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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

Discussion in 'Owlcat Games' started by MicoSelva, Sep 25, 2018.

  1. rusty_shackleford Arcane

    rusty_shackleford
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    GOG galaxy is garbage and was a waste of developer time. If they ever switch away from direct downloads on their site they'd lose a huge chunk of their customers.
     
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  2. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    There was comparatively little time lost with the framework they used, but that's why the result is so bad.

    Regarding losing customers over switching to client-only -- how many years has it been since GOG is not about "good" or "old" games any more? ;)
     
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  3. pm_675 Learned

    pm_675
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    So, did the hotfix to the hotfix for the hotfix needs a hotfix or no?
     
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  4. Ibbz Augur

    Ibbz
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    I'm at roughly 30 hours and I'm only at end of chapter 2. Definately getting my money's worth from it.

    Also I think the developers are getting a bad rap - I think someone mentioned early on they knew there were many issues but they were basically forced to release it by the publisher ( Must be something in Russia that end of Sept is the best release date due to Insomia's release as well). Granted if they made a smaller scope, there's be less issues / better launch, but I'd rather a longer game with more content / features and only have to wait for a month or two for alot of the issues to be resolved, than just not have the content in the first place.
     
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  5. Hamster Arcane Patron

    Hamster
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    Codex 2012 Grab the Codex by the pussy Codex USB, 2014
    The publisher is german though.
     
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  6. Dodo1610 Cipher

    Dodo1610
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    Deep Silver had no problems with releasing crap like Ride to Hell Retribution or Sacred 3, so their standards are really low.
     
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  7. Ibbz Augur

    Ibbz
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    Yeah may not be Russian specific, reading between the lines of the Insomnia's developers post about the release date suggested someone was giving them info that the best time to release was now. (Maybe Steam?)
     
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  8. Serus Arcane

    Serus
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    Only skills that need activation should show and be selectable. Cleave feat gives an active skill but Cleave Finishing does not. It's automatic and always triggers when the conditions are met so it shouldn't be there. All is (probably) working as intended.
     
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  9. Hamster Arcane Patron

    Hamster
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    Codex 2012 Grab the Codex by the pussy Codex USB, 2014
    Insomnia case is much more simple - they most likely ran out of money and had no choice.
     
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  10. ArchAngel Arcane

    ArchAngel
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    I finally finished Act 1 yesterday on challenging.
    Show Spoiler
    In the end the battle vs poisoned Stag Lord, where I first killed all his guards outside, was pretty easy


    In the end the most challenging battle was not Wererats but a random encounter vs 2 Spider Queens. I never seen anything chew through Valerie and Amiri that fast LOL.

    Funniest bug I ran into was in Wererat cave, Amiri got hit by alchemist fire and started burning and taking damage every round. But she was not really taking damage, I would get animation and sounds like she did and even combat log would write a number but her health remained the same. I had to exit the cave and reenter to stop it.

    Web spell is irritating, it needs to disappear when combat stops. Combat log for it is funny, it is written in such a way that web gets a name of its caster. So log was full of XYZ grapples Octavia. First time I noticed it I will admit I paused the game and in panic looked at who managed to sneak around to Octavia :D

    I loved how they made Initiative matter in this game. Everyone is flatfooted in first round of combat and those with higher initiative can use that to get sneak attacks and easier hits. Attacking from stealth even gives you a free sneak attack and then you can get more by attacking flat footed enemies. Makes it so taking Improved Initiative is as useful in this game as it is in PnP.

    Game has many UI issues.
    #1 on my list is inability to know which of the enemies failed or succeeded their saves if they have same names. Even the text that shows up over their heads is often confusing.
    #2 Nowhere in class descriptions it is said which stat is used for spellcasting, this makes it hard to plan multiclassing into casters. Then the level up screen for feats should show you feats you already have. You can only see this on a different screen during level up and need to be switching screens all the time. At best you can scroll down and see what feats are missing on the list if you have a hunch which feats characters already got.

    Now time to become a ruler. My Neutral Druid is going to keep trying to stay neutral from the whole affair. I already made a neutral choice by picking that kid advisor that does not belong to Alderi or the Brevoy noble lady. Hopefully the game lets you play both sides or maybe even join the fey and fuck over civilization :)
     
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  11. Ibbz Augur

    Ibbz
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    It doesn't really sound like it when this is what he posted in response to why September at the same time as several other RPGs -

    (Granted maybe they didn't have the money to Last until February, but why even say Feb 2019 as the only other choice)
     
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  12. Mortmal Arcane

    Mortmal
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    The double amira bug is the tip of the iceberg there's lot worse later, in chapter 4 during the main quest she's completely broken , impossible to select and unavailable as advisor. And that is just amiri...
     
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  13. Luckmann Arcane Zionist Agent

    Luckmann
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    Yeah, GOG isn't fast with the patches, and the manual patches are always later than the Galaxy patches, (((for some reason))).

    That said, it's infinitely better now than it was just a year or maybe two ago. It wasn't uncommon that GOG was over a day or two late with the patches, and sometimes when it was a weekend or hotfixes were fucked up (creating a backlog) it took even longer.
    Fixed that for you.
     
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  14. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    If you go to your inventory,you could chug 20 potions in one action and thus heal yourself to max hp in a second. It is very useful during the duels,that way i managed to beat that barbarian in the duel with the stupid bitch.
     
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  15. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Well it seems that i will finish Bard's tale 4 and insomnia before playing kingmaker again....might even finish "Labyrinth of Refrain Coven of Dusk".
     
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  16. Mortmal Arcane

    Mortmal
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    There's an hotfix right now, ill tell you soon if its still completely fucked.
     
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  17. Serus Arcane

    Serus
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    And then you will go back to P:K and realize the game requires at least 3 more "big patches". And that's assuming october 22 will be the date and it won't get postponed. :smug:
     
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  18. rusty_shackleford Arcane

    rusty_shackleford
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    This only works in duels because it's bugged. You aren't supposed to be able to do this.
     
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  19. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Speaking of DRM - people complain about DRM eating up their resources while they play a game. What about a a client like Galaxy which eats around 400 mb of ram in turn for counting your hours played and listing your unlocked achievements.
    At least Galaxy is optional. For now.
     
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  20. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    Something that hasn't been discussed much so far: how is the itemization so far? Is it mostly strict, non-complicated upgrades or do you agonize over which items to equip and perhaps ever cycle through them?
     
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  21. Serus Arcane

    Serus
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    That's why no one with half working brain uses Galaxy?
     
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  22. Chippy Prophet

    Chippy
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    Zero Credibility Don't know about Linux, sorry.
    Luckmann AwesomeButton I installed Galaxy once, then unistalled after a week of almost daily updates of 80-100mb patches. Not fun for us low bandwidth types.

    @Anyone else: Is the INT modifier for skill points working as intended? I'm getting 5 skill points/level with a Ranger of 16 INT? I get 6 points at level 1, then it drops to 5. Surely that's wrong?.
    It says 6 https://www.dandwiki.com/wiki/PFSRD:Ranger on the reference.
     
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  23. hexer Guest

    hexer
    How do you win a duel then?!
    Amiri's duel is sick
     
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  24. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    The game is very buggy,nobody in their right mind and without being a shill will disagree with that fact! I won't give money for a game that i can't even finish,fuck that goy way of thinking!
     
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  25. Luckmann Arcane Zionist Agent

    Luckmann
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    I have no practical experience with PnP PF in itself (sadly), just a lot of exposure and theoretics, but given that it's based on 3.5, I'd say it's actually the opposite. Sure, PF tried to deal with it in a variety of ways, and I'm sure all the feats are pretty much straight from the tabletop, but generally speaking, melee is superior to ranged. Of course, a lot of things that affect ranged effectiveness aren't factors in PF:K. For example, it's hilariously easy to score ranged sneak attacks in PF:K, whereas in PF/3.5, getting consistent ranged sneak attacks is something entire builds are based on. The game also largely favors nuking/focusing and pure damage-dealing, whereas positioning and the exposed nature of the ranged combatants are more of an issue on a tabletop.

    It all just sorta adds up to making ranged vastly better than melee, 9 times out of 10, I guess. However, just so we're clear, let's not pretend Baldur's Gate/2 was any better on that point. I think it's just one of those things that are concept-based rather than pure numbers, and when it comes down to it, in order to stay competitive numbers-wise (which they have to in order to function as a viable choice), they end up being generally stronger because killing someone at range is simply inherently better than killing someone as they are stabbing you in the face. I know which I'd choose.
     
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