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Game News Pathfinder: Kingmaker Kickstarter Update #15: Jubilost Video + Exclusive Details from Chris Avellone

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Jun 24, 2017.

  1. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Tags: Chris Avellone; Owlcat Games; Pathfinder: Kingmaker

    Today's Pathfinder: Kingmaker Kickstarter update introduces another one of the game's companions. Unlike previous companion updates, this one includes a short gameplay video. The companion in question is Jubilost Narthropple, a haughty gnome who is a character from the original Kingmaker module that Owlcat intend to turn into a full-fledged companion. According to the recent Kingmaker AMA, Chris Avellone will probably be writing him. Notice that the video is a direct continuation of one of the IGN videos from earlier this month.


    What the recent AMA didn't reveal is who exactly is writing the other companions. Chris Avellone is credited as sole "narrative designer" on Kingmaker's official website, but it's clear at this point that he's not doing everything. As part of his ongoing mega-interview with Chris, our resident Avellone specialist Fairfax reached out to him in order to finally clarify this matter. Here's a snippet from Chris' response:

    So my role is narrative designer. Paizo authors, Owlcat, and I all worked on the story, but I didn’t write the story from scratch. I am not the lead narrative designer. Alexander Mishulin is the Project Director/Creative Director, and he’s… well, “fan” is probably the wrong word I’d use for how he feels about Pathfinder, it seems like he’s been playing it forever, and he knows the systems and world in and out. I like his take on how to take Infinity Engine tropes and add new twists to them.

    I work with three other Owlcat writers (soon to be four, as I understand it), although the lead narrative designer I work is modest about his role and doesn’t consider himself a writer (I disagree). He coordinates the Owlcat writers and is my main point of contact for writing with the Owlcat team.

    (I asked if I could share their names and his, still waiting for permission.)

    Owlcat had most of the companions and an initial draft of the story (the 2nd version of one) done before I came on board, and together we made a 3rd version. Once we agreed on that, we’ve been going back through every chapter of the Adventure Path and iterating on it, seeing where it makes sense to add more content, companion hooks, foreshadowing (or “aftermath” of previous events that aren’t dealt with in the Kingmaker Adventure Path).

    So right now, my work has been: Revising the story, revising each chapter of the Adventure Path, general feedback, writing the aesthetic/reactive style guides for the game (on-going as new elements appear), and also specc’ing out the technical requirements for dialogue on the design side (for alignment choices, reactivity, etc).

    I have also revised a number of written scripts for the game’s vertical slice, and am coordinating with editors in the States to naturalize the English as well. I haven’t altered the structure of the sequences, merely rewritten nodes. While I haven’t done much with the companions yet, that’s actually because I’ve been spending more time on the antagonists in the game and how they interact from chapter to chapter.

    I also help out on the Kickstarter when I can. I do not wear cool shirts.
    So the game has three additional writers including a lead narrative designer, who aren't mentioned anywhere. That's good to know! Why the secrecy, Owlcat?
     
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  2. Fairfax Arcane

    Fairfax
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    Here's the rest of his answers about the game:

     
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  3. Luckmann Arcane Zionist Agent

    Luckmann
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    Because it looks better to have a stamp saying CHRIS AVELLONE on everything, these days, obviously.

    Just not as good at actually providing, I guess.
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Of course. It's kind of lame though because it seems like the other writers did a decent enough job on the vertical slice. Give them the credit they deserve!
     
    Last edited: Jun 24, 2017
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  5. Barnabas Self-Ejected Patron Shitposter

    Self-Ejected
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    MCA left obsidian bc he didn't want to work on a game like pillars now he's working on a game like pillars
     
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  6. Quantomas Learned

    Quantomas
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    Excellent questions and satisfying answers.

    But indeed, why is this news released through the backdoor and not out on Kickstarter?
     
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  7. santino27 Arcane

    santino27
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    Can't say I'm overjoyed with his role on the game being smaller than assumed. I do agree with him on all three of his points of disagreement with the Owlcat writing team.
     
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  8. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I'm actually surprised that he's doing five companions and not just two though.
     
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  9. Fry Arcane

    Fry
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    He did? I recall him saying it was an issue of too many management responsibilities and not enough game design.

    Managing people is work...

     
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  10. Darkzone Arcane

    Darkzone
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    Wasn't there something about that to many things that he designed for games were thrown out?
     
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  11. Luckmann Arcane Zionist Agent

    Luckmann
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    I think he got a severe case of the-grass-is-greener-ism combined with a somewhat over-inflated ego, and now he's stuck doing fairly basic shit for basic people, with basic pandering like a basic bitch.
     
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  12. Quantomas Learned

    Quantomas
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    If you work at a place where you don't agree with how things are done, you either leave or continue working for the money.
     
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  13. l3loodAngel Proud INTJ Patron Edgy

    l3loodAngel
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    How is that worse than working under sawyer? Oh I know:
    Complicated obtuse shit by confused basic people, while pandering to simple people and even more simple management. While pretending being big and doing something important.

    He is a creative person who dies if not given creative freedom. In other words if the company where he works does not create conditions for his creativity to shine he becomes useless and unhappy.

    Funny thing though. The only thigs I would trust sawyer with is employee review and being a producer. How he ended up being responsible for creative stuff is as much puzzling as it is retarded. His meticulous attention to less than relevant details would help uncover useless employees, bottlenecks and where there are progress issues. Besides he would always find something to bitch about so nobody would get a bonus.
     
    Last edited: Jun 24, 2017
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  14. imweasel Guest

    imweasel
    He enjoyed writing companions for Pillars. He left to get away from Sawyer and donut boy.
     
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  15. Morality Games Arcane Patron

    Morality Games
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    "Why Avellone left is Obsidian" is Rorsharch test that reveals each person's fundamental attitudes about RPGs, Obsidian, and the video game business in general.
     
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  16. Morkar illiterate

    Morkar
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    I assumed he would do a lot less. Actually I'm happy he's responsible for more writing and reviewing of what was already written. I don't think Owlcat will have bad writing, but everything comes down to a proper translation to English.
     
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  17. santino27 Arcane

    santino27
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    True enough. I had originally read him as being THE narrative designer (a misconception shared by others, I assume, since he spent some of the interview clarifying it), which is why I was hoping he'd have his fingerprints over more than just some companions and a bit of polish.
     
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  18. Zanzoken Prophet

    Zanzoken
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    I hope there is an option to kill this little Jubilost bastard upon meeting him. That dialog has me triggered.
     
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  19. Morality Games Arcane Patron

    Morality Games
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Pretty much my first thought and almost posted it.

    It's probably not that kind of game, though.
     
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  20. Deadman Prophet Patron

    Deadman
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    Pathfinder: Kingmaker
    What medieval tortures are available for lords of realm under the core rules book mechanics? Is there even a torture mechanics rulebook?
     
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  21. cherry blossom Arcane

    cherry blossom
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    Because if he doesn't, somebody might slip in a little bit of fun somewhere and upset the balance of dullness at Obsidian.
     
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  22. ArchAngel Arcane

    ArchAngel
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    Yea and someone might accidentally make another Durance NPC that overshadows all the Balanced(tm) NPCs.
     
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  23. Andhaira Arcane

    Andhaira
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    Employee reviews are generally a yearly employee report card, that goes into an employees permanent file. It dictates the employees performance overall, not just work related and core competencies but personality, team player-ness, discipline, etc. This directly affects eligibilities for promotions, raises, bonuses, etc and also if the employee will continue working or be laid off.

    My performance review for my previous year at my job was a 3/5 for instance, which is above average. My bosses/reviewers comments were "Good performer" :obviously:
     
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  24. Zanzoken Prophet

    Zanzoken
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    Sawyer is top of the food chain so "reviewing reviews" probably means the leads are doing the initial staff reviews and then he has to read over and approve them. Hence why there are so many... it's probably every developer in the company.
     
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  25. Joni Odin von Hassenstein Arcane Patron

    Joni Odin von Hassenstein
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    Pillars of Eternity 2: Deadfire
    I'm still not entirely sure if I want to back.
    On paper it all sounds great. But I don't like the comic-ish art-direction (reminds me a bit of D:OS) and the general tone seems to be a bit... "light" to funny, which is something I can't stand in geams.
     
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