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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Jaesun Fabulous Moderator

    Jaesun
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    heh those watermarks are like they tailored them for the codex. :lol:
     
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  2. Hormalakh Magister

    Hormalakh
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    So...we got:

    Animation: 3 (Mark medicine-ball, Antonio the professional)
    Art: 10 (Menze?, Nesler, Hector, Dimitri the Russian, Chinese James, Polina, Sean Minecrafter)
    Audio: 1 (Justin Bell?)
    Design: 8 (Cain, Sawyer, MCA, Ziets)
    Production: 1 (Brennecke? or Urquhart?)
    Programming: 4 (Weatherly, Brennecke?)
    QA: 1
    Total: 28
     
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  3. ~RAGING BONER~ Learned

    ~RAGING BONER~
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    no rails on those stairs, unrealistically dangerous

    Edair has a cross eyed derp face

    Sword is out yet scabbard has sword in it

    Aumaua are orcs with face paint

    oversized weapons like Final Fantasy

    tiny dungeons like Storm of Zehir

    everything is grey and lifeless

    Did i get it all?


    in b4 i missed the "most crucial" one of all
     
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  4. Nebuchadnezzar Savant

    Nebuchadnezzar
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    Edairs elbows too pointy. Project Eternity 2/10.
     
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  5. agentorange Arcane Patron

    agentorange
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    Codex 2012
    The orcs look like frog-people.
     
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  6. Hormalakh Magister

    Hormalakh
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    Kien Tran - Forgot to add him. Last worked on Dungeon Siege 3.
    Dimitri Berman - Well known for "Low Poly modeling." That's all I could find.
    Polina Hristova - Last worked on Dungeon Siege 3 and Uncharted 2: Among Thieves
    Rob Nesler - Been working in the field for 20 years. Previously with inXile, High Moon Studios, and Treyarch (COD!!!)
    Hector Espinoza - Worked on DS3 last. Also worked on Van Buren.
    James Chea - Working at Obsidian almost 4 years. Relatively new to the field. Junior Character Artist
    Sean Dunny - Working at Obsidian almost 5 years.
    Mark Bremerkemp - Alpha Protocol. Working at Obsidian 3+ years.
    Antonio Govela - 5.5 years with Obsidian. Dude knows his stuff. Technical Animator.

    So I still don't know if Menze is part of the team or not. Anyone else know?
     
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  7. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  8. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    Each time I read an update, I absentmindedly peruse the comments section... and each time I'm rewarded with drivel posted by at least one dimwit from the Obsidian Order with a LARP-y title.
     
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  9. Rake Arcane

    Rake
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  10. Hormalakh Magister

    Hormalakh
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    Well, per Rob Nesler, there are a few unfilled art positions left which will be filled after pre-production.

    In regards to Menze, per Rob,
     
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  11. Hormalakh Magister

    Hormalakh
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  12. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    How do you make an Arcanum character so frail you get one-shotted by a wolf?
     
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  13. IronicNeurotic Arbiter

    IronicNeurotic
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    Bremerkamp was also Lead Animator of Vampire:Bloodlines
     
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  14. Hormalakh Magister

    Hormalakh
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    Yeah a lot of these artists worked on many titles. I just wanted to put up their most recent work and also their last names. This way, whoever is interested can look them up, look at their prior work, and see where the art direction would be leading to. We've got a lot of DS3 guys on the art team. Nesler has worked on a lot of different games and so I'm glad he's the director: he's got a lot of experience to draw from and that can be good (or bad). Govela has been working in the field for a while too, so from a techincal perspective I think they've got some good people. We can expect less glitchy graphics, for example. The whole cloth physics kind of shows this too.

    Edit: Many of the older guys have been working in the whole RPG field for a while - they were first at Interplay, then some of them went to Troika, and then moved over to Obsidian. These older guys have been doing this for a while.
     
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  15. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    I wonder if this game is going to have Fallout-esque animated heads because the facial animation in Bloodlines was amazing.
     
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  16. Jaesun Fabulous Moderator

    Jaesun
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    Fuck people are stupid.
     
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  17. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    Menze is the best artist they have at Obsidian. I hope he gets in on it somehow. Perhaps to make some portraits or something. His forte seems to be characters and objects, so.
     
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  18. Hormalakh Magister

    Hormalakh
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    http://brenze.deviantart.com/gallery/?offset=0

    Wow. Yeah, he's good. Why isn't he concepting the game? I'd much rather have him doing it.
     
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  19. Jasede Prestigious Gentleman Arcane Patron

    Jasede
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    They probably wanted to give young talent some airtime.
    Yeah, I don't like the concept art either. But it's just concept art. It's not really required to be pretty; just give the 3D artists a good idea of the character / setting and how to model him / it. Doesn't mean I don't prefer good concept art.

    Fallout 3 had great concept art at times, and we all know what that game is like.
    Fallout 1 had concept art that ranged from terrible to amazing.
     
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  20. PlanHex Arcane Patron

    PlanHex
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    What're the space guys from?
    Alien RPG?
     
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  21. Hormalakh Magister

    Hormalakh
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    Looks like it. He's even got an android girl in there.
     
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  22. PlanHex Arcane Patron

    PlanHex
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    Now that you mention it, he comments on the android chick pic and says it's not from there:

    ~75407 Feb 27, 2010
    It's this concept from the Aliens RPG ? Too bad, it had great potential.
    ~Brenze Feb 27, 2010
    nope. can't say any more than that

    edit: also, the elf chick from the kickstarter pitch is on the second page. must be a pretty old pic...
     
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  23. Lyric Suite Converting to Islam

    Lyric Suite
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    wy
     
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  24. Jaesun Fabulous Moderator

    Jaesun
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  25. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    Pimp Prosper. He could do it.
     
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