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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Jasede Prestigious Gentleman Arcane Patron

    Jasede
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    I used talent as in the cliche phrase "young talent", not because I consider her (it must be a girl; only women would draw like that) talented. I find the concept art pretty dreadful.
     
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  2. Crispy Who's really in charge here? Undisputed Queen of Faggotry

    Crispy
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    [​IMG]

    Jesus H. Christ it's a basketball on a stick.

    Glad I didn't contribute to this trainwreck.
     
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  3. Excidium P. banal

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    It's a placeholder model for testing physics, dumbass.

    You should be glad you didn't contribute because it's a BG clone with a horribly gamey system.
     
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  4. Murk Arcane

    Murk
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    Decline, decline everywhere.
     
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  5. Crispy Who's really in charge here? Undisputed Queen of Faggotry

    Crispy
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    Physics of what? How well they could fit Lebron James' best slam dunk into the storyline?

    MODS WILL FIX IT
     
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  6. Roguey Arcane Sawyerite

    Roguey
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    Gamey systems are awesome though, considering this is a game.
     
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  7. Hormalakh Magister

    Hormalakh
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    I'd rather a good concept artist draw so that the 3D models that are based off the concept art look good the first time around.

    :lol: Guess she got fired from her duties?
     
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  8. Rean Codex Grammar Police Patron

    Rean
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    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy
    Very pleased they are actually making 3D characters and models. I was worried for a while that they were going the paperdoll sprite route.
     
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  9. Rake Arcane

    Rake
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    Rob Nesler@NeslerRob
    I work on another project at Obsidian-can't disclose the name yet, but I just bought some blueprints from http://www.blueprints.com

    Another project? o_O
     
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  10. agentorange Arcane Patron

    agentorange
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    Codex 2012
    It really doesn't matter, if the 3D artist is shit.

    I mean you can go from this
    [​IMG]

    To this goofball
    [​IMG]
     
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  11. Hormalakh Magister

    Hormalakh
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    Hopefully it's not another next-gen game that will get shelved in 2-3 months.
     
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  12. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Rob Nesler posts on the Obsidian forums: http://forums.obsidian.net/topic/62906-update-34-first-art-update/page__st__120#entry1287650

    http://forums.obsidian.net/topic/62906-update-34-first-art-update/page__st__120#entry1287641

     
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  13. Roguey Arcane Sawyerite

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    Obsidian can't survive on one console/multi-platform project alone, they need two going at the same time. South Park's nearly finished.
     
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  14. Kirtai Augur

    Kirtai
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    I hope they don't forget those of us with 16:10 monitors (assuming he meant 16:9 rather than 6:9)
     
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  15. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Not really sure how it matters as far as map size goes. It's not like you're going to see the entire thing on one screen anyway. Expected resolution is more important since maps are generally designed with a fixed idea of what the player can see at any given time in mind.
     
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  16. Kirtai Augur

    Kirtai
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    It's just that some games handle it really badly, with unnecessary letterboxing being the least of them. e.g. I've heard that Diablo 3 handles 16:10 by rendering a fullheight 16:9 display with the sides spilling offscreen, so you have parts of the display that you can't see but the game considers visible and you can be attacked from. (can't confirm this personally but I've seen it mentioned multiple times)
     
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  17. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Sure thing. But that has nothing to do with the size of the full maps, it's about the viewport. I'm sure they'll support multiple aspect-ratio viewport sizes. This shouldn't be a problem in a 2D game.
     
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  18. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    I'm still just absurdly pleased to get hand-placed backgrounds and a fixed isometric perspective. I've always loved the format, no matter the year.
     
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  19. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  20. Jasede Prestigious Gentleman Arcane Patron

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    I think I'm going to be sick.
     
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  21. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    Why not laugh at the village idiots instead? It's healthier that way.
     
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  22. derpherp Novice

    derpherp
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    You say "retards in this thread," I didn't think you meant a damn moderator on their boards. Someone ardent enough to be a mod for Obsidian being such casual filth.. :retarded:

    The real fun kicks in when all the people rebutting him say "dude it'll be chill as long as you can rest anywhere" or my favorite that homestuck avatar fuck trying to spin this as a way to reduce the need for resting compared to IE. Y'know, because every encounter TOTALLY mandates you dump spells, and fighters actually take damage in every fight, because it's SUPER hard to crit cap their AC.. 4x their health in total damage? I might beat 90% of the content in BG1 before that happens, saving TotSC for last anyway.
     
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  23. Roguey Arcane Sawyerite

    Roguey
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    The ability to rest anywhere or not seems like a perfect toggle for Expert mode. :M
     
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  24. Arkeus Arcane

    Arkeus
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    Sawyer interview are consistently well done. Fun Fun.
     
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  25. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    Can someone explain to me the appeal of spending hundreds of hours arguing about tentative game mechanics over which fans have little or no control?
     
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