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Path of Exile is a MAJESTIC incline

Discussion in 'MMO(RP)G / Online Discussion' started by raw, Jun 30, 2012.

  1. Balor Arcane

    Balor
    Joined:
    Dec 29, 2004
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    Russia
    Stored damage does not interact with HIT damage you do later, it simply adds up on top from a separate source, a bit confusing indeed... in my case I want it for a skeleton summoner, seems more straightforward than mucking about with bleeding and poisoning via spells to benefit from vile toxins and bloodlust otherwise.
    Still not sure that pure phys is better than hatred + added damage and EE procced by lighthing orb/ball lightning, because EE should add a TON of elemental damage plus we get chills, freezes and ignites.

    Anyway, I have not tried ED+contagion trickster before so making one for Legion seemed like a no-brainer, but I find ED extremely awkward, small wonder people seem to prefer bane for clearing... maybe after I'll get more area nodes and level intensify and inc. aoe on contagion things will get more manageable.
     
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  2. Perkel Arcane

    Perkel
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    Good news it is reworked and pretty nice now with a bit different fx. Also want to play with it later but right now i am playing with double strike buzzsaw. With latest update to autotargeting it is really efficient with just melee splash.
     
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  3. lukaszek the determinator

    lukaszek
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    ed+contagion is in odd spot since introduction of bane and soulrend. Maybe its better now after they lowered bane dmg, dont know.

    Contagion diameter increases with levels, dont get too many aoe nodes in a tree. Pierce used to be mandatory, no sure how it is ever since they added small aoe to ED
     
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  4. Sharpedge Educated

    Sharpedge
    Joined:
    Sep 14, 2018
    Messages:
    239
    Actually, Scion is the best class to play for a support. It is just that supports are boring to play and rely on having others to play with.
     
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  5. Absinthe Erudite

    Absinthe
    Joined:
    Jan 6, 2012
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    2,553
    Scions are fine for crit builds, aura builds, stat-maximizing builds, sparkers, totem builds, and block builds (gladiator + necro with self-offering can get around +32% block and spellblock (+5 with helmet enchant), in case you want to achieve 75% dodge and 75% block on the same build or you just want to cap block with a staff). To a lesser extent it also works for curse builds (if you're using Cospri's Will anyway) and CI builds (easy stun immunity). And aura builds can double as minion builds easily enough.
     
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  6. ArchAngel Arcane

    ArchAngel
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    Almost all ascendancy bonuses give crap damage. They do get some nice features here and there but never any good damage boosts.
     
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  7. Perkel Arcane

    Perkel
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    Scion have easy access to all jewel slots you want.

    jewels are outright broken atm
     
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  8. ArchAngel Arcane

    ArchAngel
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    They fixed the most broken one in 3.7
     
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  9. Absinthe Erudite

    Absinthe
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    That fix is pretty annoying for Scion crit builds and the major offender wasn't the nodes but a single jewel it was used with. Every Assassin Scion used those nodes. Now they're lousy as shit. Accuracy-spam is a thing, but mostly for niche builds like Juggernauts with Oskarm and Obscurantis.

    Assassin ascendancy is good for a damage boost to crit builds. If you have Cospri's and are abusing curses then Occultist definitely gives a massive boost without going all-in on curses. Hierophant Scion gives a large DPS boost to spell totem builds. Aside from that Scion gets +5 passive points and the shortcut can save even more passives. That can translate into a lot more damage.
     
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  10. Gerrard Arcane

    Gerrard
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    7,133
    :stunned:
     
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  11. abija Liturgist

    abija
    Joined:
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    Most bullshit wording since it happened even with Resolute Technique.
     
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  12. Jaedar Arcane Patron

    Jaedar
    Joined:
    Aug 5, 2009
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    5,832
    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    How hard are endless domains of conflict? (does it depend on how many emblems?)

    I'm thinking of going there in HC, but I loathe not knowing how rippy it is. I noticed maraketh units are very stronk, so I don't think I'd use that one.
     
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  13. you know what time it is Arcane

    you know what time it is
    Joined:
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    Depends on the build I guess, but overall I feel like mobs and bosses deal (way) less damage there but bosses have way more HP compared to the usual map encounter.

    Did it a bunch of times with 4 and 5 armies never came close to dying as ED trickster (with a few layers of RNG defense, the usual for that sort of build), I don't think I saw my hp move once even, unless I'm just facetanking their skills.
     
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  14. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Less damage compared to what map tier though ?
     
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  15. you know what time it is Arcane

    you know what time it is
    Joined:
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    Def reds, possibly yellows. I don't remember how much damage bosses did on white maps or even If I saw them there, but yeah.

    The whole thing feels like a pinata on a timer, get as many kills as you can and receive the goodies, the hard part is getting the shards, not the conflict itself. I did find my solo target deeps lacking there though, while ED is not exactly great for boss killing, I had around half a mil dps (give or take) and only once I managed to kill the bosses twice (while my average is about 1.5 rounds per conflict), so if your build sucks for solo T, better bring a friend.
     
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  16. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Yeah, so I did the realm:
    [​IMG]
    Probably make more cash from vaults of atziri...
     
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  17. you know what time it is Arcane

    you know what time it is
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    Yeah you need to really get at least 5 full rounds in order to get something worthwhile, I think my net was about 0 if not negative on average, considering the time/price of shards.

    I did get a random streak of about 5 exalts worth of drops in a span of an hour to compensate tho.

    :mca:
     
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  18. Jaedar Arcane Patron

    Jaedar
    Joined:
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    I mean shit, people complained about incursion not having enough stuff in lategame, but this is nothing. The same encounter as any obelisk, only the boss is guaranteed and the mob density is about a third.

    I'm just going to dump all my shards on the market from now on. And go and die to a red map or something.
     
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  19. Cyberarmy Love fool Patron

    Cyberarmy
    Joined:
    Feb 7, 2013
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    Location:
    Smyrna - Scalanouva
    Divinity: Original Sin 2
    2 sides of battles are the most profitable for me. Generals die much more easy which means mpre phat loot.
     
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  20. you know what time it is Arcane

    you know what time it is
    Joined:
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    From what I can tell most of the upper management is pretty far removed from the game (like almost any other relatively big project, unfortunately) and in order to mitigate that they go for a swingy approach as far as content development is concerned, either you get a hugely convoluted and poorly thought out mess like Synthesis, or something as simple and straightforward as Legion, there's no middle ground really. Same with balancing changes and pretty much everything else.

    Which keeps things fresh both for players and devs, and in all likelihood is the best available option anyway considering the time constraints the put themselves into. Can be annoying for long time players or someone who's looking for something more substantial and well planned though, but what can you do.
     
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  21. Jaedar Arcane Patron

    Jaedar
    Joined:
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    It is a bit sad to me though, because I think incursion hit it just right (temple, especially lategame could be more worthwhile but otherwise). Legion is too simple, betrayal and synthesis way too involved. There's traces of that fuckery in legion too, with the 50 different reward icons but at least you can mostly ignore what the icon is and just go for it on the basis that it's something.
     
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  22. Reinhardt Arcane

    Reinhardt
    Joined:
    Sep 4, 2015
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    7,380
    Still waiting for tb mod.
    Make game tb and limit it to 3 acts and it will be gud again.
     
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  23. Gerrard Arcane

    Gerrard
    Joined:
    Nov 5, 2007
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    7,133
    Just get a Headhunter brolololo
    [​IMG]
     
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  24. T. Reich Arcane

    T. Reich
    Joined:
    Apr 15, 2013
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    2,548
    Location:
    not even close
    Personally, I really liked the Betrayal league, bar the most obvious flaws.
    The main reason for that is that the player's involvement into the mechaics would scale directly with rewards.
    You could just treat betrayal encounters in maps as extra kills with loot and get some extra minimal loot.
    You could go ham and farm the shit out of masters with "optimal" placements and get mad $$$ from the safehouse runs.
    Or you could forget most of that "cheatsheet" bullshit, memorise some of the more profitable choices and pick them when the game presents them to you. This way you still get decent rewards from the safehouses, but you would spend minimal time interacting with the investigation board, because who needs that shit in their lives lol.

    I also loved Incursion - it was my favourite of all the "nu-master" leagues.
    The high-tier (t13+) temples had really good loot.
    But I suppose that was all to it - phat loot.
     
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  25. Jaedar Arcane Patron

    Jaedar
    Joined:
    Aug 5, 2009
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    5,832
    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    I got really butthurt about betrayal when I got killed by a t6 encounter without even understanding what happened, despite running both enfeeble and temp chains with 80% inc curse effect :(

    I kinda dislike in general when regular enemies (and betrayal was entirely regular) have more hp and damage than act bosses.

    On the plus side, with all the whining about trading right now, ggg might actually do something about it.
     
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