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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. crawlkill Kill all boxed game owners. Kill! Kill!

    crawlkill
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    boss. I should reread the KS updates. fetch me the vodka and orange juice
     
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  2. hiver Guest

    hiver
    Im rather happy about the choices for political entities of the game. Seems pleasingly diverse, yet not overpopulated. New republics are themselves consisting of smaller specific locations, some slightly separated form others, or fractured. Towns, places, caves, dungeons, forests, glens and all that.
    Love the complexity of relations of all those nations and parts of old ones, with remnants of other things in the wild.

    if they manage to realize those ideas into gameplay itself as much as its described in updates, its might be pretty awesome stuff.
     
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  3. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Well, that's a whole lot of nothing.
     
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  5. Comrade Goby Cipher

    Comrade Goby
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    Project: Eternity
    Sawyer is a gay liberal

    of course it's gonna go that route
     
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  6. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Had a feeling it would be a filler update.

    What do people know about this Brandon Adler ?

    from what I can find

    Obsidian
    QA 2006-2008
    QA Lead 2008-2009
    Assistant Producer 2009-2012
    Junior Designer 2012 (South Park)
    Left Company (probably laid off)

    Designer/Producer at MEDL Mobile

    Hired again in June

    No statement of an update break this time, so we will probably get a meaty update next week.
     
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  7. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Josh Sawyer, brief bit about enchanting metals.

    http://forums.obsidian.net/topic/64005-update-57-hello-again-for-the-first-time/#entry1344336

    from SA

    http://forums.somethingawful.com/showthread.php?threadid=3506352&userid=17931

     
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  8. Harg Harfardarssen Cipher Patron

    Harg Harfardarssen
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    Project: Eternity Torment: Tides of Numenera
    Vine? Is this a real thing? I must be getting old because it sounds like a parody of a hot new app.

    Short looping videos? They're called gifs, Ed.
     
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  9. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    [​IMG]

    Screenshot of the updated Prototype village from one of the vine movies.
    3 new buildings to the top there.
     
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  10. AN4RCHID Arcane

    AN4RCHID
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    But they have sound, so they're incalculably more annoying.
     
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  11. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    https://vine.co/v/hzA9pUt97de

    Video showing some staff members of P:E

    Steve Weatherly and Tim Cain in a room together. Jorge Salgado. Polina Hristova. Kazunori Aruga, Sean Dunny and a shot of Hector Espinoza's head.
     
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  12. Rhalle Magister

    Rhalle
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    Let the inevitable Bioware-styled PC-moralizing commence.
     
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  13. crawlkill Kill all boxed game owners. Kill! Kill!

    crawlkill
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    the first thing I dislike about PE since they decided to use mostly-conventional fantasy races with dumbfuck conlang names: man, animats look lame even in concept art. you could even work in a reference to old IE/Forgotten Realms/D&D shit by having empty suits of armor, and the Legacy of Kain fans would nod approval.

    ugh am I turning into a codexian I don't care if a few of your monsters look dumb PE my problems with your conlang dwarves go deeper--

    question: is it better to rename or to redefine a fantasy race? personally, I prefer redefinition. it requires a lot less paging space in my mind to remember "In Dark Sun, dwarves have no beards" than it does to remember "In Dark Sun, find'hargg are short, stout humanoids without beards." I'm all about a minimization of imaginary words. all hack fantasy settings use them and are worse for them. it's one of the few places Dragon Age fiction definitely goes right, in avoiding rebranding recognizable fantasy concepts.
     
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  14. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    Just like that other game Sawyer was head designer on, Fallout: New Vegas. Totally Biowarized man.
     
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  15. crawlkill Kill all boxed game owners. Kill! Kill!

    crawlkill
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    The one lesson Sawyer could take from Bioware is "your party NPCs need to be very present." The one thing he won't lead his game into is clear moral choices. You know that TVTropes entry on the Golden Ending? No Obsidian game should have an entry, unless it's subverted.
     
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  16. SCO Arcane In My Safe Space

    SCO
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    Shadorwun: Hong Kong
    NNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!

    Can i still withdraw my pledge

    edit: oh wait, i thought you wrote confederate america, had flashbacks to all the shitty civil war themed books i've read.
     
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  17. crawlkill Kill all boxed game owners. Kill! Kill!

    crawlkill
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    see this is the fantasy bullshit
     
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  18. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    I admit that I do not like the name "Animat" but I will wait and see the in-game model and fight the creature before I decide whether it is shit or good.

    I do however trust in George Ziets to bring the incline, and his conceptual and area design should be good.
     
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  19. Duraframe300 Arcane

    Duraframe300
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    Nice dude, posted on the forums from time to time IIRC. I think he had to go into design to keep his job (as they were full on producers), but even that didn't work out, when the layoffs came.
     
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  20. Duraframe300 Arcane

    Duraframe300
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    I do like Animats. Malekith puts it in the Obsidian forums well

    If you had access to souls as an actual thing, and you experimented with them, trying to bind or capture it in objects would be a logical step somewhere down the line. If you could produce a supply of soldiers with it even better.

    That said, this would have to be done in secret and be a major moral issue in the world.
     
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  21. villain of the story Arcane

    villain of the story
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    Animats remind me of:



    Damn, that game was classy from beginning to the end.
     
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  22. villain of the story Arcane

    villain of the story
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  23. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    If you mean the computer behind him, then to me it looks more like some kind of IDE.
     
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  24. crawlkill Kill all boxed game owners. Kill! Kill!

    crawlkill
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    MALAAAK, TO MEEE! fuckin Blood Omen was so fuckin fine
     
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  25. Gozma Prestigious Gentleman Arcane

    Gozma
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    I'm kind of expecting the New Vegas thing where Sawyer has all this shit in his head about the factions which he will disgorge on Something Awful and Formspring when almost none of it is evident in the game. A solid 90% of the stuff about the Legion on the Fallout wiki is based on forum posts.
     
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