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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

Discussion in 'Owlcat Games' started by MicoSelva, Sep 25, 2018.

  1. Serus Arcane

    Serus
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    You should still be able to make casters that can deal huge amount of damage if that's your thing. Granted, there is more HP or mitigation around but also more tools to increase damage that weren't available in 2nd edition. The end result is that dealing damage with spells might be suboptimal - sure, correct. But did it become so weak to be an unworkable option? No, it did not.

    As to mages being in general slightly weaker relative to other classes, I can only see it as a good thing. Overall in 2nd edition past early levels non-casters sometimes felt like a redundant addition to casters. They sometimes STILL do. But that's an old discussion, no need to go there.
     
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  2. hell bovine Arcane

    hell bovine
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    BG2 had touch spells too. It's just that no one bothered with anything but harm, and even then the preferred way was either time stop, or that warrior ability that gave automatic criticals. Otherwise your harm could miss.
     
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  3. ga♥ Liturgist

    ga♥
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    Obviously. But take melf's acid arrow. You would never miss with that. Unlike PF acid arrow. Or anything else, really.
    And as I said, that's how PNP works, so PF:KG is actually more similar to PNP.
     
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  4. Lawntoilet Learned Patron

    Lawntoilet
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    Plus it was much easier to rest-spam in BG2 (despite the fact that you also supposedly were under time pressure to rescue Imoen/find Irenicus), which made mages way more powerful. In Kingmaker I try to push until my party hits Exhaustion all the time because I want to save as much time as possible for Kingdom stuff, and you can't take that many camping supplies into big dungeons because you need to save encumbrance weight to drag around all your loot (these are good things).
     
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  5. ga♥ Liturgist

    ga♥
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    Kingdom management is pissing me off. Forget that I am 80 hours in and my BP per week is 39 forcing me to sell everything to buy BP (probably already spent 300K or something)... every event ends in a Disaster or a Failure and I have it on easy. Seriously considering turning it on auto.
     
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  6. hell bovine Arcane

    hell bovine
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    Well, I never bothered with the acid arrow in BG2 either. I'd say PK is more similar to IWD when it comes to magic users, but with more variety in spellcasters. Tristian with one level in serpentine is rocking hold person, for example, whereas you could not modify spells like that in IE games. Of course you won't get anything close to improved alacrity, but that was a game breaking ability.
     
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  7. Lawntoilet Learned Patron

    Lawntoilet
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    What are your kingdom stat levels and your advisor bonuses? Why are they so bad that you're always failing?
     
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  8. Parabalus Arcane

    Parabalus
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    Any primer on the time limits in the game? Can I afford a single rest in Ch1 except the forced ones?
     
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  9. ga♥ Liturgist

    ga♥
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    A single rest? wtf? Time limits are really generous, especiallly Ch1. I basically did everything, ultra slow, going back and forth to places to check for new things, wandering around to find new location through perception and in the end I still had like a month left.

    Its when the kingdom management starts that you should get anxious.
     
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  10. ga♥ Liturgist

    ga♥
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    I don't think kingdom stats have anything to do with events success or not (am I wrong?). Shouldn't it be tied to advisors skill? And I even did the research to increase Tsanna skill (she's now like +7 on divine) and she fails everything! I have to save scum everytime.
     
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  11. ArchAngel Arcane

    ArchAngel
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    We need one greater Maximize rod. Then we prepare a quickened spell and use that rod to cast it also maximized. Then we have another Empowered spell that we also use that rod to also cast maximized. That means more than 40d6 damage maximized of course in one round. From range.
     
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  12. Thonius Prophet

    Thonius
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    Rushed release. Same with slings, javelins. They had no time to make item balancing and shit.
     
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  13. Incendax Augur

    Incendax
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    Damage spells are fine in Kingmaker. The sheer number of encounters you can start with a fireball (or equivalent) is massive, and damage spells often guarantee some damage in the early/mid game where melee attacks guarantee nothing.

    That said, stacking buffs on a couple martial badasses turns them into wrecking balls.
     
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  14. TheEntitledOne Arcane

    TheEntitledOne
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    How is stealth in this game? Little more than scouting ahead for the party + Stealth attacks or is there more to it?
     
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  15. ArchAngel Arcane

    ArchAngel
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    Two things:
    1. I just tried the Javelin I found. It works with shield in other hand and it has an animation and all... this game will need an Enhanced Edition before it is finished...
    2. I managed to critically fail an Opportunity and got penalties for my Barony... whoever said you cannot get penalties from failing Opportunity was wrong :)
     
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  16. ga♥ Liturgist

    ga♥
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    I have no idea how it works in details, but you can scout, gain loot without a fight, get some skillcheck in dialogues, evade random encounters and some bonus to attacks (forget backstab 200x though). end.
     
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  17. ga♥ Liturgist

    ga♥
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    1 - I gave the javelin to amiri; not impressed so far.
    2 - Yeah, if you get a Disaster (and I get those a lot) you get penalties even from that.

    Also, anyone know how to deal with the Giant of nok-nok quest? He's ravaging my lands since time immemorial... I assigned Kessen (warden) twice and the guards didn't find him, I assigned Amiri (general) and same outcome... what have I to do?
     
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  18. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    Think I will reroll as a druid. I was expecting a lot out of the bajillion uses of extended (and augmented and superior) monster summoning but it's value is way toned down due to the summons not being under your control. Can't use them to scout, or set off traps, or interupt ranged enemies, or trip or grapple dog pile shit. Can't even use it multiple times to summon a proper horde or pick various elements or anything.
     
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  19. bataille Prestigious Gentleman Arcane

    bataille
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    Druid is super underwhelming. Outside of providing a leopard/smilodon, it's just a bark- stoneskin and bull's strength generator. All those terrain spells are barely usable in real time. Might not be bad with elven proficiencies and all the archery feats, though.
     
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  20. ga♥ Liturgist

    ga♥
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    Really? I saw some Twitch stream of a guy with a "Defender of true world" perma morphed in a shambling mound and he stomped everything? I wanted to try that for my next build!
     
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  21. ArchAngel Arcane

    ArchAngel
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    Fuck. I was doing pre combat buffing and had Octavia cast Reduce Person on herself like usual. I then go to cast her next buff I see all spells icons are now gray and where there should be Octavia I got a Boar standing... fucking icons for Reduce Person and Baleful Polymorph are same :negative:
     
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  22. Jarpie Arcane Patron

    Jarpie
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    Codex 2012 MCA
    I don't get how people can fail quests due time, the time limits I've seen so far (Just got to the Varnhold) has been very generous so far. I wonder if that changes in the later chapters.
     
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  23. Lawntoilet Learned Patron

    Lawntoilet
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    I believe the modifier is (Kingdom Stat Ranking)+(Advisor's Stat Modifier)+(Training).
    For example when I hover over the +16 mod I have for Harrim it says "Divine +6 (Wis)"
     
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  24. Serus Arcane

    Serus
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    So she basically became
    [​IMG]
    Suits her well.
     
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  25. toro Arcane

    toro
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    I wrote several times on this thread but I think it's worth repeating: ALWAYS USE CAMPING SUPPLIES!

    Then you should use Galt Ragout or Fish-on-a-Stick in order to postpone Fatigue for 4 hours.

    One last advice: Don't EVER full heal when camping! Go to the Inn and sleep for one night. The difference is like 6 days for full heal and 8 hours.

    If you do thing semi-correct then you can clear the chapter1 map by day 45 and then you can just fuck around or kill the Stag Lord.
     
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