Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    That is the entire reason for the codex dude.
     
    • Brofist Brofist x 1
    ^ Top  
  2. Blaine Cis-Het Oppressor Patron

    Blaine
    Joined:
    Oct 6, 2012
    Messages:
    1,872,334
    Location:
    Roanoke, VA
    Grab the Codex by the pussy
    Touché, but the Codex argues about/expresses blind hate for a wide variety of topics, and some people occasionally manage to agree with each other. This PE health mechanics argument has been ongoing for months now.

    For the record, I'm in favor of punishing difficulty, partially due to personal preference but also because I'd love to see the Obsidian forums explode just after release.
     
    • Brofist Brofist x 1
    ^ Top  
  3. Hormalakh Magister

    Hormalakh
    Joined:
    Nov 27, 2012
    Messages:
    1,503
    You know... I really like what he's saying here:


    It means that these games will be play-tested and player-feedback will be taken into account for things like tweaking these games. I think that's why Blizzard's Starcraft 1 and 2 were/are so popular. Some people might think they're turds of games, but damn! they are well-balanced and replayable. There's a lot of tactical strategy involved because Blizzard took the time to beta-test those games and adjust the numbers till they were "perfect." And I think it shows in that people play those games, and even sit and discuss tactics.

    I just hope that Obsidian starts beta/play-testing early enough in advance so that real player feedback can occur. I want to break Sawyer's game ASAP and tell him what parts are broken.
     
    ^ Top  
  4. Elhoim Iron Tower Studio Developer

    Elhoim
    Joined:
    Oct 27, 2006
    Messages:
    2,657
    Location:
    San Isidro, Argentina
    ^ Top  
  5. Volourn Pretty Princess Pretty Princess

    Volourn
    Joined:
    Mar 10, 2003
    Messages:
    21,395
    "This PE health mechanics argument has been ongoing for months now."

    Only months? That's mere child play. TB vs RT vs RTw/P has been going on for a decade +. FFS
     
    • Brofist Brofist x 1
    ^ Top  
  6. Tical Arcane

    Tical
    Joined:
    Nov 29, 2007
    Messages:
    4,723
    Location:
    Your closet.
    Obsidian forums have moderators who have never played Planescape Torment.

    Yeah, seriously. Not a nice place to lurk.
     
    ^ Top  
  7. Kosmonaut Lost in Space

    Self-Ejected
    Joined:
    Jul 11, 2008
    Messages:
    4,740
    Location:
    CCCP
    You've gotta be kidding me! Next you'll come and say that there are Obsidian developers who have never played Arcanum... oh wait.
     
    • Brofist Brofist x 2
    ^ Top  
  8. Tical Arcane

    Tical
    Joined:
    Nov 29, 2007
    Messages:
    4,723
    Location:
    Your closet.
    Arcanum is one thing, Planescape is a whole other. A.WHOLE.OTHER.

    [​IMG]
     
    • Brofist Brofist x 1
    ^ Top  
  9. Murk Arcane

    Murk
    Joined:
    Jan 17, 2008
    Messages:
    12,560
    There is a more direct line in heritage from Black Isle to Obsidian than there is from Troika to Obsidian.

    Having said that, MCA should feel fucking ashamed.
     
    ^ Top  
  10. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,068
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
  11. catfood AGAIN

    catfood
    Joined:
    Aug 28, 2008
    Messages:
    7,038
    Location:
    Nirvana for mice
    • Brofist Brofist x 1
    ^ Top  
  12. Hormalakh Magister

    Hormalakh
    Joined:
    Nov 27, 2012
    Messages:
    1,503
    Watcher's Keep sucked balls and everyone knows it. It was just a mish mash of different enemies in there. Nothing interesting. If I want to just fight a bunch of enemies then I'd go do a couple of random encounters. The only thing worthwhile in the whole dungeon was Demogorgon because he was a challenge. Everything else, especially at that late in the game was just boring. Yeah I got a bunch of cool loot I wouldn't have otherwise found, but potion bags and +3 arrows doesn't a 7 level dungeon make. Durlog's Tower was much better implemented.
     
    ^ Top  
  13. SwiftCrack Arcane

    SwiftCrack
    Joined:
    Oct 3, 2012
    Messages:
    1,839
    Keep was great get that goldbox collection out of your ass.
     
    ^ Top  
  14. Hormalakh Magister

    Hormalakh
    Joined:
    Nov 27, 2012
    Messages:
    1,503
    The first place where the dragon was one of the weaker opponents - what a joke. Even if you are a combatfag, why would you want something so mindless?

    Although, now that I'm reviewing the puzzles, there were one or two good ones there.
     
    ^ Top  
  15. sea inXile Entertainment Developer

    sea
    Joined:
    May 3, 2011
    Messages:
    5,698
    ^ Top  
  16. SwiftCrack Arcane

    SwiftCrack
    Joined:
    Oct 3, 2012
    Messages:
    1,839
    Your problem is with ToB in general; it made you OP in general. Keep was the best part of the xpack and wellmade within that framework.
     
    ^ Top  
  17. Hormalakh Magister

    Hormalakh
    Joined:
    Nov 27, 2012
    Messages:
    1,503
    There were a bunch of other places better than the keep. The fight with Yaga-Shura where you would constantly have soldiers attacking you, the fight with Abazigal, hell even Bhaal's pocket pane was more interesting. Many of these places kept in mind that you would be OP and their difficulties were in line with that.

    But for a megadungeon to lack variety in combat strategy and then have all kinds of crazy backgrounds doesn't make much sense. They obviously didn't put too much thought into the place. If it was meant to be a tactical challenge, like I said, only demogorgon was that. If it was mant to be story-driven, it didn't do that at all until the very last second. Whatever the goal was, it failed.

    So it might have been the gem in a pile of turd, but it was still a pretty turdy-looking gem.
     
    ^ Top  
  18. SwiftCrack Arcane

    SwiftCrack
    Joined:
    Oct 3, 2012
    Messages:
    1,839
    That I can agree with, ToB in general was not of the same quality as the other BG games.

    The curse of high level ADnD I guess.
     
    ^ Top  
  19. Jasede Prestigious Gentleman Arcane Patron

    Jasede
    Joined:
    Jan 4, 2005
    Messages:
    22,359
    I found ToB unplayable.
     
    • Brofist Brofist x 1
    ^ Top  
  20. Excidium P. banal

    Self-Ejected
    Joined:
    Aug 14, 2009
    Messages:
    13,693
    Location:
    Third World
    I never bothered playing it.
     
    ^ Top  
  21. Tigranes Prestigious Gentleman Arcane

    Tigranes
    Joined:
    Jan 8, 2009
    Messages:
    8,815
    Watcher's Keep's problems had nothing to do with high levels, it just wasn't a very well designed dungeon. The very first level and the final encounter with Demogorgon was well done, but most of it occupied with boring crap like the chromatic demon.
     
    ^ Top  
  22. ~RAGING BONER~ Learned

    ~RAGING BONER~
    Joined:
    May 1, 2009
    Messages:
    420
    ToB would have benefited from more "storyfag-ness" and less "let's just rush toward the finish"...

    there should have been a BG/BG2 sized content filled chapter before facing each of the 5, it also would have been a great opportunity to pad out a rather unfamiliar Tethyr region (for those of us who don't read FR books).

    Finally, it needed a darker tone...for some reason SoA felt darker and more urgent when it was ToB that supposedly had shit hitting the fan.
     
    ^ Top  
  23. Jasede Prestigious Gentleman Arcane Patron

    Jasede
    Joined:
    Jan 4, 2005
    Messages:
    22,359
    Watcher's Keep is Durlag's Tower done wrong.
     
    • Brofist Brofist x 2
    ^ Top  
  24. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,068
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Watcher's Keep was weird, but you can't say that it was unfun. The game-within-a-game roguelike? Come on, people!
     
    • Brofist Brofist x 1
    ^ Top  
  25. Crispy Who's really in charge here? Undisputed Queen of Faggotry

    Crispy
    Joined:
    Feb 16, 2008
    Messages:
    1,868,411
    Location:
    Future Wasteland
    Throne of Bhaal wasn't even D&D any longer (none of that herpaderp high level shit is -- characters should be forced to retire at level 20 or earlier). But it was a fun romp in the world of Powergamers Gone Wild and anyone who didn't like it for what it was or who claims it was unplayable missed its entire point.

    Also, I remember when the entire point of D&D in general was simply to find a (the) dungeon and to explore it. Gone are those days. Long gone is my youth.
     
    • Brofist Brofist x 2
    • Fabulously Optimistic Fabulously Optimistic x 1
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)