    Jarpie
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    Codex 2012 MCA
    I tried to search but couldn't find...does anyone know how many pledges failed for DFA and Wasteland 2?
     
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  16. bminorkey Liturgist

    bminorkey
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    BTW

     
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  17. Jarpie Arcane Patron

    Jarpie
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    Gonna try to argue probably one last time with that biodrone in romance thread but arguing with them is like this:

     
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  18. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    I seriously doubt that kickstarter contributors are even 1/4 of people would buy this game if it was for sale right now. There are plenty of people who are wary of kickstarter, who won't buy a game until it's out, who never even heard of the kickstarter, etc.

    Is there any particular reason that people will not want to make games like cRPGs in the future? For the ~10 years, the reason was that you couldn't make money doing it. If we can make sure there is a profitable market where developers can sell their wares, I'm sure there are younger developers right now who would like to make games like Fallout, Arcanum, etc
     
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  19. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
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  20. Lyric Suite Converting to Islam

    Lyric Suite
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    In PS:T, the "story" was the gameplay. Choices and consequences, plus stats thrown into the mix. Fucking Codexers don't even know what they should know.
     
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  21. Moribund A droglike

    Moribund
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    Only people who've made a great game can make another one? Where did those original good games come from?

    With most entertainment someone makes just one really good thing and then the rest of their career is decline, and so far games don't seem to be a big exception.
     
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  22. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    CYOA gameplay pretty much sucks even if there is stat checks.

    I like PS:T because the writing is good not because it has stat checks.
     
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  23. Lyric Suite Converting to Islam

    Lyric Suite
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    The emphasis was on the choice and consequences part, douche.
     
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  24. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    I still wouldn't care without the good story. Therefore story is what I want.
     
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  25. Lyric Suite Converting to Islam

    Lyric Suite
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    Then go read a book trololo
     
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