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Pathfinder: Kingmaker Modding Thread

Discussion in 'Codex Workshop' started by Pink Eye, May 10, 2020.

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  1. Pink Eye Monk Patron

    Pink Eye
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    Location:
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    Pathfinder: Kingmaker
    And yet you managed to produce a gold mod that I can't even reproduce for the life of me.
     
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  2. Pink Eye Monk Patron

    Pink Eye
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    Still not being loaded.
    [​IMG]
     
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  3. LannTheStupid Товарищ Patron

    LannTheStupid
    Joined:
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    Location:
    Soviet Union
    Pathfinder: Kingmaker
    It's really a shame that my mother tongue is not Arabic, Chinese, or Hebrew...
     
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  4. John Keel Learned

    John Keel
    Joined:
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    Add a 3rd GoldMod namespace after the 2nd

    3 > 2, math it up bro
     
    • Funny Funny x 1
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  5. Terra Learned

    Terra
    Joined:
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    You still have a nested namespace... delete lines 8,10 & 39.
     
    • FAKE NEWS FAKE NEWS x 1
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  6. Pink Eye Monk Patron

    Pink Eye
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    Pathfinder: Kingmaker
    NOW to actually see if my fucking mod works. HOLY KEK!
    [​IMG]
     
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  7. WhiteScreenAnon Novice

    WhiteScreenAnon
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    no freaking way
     
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  8. Pink Eye Monk Patron

    Pink Eye
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    Location:
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    Pathfinder: Kingmaker
    My mod does not work : D D
    [​IMG]
     
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  9. Pink Eye Monk Patron

    Pink Eye
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    Pathfinder: Kingmaker
    Frustration aside. This is fucking fun. Most fun I've had since, fuck I can't remember.
     
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  10. WhiteScreenAnon Novice

    WhiteScreenAnon
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    how did you get it to load anyway?
     
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  11. Pink Eye Monk Patron

    Pink Eye
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    Read what Terra said. Then look at my screenshot.
     
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  12. WhiteScreenAnon Novice

    WhiteScreenAnon
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  13. Terra Learned

    Terra
    Joined:
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    Messages:
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    You need to convert whatever amount the user inputs to an int first, int.Parse can do that, so add this line before you call GainMoney on line 34:
    finalGoldAmount = int.Parse(goldAmount);
     
    • Yes Yes x 1
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  14. John Keel Learned

    John Keel
    Joined:
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    You're going at it backwards, try to do very basic stuff at first.

    Print a string, then print an item name etc...

    Right now as your first foray you're trying to manage UI + INPUT + DATA + Functions + External libraries, that's too much
     
    • Agree Agree x 1
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  15. Pink Eye Monk Patron

    Pink Eye
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    Pathfinder: Kingmaker
    Like that?
    [​IMG]
     
    • No No x 2
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  16. Efe Arbiter

    Efe
    Joined:
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    1,600
    you need to do that before button works.
    put it right under goldAmount= GUI.Textfield
     
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  17. John Keel Learned

    John Keel
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    Just try to make a simple mod that on load adds a defined amount of money, then work from there.

    You already have all the tools to achieve it
     
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  18. Pink Eye Monk Patron

    Pink Eye
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    I think I fixed it.
    [​IMG]
     
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  19. Pink Eye Monk Patron

    Pink Eye
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    Let me get this stupid thing to work, please. I've been working at it for days.
     
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  20. John Keel Learned

    John Keel
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    Thing is, you're facing so many basic roadblocks you're learning way less than you should if you took it step by step.

    Right now for you it's mostly information overload at this point
     
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  21. Pink Eye Monk Patron

    Pink Eye
    Joined:
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    Location:
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    Pathfinder: Kingmaker
    Sure, this gold mod has been nothing but trouble. I just ran into ANOTHER issue.
     
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  22. Pink Eye Monk Patron

    Pink Eye
    Joined:
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    Pathfinder: Kingmaker
    Alright. What's a super easy thing to mod into the game. That even a monkey like me can do.
     
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  23. John Keel Learned

    John Keel
    Joined:
    Aug 10, 2017
    Messages:
    349
    If your mod right now is loading but doing nothing, try to comment everything except the if + gainmoney part and pass it a fixed value.

    BTW, are you testing your mod at mainmenu or ingame ?
     
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  24. WhiteScreenAnon Novice

    WhiteScreenAnon
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  25. Pink Eye Monk Patron

    Pink Eye
    Joined:
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    Pathfinder: Kingmaker
    I'm starting to question my sanity. This is how you comment, right? Also it's spitting errors at me.
    [​IMG]
     
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