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Party Based Classless RPG Suggestions

Discussion in 'General RPG Discussion' started by Slow James, Nov 26, 2014.

  1. SCO Arcane In My Safe Space

    SCO
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    Blackguards

    It does have two 'classes' though at chargen, magic user or not.
     
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  2. Shadowfang Arcane

    Shadowfang
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    Classes are not Archetypes. You are melting them together in your definition.
    By your definition bumping constituition and picking a shield = tank class?
     
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  3. laclongquan Arcane

    laclongquan
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    What I mean is that what do you intend to gain from the answers without playing those games? Sprouting some knowledge someone teach you in a forum?
    Shut up, go play those games, then return, grasshopper!

     
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  4. IncendiaryDevice Self-Ejected Village Idiot

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    Oh right, we're continuing.

    In a party setting, by altering one aspect of one character to be different from another character in your party you are assigning them a different role. Hence role-play, each member of the party has something different to bring to the table (because the gameworld is designed to require different skills in order to complete it). Over time, each member of your team will have different things to do in order to react with different aspects of the game, they will have formed into classes. Most likely a healer (if the game really needs one, who knows, but it's normally common-sense) a magic user, a fighter and a rougue - even if the difference between them all is just the odd stat here or there. You could have 4 sword and shields who all use magic and who all perform rogue duties, but one will probably specialise in lock-picking, one sneaking, one pick-pocketing and one trap-making, just to take advantage of what the game has to offer. I would term a difference that clearly separates the duties of party members as classes, in it's common use in referring to RPGs, but ok, the term class in your eyes means a pre-made named set of abilities and instructions, I get that, it's just semantics, confusing semantics. I have now learned what you mean by classless, job done.
     
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  5. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    Sorry for being tetchy, but you just seem to be really hung up on the terminology and your arguments against the term are even more pedantic. Anyway, if you're not arguing against any of that, that means the only thing left is pedantics, so I'll move on.
     
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  6. k0syak Savant

    k0syak
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    I played some Japanese RPGs (like Labyrinth of Touhou) that have no classes, but the characters are pre-made and pretty much defined by their skills (i.e. the choice is in party composition). Japanese are weird.
     
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  7. CryptRat Prestigious Gentleman Arcane Developer

    CryptRat
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    The job system in FF5 differs from the class sytem in AD&D games because there are seperated job experience points. You can switch jobs "whenever you want".
     
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  8. IncendiaryDevice Self-Ejected Village Idiot

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    Ok, now I can give my opinion on this topic. I have played games which like to rebel against the concept of pre-defined class.

    My opinion has always been that games that offer someone the opportunity to be a battlemage with thief skills are acquiescing to the screams of spoilt or irritating brats who like to sit in their seats with their arms folded screaming "Why can't I fight with a two-handed broadsword in full armour while casting a fireball from a position of stealth and then be able to heal myself after battle!"

    It reminds me of my first reaction to RPG forums over a decade ago when people would post their fun builds for an IE game and this one dude would ALWAYS chime in with:

    You don't want to do it like that, that build is shit, what you want to do is solo it with a Mage and use Tenser's Transformation with Stoneskin and Haste, combined with Knock and Mirror Image (for traps) you can solo the whole thing on hard, and no matter what you say this build is everything."

    And then we get to 3.0 and 3.5 which basically said "oh what the fuck, pick whatever you want to be out of a hat of whatever".

    And now everyone demands battlemages with thief skills except elitists who 'enjoy' playing obscure builds.

    This is my highly biased and opinionated diatribe which shouldn't be taken seriously and is more of an old man moaning about kids on his lawn.
     
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  9. Shadowfang Arcane

    Shadowfang
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    Google classeless rpg and then delayed classes rpg and compare the results.
    Its not an arbitrary expression by an elite hardcore minority, it is just simple English.
     
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  10. IncendiaryDevice Self-Ejected Village Idiot

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    A guy wrote this in 2004:

     
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  11. Shadowfang Arcane

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    That guy seems to know what class and classless means.
    You should read more of him.
     
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  12. IncendiaryDevice Self-Ejected Village Idiot

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    Not so sure, same guy later wrote:

    Seems like he's fighting a meaningless battle.
     
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  13. Shadowfang Arcane

    Shadowfang
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    He seems to like simulation in his rpgs.
    What has that to do with your aversion to the expression classless?
     
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  14. IncendiaryDevice Self-Ejected Village Idiot

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    I didn't think he did, he said "However, RPGs do not necessarily improve when realism is increased." Which suggests he prefers logical fantasy rather than realism.
    I've already told you my view on the word "classless", I was responding to your request that I look up the topic on google with regards to the issue not being an elitist one, because apparently a deeply knowledgeable segment of a niche hobby is apparently not elitist and this is proven by examples of elitists on the internet having used the word in that context before.
     
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  15. Shadowfang Arcane

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    I told you to google it so you could see it was a pretty common expression, judging by the amount of results you would get.

    About the elitism of the expression, you should go deeper. We can't come up with a conclusion like yours just through one random post on the Internet. You should hurry up, i want your paper on my desk by Monday.
     
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  16. IncendiaryDevice Self-Ejected Village Idiot

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  17. Gregz Arcane

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    Dungeon Master
     
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  18. Flux_Capacitor Augur

    Flux_Capacitor
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    Demon's Winter had a fairly unique system. While there are technically classes, anyone can learn any skill; the only difference is how expensive said skill will be for a class. If you want your Barbarian to blast stuff with Fire Magic, your Wizard to learn Kung Fu, or your Thief to summon demons, the game supported it. The cost of skills pushed a class in a certain direction, but it didn't necessarily mean that's the only thing it could ever do.
     
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  19. Xathrodox86 Savant

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    Dark Souls and Arcanum come to mind. Also Bloodlines with mods. Shame there are so few of these on the market nowdays.
     
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