Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Pathfinder Pathfinder: Kingmaker Builds and Strats Thread

Discussion in 'Owlcat Games' started by Ruchy, Oct 4, 2018.

  1. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    Fair enough. But I'd delay the Paladin levels till I got the most important stuff from the other classes.
     
    ^ Top  
  2. sebas Educated

    sebas
    Joined:
    Dec 20, 2015
    Messages:
    70
    So, considering the high enemy encounter rate and all the reasons to not rest often, is a full caster even worth it? I'm rolling with an Enchanter and I'm pretty much just loading up on wands, spells are way too valuable.
     
    • Yes Yes x 1
    ^ Top  
  3. ArchAngel Arcane

    ArchAngel
    Joined:
    Mar 16, 2015
    Messages:
    12,805
    My Necromancer does well in my run. For some combats I just pew pew with a cantrip and let the fighters deal with stuff but when times comes to shine my character can do stuff others cannot.
    Also game does not have a full sorcerer, wizard or druid companion so it is useful to be one of those.
     
    • Disagree Disagree x 1
    ^ Top  
  4. hell bovine Arcane

    hell bovine
    Joined:
    Sep 9, 2013
    Messages:
    2,508
    Location:
    Secret Level
    Depends on the caster type. My druid so far has been a walking barkskin dispenser, while Ms. Piggy does all the work. With a serpentine sorceress on the other hand (and currently with Tristian multiclassed as one) even low level enchantments were very useful, because of the bloodline ability. If you get lots of undead later on in the game(?), then the undead bloodline would be very useful too.

    edit: For the same reason I could see a feyspeaker/serpentine sorcerer working, because spell dc is based on your casting stat and not caster level. And if they ever fix the "no armor" cleric, one of these mutliclassed with an empyreal sorcerer.
     
    ^ Top  
  5. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    Pure caster can solo endgame encounters.

    Honestly after level 5 you already dominate and after levels 9-12 Wizard is unstoppable.

    The way level progression goes in this game (i.e. every build should be theorycrafted to about level 15, that's when you have to be strongest) there are no companions that gain Arcane spells as fast as Wizard, and noone hits power thresholds as good as pure Wizard. Even Octavia with her pretty good build for a companion always feels like she is lagging behind a pure Wizard, and even with low amount of scrolls Wizard still plays better than a Sorc because every level gained is more important. You can probably screw around even more by running a party of 5 characters with XP sharing off to push yourself just a little bit over the edge and gain level 8 and even level 9 spells faster.

    And if they ever also fill all the gaps in scrolls, pure Wizard would go from great to faceroll everything. They'd have to add some counters like enemy casters, counter spells and protection spells because single Prismatic Spray is already enough to break enemy encounters now. And Wizard + Octavia / Wizard merc is just too much, bosses boil like potatoes to twin Hellfire Rays etc. They tried to stack on many enemies a lot of Spell Resistance but you can still overcome it reliably enough (and some spells just ignore it).
     
    Last edited: Oct 26, 2018
    • Thanks! Thanks! x 1
    ^ Top  
  6. hell bovine Arcane

    hell bovine
    Joined:
    Sep 9, 2013
    Messages:
    2,508
    Location:
    Secret Level
    Are they really that limited? I like my archmages pokemon style: gotta have 'em all; a wizard with limited spell selection just doesn't feel like one. And I even found a nice necromancer portrait. :(
     
    ^ Top  
  7. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    Overlaps? Unless you dual-wield, then slashing grace should be off.
     
    ^ Top  
  8. Yosharian Cipher

    Yosharian
    Joined:
    May 28, 2018
    Messages:
    3,665
    Location:
    Night City
    Agile Rapier should be finessable. Not sure about stacking these two for 2x damage, though...
     
    ^ Top  
  9. oldmanpaco Master of Siestas

    oldmanpaco
    Joined:
    Nov 8, 2008
    Messages:
    12,285
    Location:
    City of Lakes
    Why are there patches released twice a week for this game? Is it still that buggy?
     
    • Yes Yes x 2
    ^ Top  
  10. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    Yes, the game likes throwing those at you. The sidekick of the boss of the first chapter uses one and immediately at the start of Chapter 2 you can buy a +2 version.
     
    ^ Top  
  11. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    Learn level 1-3 scrolls
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>
    >>...

    buy 9 level and learn 9 level scrolls.

    exceptions exist but this is how it goes more or less.
     
    • what? what? x 1
    ^ Top  
  12. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    And Int to AC (they have the potential to be best tanks). And the Critical feats. And the initiative.
     
    ^ Top  
  13. ArchAngel Arcane

    ArchAngel
    Joined:
    Mar 16, 2015
    Messages:
    12,805
    In ToEE when I had two wizards I would pick completely different spells, then scribe scrolls and exchange them between them. But this game does not have even that. We could do this trick with Octavia.
     
    ^ Top  
  14. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    That doesn't stop him from being a top AC character - if you decide to build him this way. Sure, it costs a lot.
     
    ^ Top  
  15. hell bovine Arcane

    hell bovine
    Joined:
    Sep 9, 2013
    Messages:
    2,508
    Location:
    Secret Level
    All it would take is adding one arcane merchant to your barony. Less blood, more merchants dlc! :argh:
     
    ^ Top  
  16. ArchAngel Arcane

    ArchAngel
    Joined:
    Mar 16, 2015
    Messages:
    12,805
    Who knows, we might get one by the time game releases.
     
    • Funny Funny x 1
    ^ Top  
  17. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    I think it's rather less then that. If you pick Draconic Bloodline +4 max I think, if they follow Pathfinder rules. And at level 15 at that, which is apparently almost end-game territory. Before that its a measly +2.
    I think it may be even capped at +3 in Kingmaker. A Sword Saint gets way more (like +6-9, depending on Int score).

    And you keep ignoring the critical and initiative abilities, which seem pretty cool also.
     
    ^ Top  
  18. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    Well there is that Irlene Artisan but you know them bugged lazy shits
     
    ^ Top  
  19. Zero Credibility Arcane

    Zero Credibility
    Joined:
    Feb 11, 2007
    Messages:
    2,845
    I think vanilla magus is better than scion or saint, at least when it comes to spells. Vanilla magus has spell recall.
     
    ^ Top  
  20. Lawntoilet Learned Patron

    Lawntoilet
    Joined:
    Oct 5, 2018
    Messages:
    844
    There are a whole bunch of rapiers (as mentioned), a few daggers, at least 2 dueling swords (one of which is the best endgame Agile weapon as far as I've seen), and at least 1 (but probably more) estoc that are Agile. The earliest Agile weapon you'll be able to find is the light pick at Old Sycamore.
     
    Last edited: Oct 26, 2018
    ^ Top  
  21. Zero Credibility Arcane

    Zero Credibility
    Joined:
    Feb 11, 2007
    Messages:
    2,845
    Agile weapon is not really a necessity, unlike in the P&P, Slashing & Fencing Grace work for a magus here.
     
    ^ Top  
  22. Lawntoilet Learned Patron

    Lawntoilet
    Joined:
    Oct 5, 2018
    Messages:
    844
    There are really good scimitars, so Slashing Grace (Scimitar) is definitely strong for a Magus. However, there are enough good Agile weapons (mostly rapiers, but also that awesome endgame dueling sword) that this probably equally viable.
     
    ^ Top  
  23. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
    Joined:
    Apr 4, 2009
    Messages:
    8,392
    Location:
    Deutschland
    For the record that whole stuff with AT not adding their levels to damage dice of spells is not true, at least not for all spells, in my game Octavia does add her W and AT lvls for damage spells like fireball for instance. It doesn't work with her Telekinetic Fist though, there apparently only her W levels count.
     
    ^ Top  
  24. ga♥ Liturgist

    ga♥
    Joined:
    Feb 3, 2017
    Messages:
    1,638

    I am in chap IV, at lvl12. I have a conjurer as main char plus Octavia. Tbqh it feels like Octavia is pretty much enough, and probably earlier I would have suffered less if instead of Octavia (or my main char) had Black Man Archer.
    Magic is usefull, but that's it. Just useful, not central like in BG2.
    I am keeping Octavia mostly for the trickery atm.

    I have no idea if things change later on, but I suspect they won't.
     
    • Thanks! Thanks! x 1
    ^ Top  
  25. Kyl Von Kull The Night Tripper Patron

    Kyl Von Kull
    Joined:
    Jun 15, 2017
    Messages:
    3,132
    Location:
    Jamrock District
    Depends on the magus. If you're playing a sword saint you need fencing/slashing grace at level 1 or else you'll be gimped for nearly the whole first chapter.

    If you're playing a normal magus or an eldritch scion, there is no good answer because you'll have moments where you feel like an idiot either way. I took fencing grace for estoc (not a great idea since there aren't that many of them) and I kick myself every time I find an agile weapon. On the other hand, if I hadn't taken fencing grace, I'd be kicking myself every time I found a cool non-agile rapier or estoc or scimitar. FOMO is inexorable.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)