Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Pathfinder Pathfinder: Kingmaker Builds and Strats Thread

Discussion in 'Owlcat Games' started by Ruchy, Oct 4, 2018.

  1. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    I see little mention of Seize the Moment teamwork feat. Sure, it's pretty endgame by P:K standards, particularly for 3/4 BAB classes. But it would seem having a couple of melees with wide critical range (like a scimitar or rapier), Combat Reflexes and good AB would chop any enemy to pieces with tons of free attacks.

    Well, Greater Trip also trades 1 attack for 1 AoO + 1 for everyone around the enemy when he gets up (if successful).

    The Critical feats look pretty sexy as well (Staggering Critical, Exhausting Critical, Blinding Critical - okay, the latter two are even more end-game).


    Or does noone really care about melee at this stage of the game?
     
    ^ Top  
  2. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    Well, my Strength Vivi does have sneak dice. And Greater Trip. At level 17 should have about 38 CMB or about 48 when fully buffed (legendary proportions, transformation). With Tandem Trip will also get to reroll trip failures.

    Also plan to get Seize the Moment at level 15 and pair him with Jaethal or Nok-Nok for Tandem Tripping and free hits on crits.
     
    ^ Top  
  3. vazha Arbiter

    vazha
    Joined:
    Aug 24, 2013
    Messages:
    969
    Location:
    Tbilisi / Brussels
    the game literally throws nok nok at you as its most reliable dps dealer. all you need to do is tweak him a bit in your build
     
    ^ Top  
  4. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    With amount of enemies thrown at you, melees just need to chop enemies hard CCed/half dead from mages and any melee can do it.
    Scouts are immune to Blindness.
    You should test this and check DCs. The DC is 10 + your BAB I believe, if enemies on high difficulties have higher saves they will never fail it. If you are 3/4 BAB, it will be around DC 23 endgame? Enemies rarely have less than +20 so...
    I recently fought draining baddie in a crypt with Disruption weapon on paladin. Disruption (death on failure for undead) is ~15 DC, his Will was +15.
     
    Last edited: Nov 7, 2018
    • Thanks! Thanks! x 1
    ^ Top  
  5. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    Thank you for your comments, appreciate them. So the crit feats are not great, particularly for non-warrior classes. Still might try to teach Jaethal Staggering Crit end game, it's only cost is that of lost opportunities. And when it sometimes does land, it could come in handy. But that is faaar off now.

    What do you think about the other feats. Like Seize the Moment on 2+ party members?
     
    ^ Top  
  6. vazha Arbiter

    vazha
    Joined:
    Aug 24, 2013
    Messages:
    969
    Location:
    Tbilisi / Brussels
    criticals are good for crit based builds, i.e. ones that utilise kukris, scimitars, estocs, falchions, fauchards and so on. A spellstrike critting magus subtype can be incredibly devastating.
     
    • Thanks! Thanks! x 1
    ^ Top  
  7. ArchAngel Arcane

    ArchAngel
    Joined:
    Mar 16, 2015
    Messages:
    12,805
    Critical feats are OK if you go 15-20 crit dual wielding warrior so you get a chance to apply them often. Nobody else has enough feats and BAB to use them.
     
    ^ Top  
  8. vazha Arbiter

    vazha
    Joined:
    Aug 24, 2013
    Messages:
    969
    Location:
    Tbilisi / Brussels
    Str based Ranger could pull that off too, with combat style feats and dips here and there. esp with favored enemy fey (up to +6 att and +6 damage at lvl 12) coming in very handy in late game.
     
    • Thanks! Thanks! x 1
    ^ Top  
  9. Ent Learned

    Ent
    Joined:
    Nov 20, 2015
    Messages:
    492
    I'd actually play fighter more if they weren't restricted to 2 fucking skill points a level up. Who in the world thought that would be ok for a class that usually doesn't have more than 13 for fringe combat manuever builds?
     
    ^ Top  
  10. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    Play DEX/INT Duelist.
     
    ^ Top  
  11. vazha Arbiter

    vazha
    Joined:
    Aug 24, 2013
    Messages:
    969
    Location:
    Tbilisi / Brussels
    How do you guys circumvent fighter's abysmal will saves situation?
     
    • Equip the Ring Equip the Ring x 1
    ^ Top  
  12. ArchAngel Arcane

    ArchAngel
    Joined:
    Mar 16, 2015
    Messages:
    12,805
    Ranger only gets like 3-4 extra feats... it is not worth it. Fighter with Weapon training and weapon spec and greater weapon spec gets +6 or more vs all enemies, not just fey. You play a ranger to get a broken pet or to level up freebooter as it gives nice bonuses to whole party and for more skill points.
     
    ^ Top  
  13. ArchAngel Arcane

    ArchAngel
    Joined:
    Mar 16, 2015
    Messages:
    12,805
    Iron Will and Greater Iron Will ? Circled with +6 wisdom and good resistance cloak?
     
    ^ Top  
  14. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    Dorf, steel soul, x2 Iron Will, Cloak of Resistance

    There is also that paladin/cleric spell that adds Good creature's Charisma to their Saves. Mind Blank is high level and sadly is a Resistance too.
     
    ^ Top  
  15. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    Well, you do get full BAB. And you get Favored Enemy bonuses vs several races. Both the companion and freebooter bonuses are pretty great additions.
     
    ^ Top  
  16. Haplo Liturgist Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,145
    Pillars of Eternity 2: Deadfire
    Well, -4 AC from Prone should help also. Or Shatter Defenses if you go Cha/Intimidate route.
    Also aren't all AoOs made with full AB?
     
    ^ Top  
  17. vazha Arbiter

    vazha
    Joined:
    Aug 24, 2013
    Messages:
    969
    Location:
    Tbilisi / Brussels
    I mean characters on their own, not via help of clerics (also that pally spell actually requires the said fighter to have adequate charisma, which would mean spending stat points on it, especially if you're a dwarf) and wizard buffs. On his own, a dwarf fighter with all will feats & uber tier equipment and let's say, 14 Wisdom (there is no way in the world you'd want it that high on a fighter but still) would clock up at what, 20-22 will saves maximum at lvl 16 right? End game fey stuff has DC above thirty or so. Half of the time you'd spend being paralyzed. That's why the Pally/Monk dip make a huge difference. All of a sudden, you have great incentive to go all in into charisma and dump wis. You'll end up at 30 will saves.
     
    ^ Top  
  18. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    You can reach 30-32 as fighter with correct equipment. Also if you all hug each other that's another +4 for team feat.

    Problem is, Wild Gaze is not Spell-Like ability or Mind-Affecting, so +4 bonus from Dwarf doesn't work, +4 bonus from something like Sword against mind affecting (there is one) doesn't work; and since they programmed it all incorrectly you can still roll 1 easy due to massive amount of procs from that ability. In the end, Freedom of Action from spell or item is your best pick there. You only want someone with high Will for final fight to re-buff, and it won't be a fighter.

    Noone is on their own in a party :shittydog:
     
    • Brofist Brofist x 1
    • Friendly Friendly x 1
    • WTF am I reading WTF am I reading x 1
    ^ Top  
  19. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    I love how any time I try to test something I roll 1.

    Anyway, here's Gimli, Son of Gloin. All he knows is how to use his ax. Total Will (against spells) +32 on level 17, with starting Wisdom of 14.

    Show Spoiler
    [​IMG]


    We can also make him Good to use that 16 Charisma from item, for extra +3 from friendly Paladin, and make everyone happy friends with Team Feat and hug each other all the time for additional max of +4, but that's just too annoying, so let's say only 3 front liners would have it so +2.
     
    Last edited: Nov 7, 2018
    • incline incline x 1
    ^ Top  
  20. Gaius maximus Arbiter

    Gaius maximus
    Joined:
    May 25, 2015
    Messages:
    2,609
    Location:
    Halls of Moria
    In terms of aligment which one of the good ones is best for kingdom management?lawful good?
    Thinking of restarting as a hospitalier,prob 1 handed and shield.
     
    ^ Top  
  21. vazha Arbiter

    vazha
    Joined:
    Aug 24, 2013
    Messages:
    969
    Location:
    Tbilisi / Brussels
    Are you telling me I'm working my ass off have every save above 30 only to discover that it does nothing against fey? What the fucking kind of mechanics is that?
     
    ^ Top  
  22. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    Flat Will bonus works. Paladin can shrug them off just fine (unless of course he rolls 1). Just that not all bonuses of other type work.
     
    • Brofist Brofist x 1
    ^ Top  
  23. vazha Arbiter

    vazha
    Joined:
    Aug 24, 2013
    Messages:
    969
    Location:
    Tbilisi / Brussels
    items?
     
    ^ Top  
  24. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    9,875
    Location:
    Russia
    If they give Will or Saving Throws, sure. But for example, a Sword with +4 against Mind Affecting doesn't work against Wild Gaze. I don't know if that is intended or not. Maybe it is correct because Wild Gaze is Supernatural.
    Show Spoiler

    Table 16–1: Special Ability Types
    Extraordinary Spell-Like Supernatural
    Dispel No Yes No
    Spell resistance No Yes No
    Antimagic field No Yes Yes
    Attack of opportunity No Yes No

    Dispel: Can dispel magic and similar spells dispel the effects of
    abilities of that type?
    Spell Resistance: Does spell resistance protect a creature from
    these abilities?
    Antimagic Field: Does an antimagic field or similar magic
    suppress the ability?
    Attack of Opportunity: Does using the ability provoke attacks
    of opportunity the way that casting a spell does?


    So SR also should do nothing, and indeed does nothing in game.
     
    Last edited: Nov 7, 2018
    • Despair Despair x 1
    ^ Top  
  25. vazha Arbiter

    vazha
    Joined:
    Aug 24, 2013
    Messages:
    969
    Location:
    Tbilisi / Brussels
    Well, I've got 39/31/34 so I guess I will be fine then. :smug:
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)