Paradox entertainments approach to DLC is right up there with EA on the Jew-o-meter. I'm done buying their games until they're on a 75%+ off sale as a direct result of how many should-have-been-core things CK2 held off for later nickel and diming.
So the shitty documentation is a core gameplay element in a paradox game?
No, the lack of documentation that details strategy - is.So the shitty documentation is a core gameplay element in a paradox game?
This.I like Paradox, but I hope someone else enters the Grand Strategy field to compete with them. Its niche, but its growing. Essentially, I want to see more thinking heads take on the genre, and take risks and ideas that Paradox probably would't do.
I find it funny that a Linuxtard would complain about documentation and interfaces...
Entering? It started with paid patches and moved towards free patches with DLC that only serves the purpose of allowing you to take control of the new faction features within the patch. That is most certainly incline.It shows that paradox is entering the massive decline period, what with the EU3 and CK2 DLC and patches sold like expansions. (everything after In Nomine)
Most documentation found in open source software is terribly represented, albeit in sometimes great detail. Complaining about a lack of documentation is indirectly a complaint about the interface. The only reason you need documentation is when the interface doesn't help you.First thing linuxtards learn is to read the documentation that comes with everything. And when did I ever complain about the UI?I find it funny that a Linuxtard would complain about documentation and interfaces...
So unlocking those factions one by one and charging you 5.00 euros for each one is good? With expansions like Heir to the Throne and Divine Wind that ultimately do nothing about the AI and only add a few boring gimmicks such as CHINESE FACTIONS GUISE SO THRILLING and are sold for 20 euros each? Fucking In Nomine mods did a 1000% better job at improving the game and were totally free to download.Entering? It started with paid patches and moved towards free patches with DLC that only serves the purpose of allowing you to take control of the new faction features within the patch. That is most certainly incline.It shows that paradox is entering the massive decline period, what with the EU3 and CK2 DLC and patches sold like expansions. (everything after In Nomine)
Aurora.I dare the naysayers of Paradox's supremacy to name something that's better in regards to strategy or grand strategy. I can't wait to hear it.
Paradox are incompetents and all they have to show for their efforts are good games that they themselves did not develop and a CK2 that took 30 DLC to become mildly interesting. I bet Johan has a painting of Kotick on his bedroom wall and prays to receive his ble$$ing every night before bedtime.
Charging you $5 for unlocking a new faction with all new mechanics (which are already implemented for the AI in the accompanying patch) after selling you the game for $20? Yes. That is incline and well worth it.So unlocking those factions one by one and charging you 5.00 euros for each one is good? With expansions like Heir to the Throne and Divine Wind that ultimately do nothing about the AI and only add a few boring gimmicks such as CHINESE FACTIONS GUISE SO THRILLING and are sold for 20 euros each? Fucking In Nomine mods did a 1000% better job at improving the game and were totally free to download.
Paradox are incompetents and all they have to show for their efforts are good games that they themselves did not develop and a CK2 that took 30 DLC to become mildly interesting. I bet Johan has a painting of Kotick on his bedroom wall and prays to receive his ble$$ing every night before bedtime.
Im sorry, what now? You need graphic gimmick-dlcs to enjoy the game fully?
Charging you $5 for unlocking a new faction with all new mechanics (which are already implemented for the AI in the accompanying patch) after selling you the game for $20? Yes. That is incline and well worth it.So unlocking those factions one by one and charging you 5.00 euros for each one is good? With expansions like Heir to the Throne and Divine Wind that ultimately do nothing about the AI and only add a few boring gimmicks such as CHINESE FACTIONS GUISE SO THRILLING and are sold for 20 euros each? Fucking In Nomine mods did a 1000% better job at improving the game and were totally free to download.
EUIII was still part of the pay for patch cycle, so I don't see how referencing that supports your argument that the DLC model is worse. I'm sure you'll be able to swing it though.
I'm not sure what mods have to do with anything? Because having mods at all is incline and CKII has better mod support than any of their games.
Aurora.I dare the naysayers of Paradox's supremacy to name something that's better in regards to strategy or grand strategy. I can't wait to hear it.
Heck, even Distant Worlds.
As for wargames, AGEOD's Hannibal and Rome shits on them from great height. The best A.I. I've ever faced.
Aurora.I dare the naysayers of Paradox's supremacy to name something that's better in regards to strategy or grand strategy. I can't wait to hear it.
Heck, even Distant Worlds.
As for wargames, AGEOD's Hannibal and Rome shits on them from great height. The best A.I. I've ever faced.
You've been exposed as a turn-based strategy fag. Let's go on a rampage and see who can enforce their opinion the loudest. MY GAEM'S BETER THAN YOOS.
HoI3 was playable after 1.03 patch. The expansions made it loads and loads better, true, but claiming that tanks ignored terrain modifiers in vanilla is just the same fake bullshit that has been thrown at Pdox since forever.
Also, HoI3 vanilla wasn't on rails at all. It was entirely possible to have USA join Axis before declaring war on Poland for wacky WW2. Majority of their fanbase hated it, so they turned down the sandboxiness in the expansions.
I agree that competition on the grand strategy level would do good for them but bitching about Paradox and their business model, when we have Creative Assembly and Matrix Games as far, far worse candidates, is like bitching about stepping on dog shit while your house is burning down. Have some perspective.
I remember playing HOI3 vanilla with a friend and laughing about how my armor horde was beating mountain divisions at the carpathians. Without an overwhelming numerical advantage. 4 brigades of armor per division and you could destroy everything.
Good that you clarified. SF, as stated, already lessened the sandboxiness. However, it's by no means on rails. While you won't be able to get USA to join the Axis, several other things are possible - if you play as a major. Minors are mostly shafted, of course. Also, don't lie abou the difficultiness of modding it. There are several big mods available and a plethora of smaller ones. Black ICE and August Storm are my current favourites from the big ones.I mostly played HOI3 after Semper Fi, due to what I mentioned above and for some other personal reasons. And I mostly played it multiplayer with some of my friends. But hell, HOI3 is a recipe for an on-rails wargame with some grand strat gimmicks. And it's so hard to mod no one bothered to do anything with it.
Fair enough, you are entitled to your opinion. Of course, if they were that incompetent, you wouldn't have a solid foundation for modders to begin with, but who cares about the little details...They have proven time and time again that they are incompetent