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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Excidium P. banal

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    I dunno. He could just have used the generic terms those abilities are usually associated in games.

    The fact that he said they aren't very "realistic" only seems to indicate that he'll be using similar terms, I don't see how generic terms like Power (Strength) or Precision (Intelligence) could behave unrealistically.

    One of the few things I like about Sawyer's design philosophy is that I know he knows what a terrible idea that would be.
     
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  2. Lhynn Arcane

    Lhynn
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    Explain.
     
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  3. Excidium P. banal

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    Spreading out or concentrating your abilities should be your decision, not something delineated by your baseline stats.
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Yeah, he's not gonna do that. Just like there's no "skill class", there's also no "ability class".
     
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  5. Duraframe300 Arcane

    Duraframe300
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    Eh, I'm sure Obsidian will have more ambition than that based on what they've said before and till now (including plot hooks in their previous games that promised a lot more)
     
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  6. Lhynn Arcane

    Lhynn
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    The same baseline stats that you asign yourself, making it your decision directly?
     
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  7. Excidium P. banal

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    What that means is that wanting to spread out and manage a lot of abilities or focus on a few should not be a stat choice.
     
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  8. Lhynn Arcane

    Lhynn
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    id like to read this fellow sawyer philosophy half of what i read is good, half of it is nonsense.
     
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  9. Roguey Arcane Sawyerite

    Roguey
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    It's not pointless, it means I can be more efficient. See an enemy, immediate pause so I can select all and attack. An enemy dies, immediate pause so I can get a new target. Mage finishes a spell, immediate pause so I can segue into casting a new one.
     
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  10. Hormalakh Magister

    Hormalakh
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    it's too early to tell at this point, but if you're trying to come up with good build orders or best build orders, josh stated that you're gonna have a bad time. if it's possible to come to one unanimous agreement on what's the best thing to do, then josh failed as a developer.
     
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  11. Excidium P. banal

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    Hefty goal for a game where all character development revolves around combat efficiency.
     
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  12. Lhynn Arcane

    Lhynn
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    Doubt it will be this way, but someone has to do the balancing so its not fundamentally borked.
    Id still would love to have them swich around some of the character class concepts, not that they are bad, just that they are not very good, they could be made a lot more atractive and offer more possibilites... Tying a class to a role seems fundamentally flawed to me. They should tie it to several roles and let the player decide which one fits their RP vision and their tactical preference? dont know if am making sense at all, am tired, but i guess thats all i want.
     
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  13. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    More ~* Stuff *~

    I don't think I've been in a situation where that 200ms human reaction delay of me pressing space bar got me killed or whatever.
     
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  14. Roguey Arcane Sawyerite

    Roguey
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    And some of these jokers thought PE wouldn't have interesting spells. "Josh Sawyer is ruining wizards with cooldowns" they said.
     
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  15. Athelas Arcane

    Athelas
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    Using 'cooldowns' and 'ruining wizards' in the same sentence is a pleonasm.
     
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  16. Excidium P. banal

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    Some very novel and interesting spells right there.
     
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  17. Roguey Arcane Sawyerite

    Roguey
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    I've read accounts from other people who said they kept failing against that mage you run into near the beginning of BG until they turned on pause on enemy sighted. Interrupting a spellcaster can be a pretty big deal.
     
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  18. Excidium P. banal

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    That enemy is a special case, he always focuses the MC with his first cast that does enough damage to instakill even a warrior with max HP. It is basically interrupt or game over.
     
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  19. Dreaad Arcane

    Dreaad
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    It's amusing because I know who are talking about... but the way you structured that thought reminds me of suspicious things like "I've read accounts from other people on that website, you know the one? Well anyway other people have told me that a certain mage in a specific location in this game was really hard unless you use what I am recommending."

    Also where do you keep finding accounts of people who find BG/2 IW/2 hard and keep failing??!! All I ever see is people boasting about how easy the game is to break in countless ways.
     
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  20. Roguey Arcane Sawyerite

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    I've read a bunch of threads in a bunch of different forums, can't remember 'em all beyond bits and pieces.

    Anywaaaaaaaaaaays

    http://www.gamerswithjobs.com/node/51848
    http://forum.baldursgate.com/discussion/15107/help-friendly-arm-inn
    http://www.escapistmagazine.com/forums/read/6.395411-Baldurs-Gate-Enhanced-Edition-Review?page=2
    http://forum.baldursgate.com/discussion/7675/did-anyone-else-have-an-easy-time-with-tarnesh
    http://social.bioware.com/forum/Bal...rs-Warning/How-to-kill-Tarnesh-6178216-1.html
    http://www.sorcerers.net/forums/showthread.php?t=448
    http://www.gamespot.com/baldurs-gate/forum/i-am-so-pathetic-44848851/

    There are a lot of people on the internet who are very good at figuring out how to play RPGs. There are also a lot of people who are very bad, but still enjoy playing them for various reasons. It's Josh's thankless job to make a game welcoming enough for the latter while still remaining interesting enough for the former.
     
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  21. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    What's thankless about
    JOSH SAWYER WANTS TO END FUN
     
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  22. Dreaad Arcane

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    Some of these are quite funny. Would brofist if was older.
     
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  23. Endemic Arcane

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    To be fair the mage at the inn got me the first time I played BG too. Turned on auto-pause after that :lol:
     
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  24. Excidium P. banal

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    Even with autopause, if everyone misses their attack which is not terribly uncommon you get a game over too.
     
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  25. Dreaad Arcane

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    You can fling almost any combat based low level spell at him and interrupt him...
     
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