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Official "I (DON'T) NEED A WASTELAND 2 COPY" thread

Self-Ejected

Ulminati

Kamelåså!
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Cut me out please I really hope someone will be happy with wasteland, but made with unity mark means straight NO to me no matter what. This is personal between me and that engine and nuff said.
dTe9Q.jpg

Why the hate? Unity seems like a friendly and nice engine. The documentation is solid, there's a large community, it means they can easily port it to mac/linux. The graphic effects aren't stellar in Unity but it's not like we expected or need HDR bloom piss filter in our wasteland.

In fact, looking at the list of games that are made with unity, it seems like it's a fairly stable, well-documented engine that lends itself to a multitude of different playstyles. It won't be as AWESOME™ as a scratch-built engine designed for the game. But I'd rather they spent our jewgoldz towards building game content rather than writing an engine and an internal development toolkit.
 

Stauff

Liturgist
Joined
Oct 28, 2006
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171
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Russia, St-Petersburg
Why the hate? Unity seems like a friendly and nice engine. The documentation is solid, there's a large community, it means they can easily port it to mac/linux. The graphic effects aren't stellar in Unity but it's not like we expected or need HDR bloom piss filter in our wasteland.

In fact, looking at the list of games that are made with unity, it seems like it's a fairly stable, well-documented engine that lends itself to a multitude of different playstyles. It won't be as AWESOME™ as a scratch-built engine designed for the game. But I'd rather they spent our jewgoldz towards building game content rather than writing an engine and an internal development toolkit.

There is a huge thread where people discuss this.. As I said I have my own reasons (I was the only person opposing Unity adoption in our company) - being opposed to tons of people, sleepless nights, hate speeches from Unity lovers towards me, negative feelings all around. Just imagine many people worked on investigating Unity stuff for like a couple of months, and then all of a sudden a specialist from other department comes and says they are all assholes. Just imagine how much they disliked me. And all this for a month minimum. Yes I've won this battle but the price is that I never ever want to see this engine.
 

Alex

Arcane
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Jun 14, 2007
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8,750
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São Paulo - Brasil
Stauff

Sorry if this is a sore spot for you, but could you give us a run-down of the cons of Unity? Not trying to get you to change your mind, but I am genuinely curious about why you dislike it so much.
 

Stauff

Liturgist
Joined
Oct 28, 2006
Messages
171
Location
Russia, St-Petersburg
Stauff

Sorry if this is a sore spot for you, but could you give us a run-down of the cons of Unity? Not trying to get you to change your mind, but I am genuinely curious about why you dislike it so much.

Very brief:

Wet, buggy and performance breaking Mono C# runtime inside the engine
Absolutely alien build process for iOS and Mac
Very low extensibility of engine - almost none (engine is in fact a sandbox)
Low performance of Objective-C calls out of engine
Troubles and generic problems calling Win32 native code from the sandbox
Generic threading issues in massive scripts
Networking scripts I/O consume more CPU than I ever expected
Integration of additional 3D operations/content in the engine is very limited (Video on billboards, integration with our audio/video codecs)
Memory leaking in iOS
Significant initial memory footprint in iOS

We use lots of our own C/C++ code in the form of libs and adding them to Unity turned out to be very complex. The document with Unity shortcomings actually was 10 pages long but it's full of technical stuff and is confidential.

Compare this to Unreal
Excellent, performance gliding UnrealScript (C++ a-like) inside the engine
Streamlined and natural build process for iOS and Mac
Extremely high extensibility (Script, Source code)
No performance penalties for ObjC
No issues with Win32
Networking I/O even in scripts is very fast
Integration of our libs was done in 2 weeks
Memory leaks not detected from first glance
Significant initial memory footprint in iOS
 

DarkUnderlord

Professional Throne Sitter
Staff Member
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Jun 18, 2002
Messages
28,343
Yeah I actually don't get why more people don't use the Unreal engine or something like that.
 

deus101

Never LET ME into a tattoo parlor!
Joined
Aug 18, 2010
Messages
2,059
Project: Eternity Wasteland 2
ITS STILL ONLY AN ENGINE!

IF YOU ARE NOT GOING TO DIRECTLY WORK ON IT! STFU ALLREADY!
 

Alex

Arcane
Joined
Jun 14, 2007
Messages
8,750
Location
São Paulo - Brasil
Oh right, almost forgot about this, sorry.

Stauff

Thanks for sharing that!

deus101

Dude, haven't you ever worked with something so annoying you wouldn't want to see it again in any way or form? I mean, he just doesn't want a copy and only wrote the above because I asked, no need to get pissed at him.
 

deus101

Never LET ME into a tattoo parlor!
Joined
Aug 18, 2010
Messages
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Project: Eternity Wasteland 2
I did...it was called Quest3D!

Still does not mean I wouldn't enjoy a game using that...if it was done right.
 

DarkUnderlord

Professional Throne Sitter
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I've completely ignored those who opted out and just PM'd the top #50.

If everyone who opted out still wishes to opt out, it means we'll reach somewhere up to donor #100.
 

Turisas

Arch Devil
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I've completely ignored those who opted out and just PM'd the top #50.

If everyone who opted out still wishes to opt out, it means we'll reach somewhere up to donor #100.

The OP clearly stated otherwise. Nice shadow edit btw.
 

Toffeli

Atomkrieg, ja bitte
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Feb 24, 2011
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Nordic Mongolia
Wasteland 2
So I don't get one with my $20 donation even though the original post says everyone over 15$ should get one?
 

DarkUnderlord

Professional Throne Sitter
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Jun 18, 2002
Messages
28,343
Shit bro's I can't keep up with all this KickStarter stuff.

We'll sort out what the deal is. For now, I'm running through the top #50. As people pass, I'll extend to the others - until Crooked Bee confirms. Our account currently only has 50 44 keys left to claim. We'll sort out what's happening with the extra ones.
 

Crooked Bee

(no longer) a wide-wandering bee
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In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Apparently we did make some kind of deal with Fargo/InXile. Unfortunately I've forgotten all the details already, so this might take some time to sort out.

Top donors are still a priority. However, provided people who opted out still do opt out of their keys, all people on this list should hopefully get a copy: http://www.rpgcodex.net/forums/inde...a-wasteland-2-copy-thread.70547/#post-2017345
(This includes golgepapaz - I assume this is what you were talking about.)

The list is 35 people long, and some of those people are among the top donors anyway.

In the end, this will depend on
- How many extra keys InXile can give us; even back then, according to the correspondence I've dug up, based on the list on the first page of this thread I told Fargo we'd need no more than about 60 keys in total - which was about as many as he was willing to give. I edited the OP accordingly, which @Turisias referred to as "shadow edit" above.
- Whether the top donors who opted out ITT still don't need their keys.
 
Self-Ejected

Ulminati

Kamelåså!
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For the record, I'm still passing on Kodex key. I made a separate pledge on kickstarter alongside my fundraiser pledge.
 

Crooked Bee

(no longer) a wide-wandering bee
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In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Update: 20 more Steam keys should be heading our way soon courtesy of BN and InXile. Together with the ones we already have, that should be enough for everyone who's on the list I linked to earlier to get their keys.
 

EG

Nullified
Joined
Oct 12, 2011
Messages
4,264
Update: 20 more Steam keys should be heading our way soon courtesy of BN and InXile. Together with the ones we already have, that should be enough for everyone who's on the list I linked to earlier to get their keys.
Interesting. Can't say I expected that. Assuming I've interpreted this correctly.

Arithmetic, so painful.
 

Jasede

Arcane
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Jan 4, 2005
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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
If you're giving them away for free, sign me up. If not, whatever~!
 

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