Armacalypse
Scholar
- Joined
- Jun 11, 2008
- Messages
- 541
I can't see how this is anything more than a DRM pipe dream. Even if it would work for games that require any amount of "twitch" (by far the majority of games), it would probably not be any better for the consumer at all than the current system.
You don't want to buy a 800$ computer? Buy a console. Sure, you can't play any game on a Xbox 360, but you won't be able to play any game with the cloud computing service you have chosen either, since those services will also inevitably pay for exclusive games. It's also got the same limitations to modding.
Besides, all that you would gain from using cloud computing is that you could play games like Crysis on very high settings with poor frame rate and resolution. I doubt even most console gamers are such graphic whores as to like it. The money lies in the Wii anyway.
You don't want to buy a 800$ computer? Buy a console. Sure, you can't play any game on a Xbox 360, but you won't be able to play any game with the cloud computing service you have chosen either, since those services will also inevitably pay for exclusive games. It's also got the same limitations to modding.
Besides, all that you would gain from using cloud computing is that you could play games like Crysis on very high settings with poor frame rate and resolution. I doubt even most console gamers are such graphic whores as to like it. The money lies in the Wii anyway.