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Pathfinder Pathfinder: Kingmaker Builds and Strats Thread

Discussion in 'Owlcat Games' started by Ruchy, Oct 4, 2018.

  1. hell bovine Arcane

    hell bovine
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    Or just go pure vivisectionist. The ability to buff your party with the alchemist "spells" (which you can do as soon as you pick the infusion feat) outweights the benefits of a fighter/rogue, imo. Unless you plan to play solo, that is. (And tbh, I can't think of any downsides to the alchemist class.)
     
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  2. Parabalus Arcane

    Parabalus
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    Vivisectionists have less skill points than rogues though. My main concern is getting all that I can here, I also lose Trapfinding for the perception bonus.
     
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  3. hell bovine Arcane

    hell bovine
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    Then go Indiana Jones, all skills plus high charisma plus the luck buff. :P
     
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  4. Parabalus Arcane

    Parabalus
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    Issue is Archaeologist are garbage in combat, no?
    And PF:KM is supposedly the toughest RPG in the last 20 years, else I would go 7/7/7/20/12/18 gladly :positive:. I get they are casters, but there also seem to be severe rest/time restrictions in PF, makes me hesitant.

    How does human rogue x / vivi 1 / fighter 1 with 12/20/8/16/8/10 seem?
     
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  5. vazha Arbiter

    vazha
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    Just noticed that unlike other prestige classes, like EK and DD, arcane trickster doesn't get an effective spellcasting level, just spells per day. Makes it slightly less tempting for a sorcerer build.
     
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  6. hell bovine Arcane

    hell bovine
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    It's not that difficult unless you play on hard or higher, it's rather that nowadays players are not used to the idea that on a multiple choice map, there can be areas you are meant to come back later (think vampiric wolves near Beregost in BG). So you get a lot of complaints about difficulty. That and some random encounters are bonkers (which is a valid complaint, on the other hand). There is one route on the map that routinely spams epic enemies for my party, e.g. elder elementals while everyone was level 2.

    Regarding skill checks, I don't see the point of having everything on one character, unless you solo. You can't save-reload everything in PK; certain dialogue options seem to display only if you succeed the check. If you fail, you won't even know there was something. At which point consider whether having these extra points is worth losing your party the infused buffs from the alchemist, for example. That said, all sneakers are useful because of how easy it is to get sneak attacks, and how very few enemies are immune. Even a pure rogue will work.
     
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  7. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    wut? If AT wouldn't normally advance casting progression it would be utter crap as a prestige class with its 2/4 BAB, AT gets full 10/10 caster progression.
     
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  8. vazha Arbiter

    vazha
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    it gets spell progression, but not spellcasting lvl / class related spell penetration. for example, you can cast high lvl spells but when casting spells that calculate damage per lvl, youre treated as having the same lvl as your other previous class.
    respecced octavia when i discovered this
     
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  9. Elex Arbiter

    Elex
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    hurricane bow, enlarge person, devourer of metal and you shoot directly the tree of the barony.
     
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  10. Luckmann Arcane Zionist Agent

    Luckmann
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    I think they are just very different in appeal and function. Eldritch Knights are essentially full arcane casters that take on some combative aspects for utility and survivability, whereas Magi are full-package gishes meant to take a sustainable martial role, but with considerably less real casting.
     
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  11. Elex Arbiter

    Elex
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    well the point of AT in P:K is to increase the number of sneak attack you can deliver (and change the damage tipe of the sneak attack).
     
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  12. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Just for the record I just checked this in game and arcane accuracy costs one point and buffs your AB for a whopping 6s, i.e. exactly 1 round.
    So... nothing with 1 min. Unless there's a feat or something that I'm missing that makes it last 1min.
     
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  13. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    I mean... this has to be a bug, right? I doubt that this is intended.
     
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  14. panda Savant

    panda
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    You are talking about different things. He ment weapon enchantment.
    And those 1 round arcana are godsend for kensai. Oh, you have +12 dex bonus? lolwut mate, where are they now? Meet 66 AC dragon? Just remove 33 AC from natural armor and kill him in 3-4 rounds.
     
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  15. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Ah I see, you're right there are two different skills.
     
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  16. vazha Arbiter

    vazha
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    on the other hand, AT is making pure wizards and sorcerers totally obsolete if its indeed a bug and will be remedied. I mean why would I go full wizard if I get everything that wiz gets and shitload of skills/uberpowered feats for the price of one vivi/rogue dip?
     
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  17. Serus Arcane

    Serus
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    I saw people on Steam reporting finishing the game at level 17. It might be different depending on your party and with new hotfixes, as they hunt more bugs in later chapters, it is possible that some additional quests are becoming finishable and providing with additional exp that wasn't there a few hotfixes ago. Just speculating here of curse - except that level 17 on steam.
     
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  18. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    I checked with Octavia and it looks like only damage dice are affected, duration works normally with wizard levels + AT levels.
     
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  19. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Rules question:
    If you get an alchemist with infusion, he can cast shield on any friendly target. Is this intended or a bug?

    It seems *really* strong.
     
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  20. Serus Arcane

    Serus
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    Assuming we talk archers here You still might consider 1 level of fighter. It's worth 2 feats at least (vivisectionist don't have longbows proficiency) which means you can get the important archery feats online faster. Might be worth 1 level delay of vivisectionist abilities. And then maybe not.
    The optimum would be to go Elf, the perfect stats increases for archer vivi (DEX + INT) and has longbow proficiency. But then the Elf model in game is... not that good if you care about looks.
     
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  21. hell bovine Arcane

    hell bovine
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    Your alchemist is not casting anything, he's just being friendly and passing the bottle around.
     
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  22. Elex Arbiter

    Elex
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    certain skill check give tons of xp
     
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  23. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Well yeah it makes sense in universe, but it seemed to be against the rules as written as I parsed them.

    Also since drinking those bottles do provoke Aoo's in this, I'm really not sure :M
     
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  24. Luckmann Arcane Zionist Agent

    Luckmann
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    Hey, they actually put a version number on the main menu. Awesome. It doesn't look very nice, but still, if I have to pick between form and function, function will win out.
    This is absolutely a bug, if it's happening to you, because my Octavia (from an old save, so this might be a new bug) is Wizard 5/Arcane Trickster 3, with a Caster Level (which is the word you're looking for) of 8. It is uncommon that things get caster level progression but no spell progression in 3.X - but getting spell progression without caster level progression is completely fucking unheard of, AFAIK.

    Absolutely a bug. Do you happen to have multiple casting classes or something? Either way, go report it, send your save, etc.
     
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  25. Yosharian Cipher

    Yosharian
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    Does it actually work in-game, though?
     
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