Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Pathfinder Pathfinder: Wrath of the Righteous - Owlcat's next Pathfinder RPG - now in ALPHA

Discussion in 'Owlcat Games' started by purpleblob, Nov 27, 2019.

  1. Desiderius Found your egg, Robinett, you sneaky bastard Patron

    Desiderius
    Joined:
    Jul 22, 2019
    Messages:
    3,197
    Pathfinder: Kingmaker
    I'm going to have a hard time playing any Mythic Path but Trickster.

    Persuasion Trick = free Demoralize (of all foes) to open combat
    Lore (Religion) = Treat Affliction can remove any condition

    Every Skill gets a major upgrade along those lines (you choose one per level). There's also a re-roll all skill checks Mythic ability, and another one that gives you +3 to all checks. So smoove.
     
    • Sweat gathers upon my brow, let me dab it Sweat gathers upon my brow, let me dab it x 3
    • Friendly Friendly x 1
    • Excited! Excited! x 1
    ^ Top  
  2. Cyberarmy Love fool Patron

    Cyberarmy
    Joined:
    Feb 7, 2013
    Messages:
    5,703
    Location:
    Smyrna - Scalanouva
    Divinity: Original Sin 2
    Same here, I'm digging chaotic dialog options much more this time also.We can really play tricks on them fools.

    :love:
     
    • incline incline x 3
    ^ Top  
  3. purpleblob Savant

    purpleblob
    Joined:
    May 16, 2014
    Messages:
    448
    Location:
    Sydney
    What do you mean more open? Beta build is limited to those who got early access tier only. If you are asking if we can share more info more openly with those without the beta access, I have no idea!
     
    ^ Top  
  4. Cyberarmy Love fool Patron

    Cyberarmy
    Joined:
    Feb 7, 2013
    Messages:
    5,703
    Location:
    Smyrna - Scalanouva
    Divinity: Original Sin 2
    I think he meant about the game being more open, like more acts/quests. While I think being more open is needed to weed out the bugs but I really don't want to spoil myself more.
     
    • Balanced Balanced x 1
    ^ Top  
  5. Israfael Arcane

    Israfael
    Joined:
    Sep 21, 2012
    Messages:
    2,707
    It's an infamous WoW clone which was (according to people who played it, never tried it myself) pretty decent, but then the devs tacked on the most exploitative and annoying f2p system on top of it in the times when that was quite rare - it could be that Allods were actually the first pay2win MMO with that kind of focus on micro-transactions (I guess that's what traumatized guestposting that hard :lol:)
     
    • Informative Informative x 1
    ^ Top  
  6. LannTheStupid Товарищ Patron

    LannTheStupid
    Joined:
    Nov 14, 2016
    Messages:
    635
    Location:
    Soviet Union
    Pathfinder: Kingmaker
    See, Russians are the first not only in space.
     
    • Funny Funny x 5
    • quality shit quality shit x 2
    • Prestigious Prestigious x 1
    ^ Top  
  7. guestposting Novice

    guestposting
    Joined:
    May 2, 2020
    Messages:
    52
    Paging Lacrymas

    Looks like there is way, way, way more branching than I thought as the game goes on.

    From a recent Q&A with the developers:

    So substantially shorter than Kingmaker with a fuckton more branching, which mostly comes after you choose a mythic path at the end of chapter 2.

    Welcome to the hype train, you sons of bitches.
     
    • incline x 14
    • Brofist x 2
    • Fabulously Optimistic x 2
    • decline x 1
    • [citation needed] x 1
    ^ Top  
  8. InD_ImaginE Magister Patron

    InD_ImaginE
    Joined:
    Aug 23, 2015
    Messages:
    1,980
    Pathfinder: Kingmaker
    Hopefully, each playthrough is still substantially long tho. PfK was what? 90ish hours I think? My Steam play hours is kinda wonky because I restarted too much.

    And the Devil path is most likely tied to the stretch goal dungeon with the sphinx waifu?

    Additionally, the Demon path is hopefully more thematic instead of just "join the Demon" route. Lich and Swarm based on current information are very unlikely will be interesting for me. It would be annoying if I need to add Demon to the list of Mythic Path I am not playing.
     
    • what? what? x 1
    ^ Top  
  9. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,843
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Trigger the Blood War on Golarion in Pathfinder: Wrath of the Copyright Lawyers. Maybe that's why it's secret?

    https://1d4chan.org/wiki/Blood_War#In_Pathfinder

     
    • Disagree Disagree x 1
    • Informative Informative x 1
    • retadred retadred x 1
    • what? what? x 1
    ^ Top  
  10. guestposting Novice

    guestposting
    Joined:
    May 2, 2020
    Messages:
    52
    A lot longer than 90 hours. Easily 140-160 if you do the last chapter against the lantern king.

    It sounds like with the demon path, you don’t so much join the demon invasion as take over the demon invasion. That or you form your own horde to topple the ruling demon lord and take his place.

    Edit: Infinitron here you go: https://forum.owlcatgames.com/t/heres-a-summary-of-the-twitch-q-a-from-may-8-2020/19974
     
    • Brofist Brofist x 3
    • Yes Yes x 1
    • Informative Informative x 1
    ^ Top  
  11. Tacgnol Shitlord Patron

    Tacgnol
    Joined:
    Oct 12, 2010
    Messages:
    1,866,132
    Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Can't blame Paizo for being careful around that area. WOTC are pretty litigious, ironically fitting the LE Devil stereotype rather well.
     
    • Funny Funny x 2
    • Yes Yes x 2
    ^ Top  
  12. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
    Messages:
    11,326
    Pathfinder: Kingmaker
    Well. I'd be very impressed if they can pull this off. When is this game coming out?
     
    ^ Top  
  13. InD_ImaginE Magister Patron

    InD_ImaginE
    Joined:
    Aug 23, 2015
    Messages:
    1,980
    Pathfinder: Kingmaker
    I honestly am expecting of more inner struggle stuff. While certainly not Good I was expecting a Chaotic Neutral kind of stuff while you are trying to reign the demonic influence instead of fully going bananas with power.

    Supposedly June 2021. That's a fairly optimistic estimate tho imo
     
    • No No x 1
    • Informative Informative x 1
    ^ Top  
  14. InD_ImaginE Magister Patron

    InD_ImaginE
    Joined:
    Aug 23, 2015
    Messages:
    1,980
    Pathfinder: Kingmaker
    Honestly this is not inspiring at all for the modding part. A good modding game is modular from the grounds up. Having it to be done later in development will probably make for a half-arsed modding support. Oh well.
     
    • Participation Award Participation Award x 1
    • Despair Despair x 1
    • retadred retadred x 1
    ^ Top  
  15. Tacgnol Shitlord Patron

    Tacgnol
    Joined:
    Oct 12, 2010
    Messages:
    1,866,132
    Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Official modding support will probably be very limp wristed compared to what people can already do with Unity patching. The main limitation with KM modding right now is it's very hard to get new art assets into the game. If they can resolve that then people will be able to do a lot of things.

    I expect at the very least any missing features that already existed as mods for KM will be ported over very quickly.
     
    • Agree Agree x 1
    • Interesting Interesting x 1
    ^ Top  
  16. NJClaw Ontopolover Patron

    NJClaw
    Joined:
    Aug 30, 2016
    Messages:
    1,486
    Location:
    Bologna, Italy
    Pathfinder: Kingmaker
    With big branching paths I fear this is going to be remembered as the Incredible Bugfest of 2021. In Kingmaker they didn't manage to polish simple branching decisions with no real impact (even small details like the Pitax academy choice were so bugged they could break your entire playthrough); if they are going for choices that can modify substantial parts of the game, they are walking an incredible dangerous path. Hopefully, they learned from their past mistakes.
     
    • Despair Despair x 1
    ^ Top  
  17. Saravan Educated

    Saravan
    Joined:
    Jul 11, 2019
    Messages:
    118
    Assuming they take pre-release testing a bit more seriously this time I find branching playthroughs to be more interesting and ambitious.

    Hopefully it also makes the game a bit shorter and concentrated compared to Kingmaker as player fatigue kicked in when reaching the end game.
     
    • Agree Agree x 3
    ^ Top  
  18. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
    Messages:
    11,326
    Pathfinder: Kingmaker
    That's why I don't play games the moment they are released ;d I'm not willing to alpha test for them.
     
    • Participation Award Participation Award x 1
    ^ Top  
  19. Cyberarmy Love fool Patron

    Cyberarmy
    Joined:
    Feb 7, 2013
    Messages:
    5,703
    Location:
    Smyrna - Scalanouva
    Divinity: Original Sin 2
    44. How will dismemberment work? Will it be a graphical thing? Or, will it have some mechanics to it?

    Definitely will see it visually, not sure if there will be any mechanics at play yet.


    :love:
     
    ^ Top  
  20. Tacgnol Shitlord Patron

    Tacgnol
    Joined:
    Oct 12, 2010
    Messages:
    1,866,132
    Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    The easiest way would be to release more onto Early Access. Most devs get too scared of late game spoilers though.

    Both Wasteland 2 and D:OS had very polished early chapters due to the length of time they were in EA, sadly the later game chapters were far buggier and less polished because those areas hadn't had much player testing.

    However good your QA is, you'll never beat a bunch of players marauding through your game and unintentionally breaking everything. Always been my experience with end users in regular software development.
     
    • Agree Agree x 5
    • Brofist Brofist x 1
    ^ Top  
  21. NJClaw Ontopolover Patron

    NJClaw
    Joined:
    Aug 30, 2016
    Messages:
    1,486
    Location:
    Bologna, Italy
    Pathfinder: Kingmaker
    If they want to keep the 1-20 progression, the game can't be much shorter than Kingmaker, where you already level up crazy fast.
     
    • FAKE NEWS FAKE NEWS x 1
    ^ Top  
  22. Tacgnol Shitlord Patron

    Tacgnol
    Joined:
    Oct 12, 2010
    Messages:
    1,866,132
    Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    You level up even crazy faster in the original WOTR AP. WOTR is one of the few APs you hit level 20 (most APs finish at 17) in and you hit it relatively early.
     
    • Informative Informative x 1
    ^ Top  
  23. Cyberarmy Love fool Patron

    Cyberarmy
    Joined:
    Feb 7, 2013
    Messages:
    5,703
    Location:
    Smyrna - Scalanouva
    Divinity: Original Sin 2
    İn that Q&A they stated that this is all the content for alpha, maybe at closed/open beta stages we'll see more.
     
    • Agree Agree x 1
    ^ Top  
  24. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
    Messages:
    11,326
    Pathfinder: Kingmaker
    You'll just level crazy fast. I'd make levels 1 to 10 slower because that's where these types of games shine and lvl 10+ is basically just a blender getting more bananas with each level-up, so it doesn't really matter how fast you level then.
     
    • Agree Agree x 2
    • Disagree Disagree x 1
    ^ Top  
  25. S0rcererV1ct0r Liturgist

    S0rcererV1ct0r
    Joined:
    Jul 11, 2019
    Messages:
    1,664
    Do people serious believe that a lv 10 party can stop a demon invasion and defeat a demon lord? You will gonna need to nerf enemies so much...

    Not true and we already have BG3 and Solasta with lv cap = 10. But how dare people who enjoy high level gameplay having a single high level game. Every game needs to be low level slaying bandits on Faerun. Lets burn all books/modules about Underdark, Feyworld, Shadowfel, Abyss, elemental planes, etc; because NO FUN ALLOWED. If your idea of fun is different than mine. /sarcasm

    Will probably have epic mythic levels.

    And i disagree that kingmaker is a game which you level up fast. Comparing to P&P sure. Comparing to other CRPG, not. NWN1 on base campaign and hotu has you leveling far faster; The first chapter is far quicker and you can be at lv 9~11 at the end of chap 1. In fact, considering that the game is 150 hours long, and that if you don't use XP sharing and do the DLCs you will end up arrond lv 17, it is almost one level per 10 hours on average. Even if you complete the game fast and has the DLC's and everything, is almost like a lv per 5 hours.

    edit : More about mythic adventures https://www.d20pfsrd.com/alternative-rule-systems/mythic/
     
    • /facepalm/ /facepalm/ x 1
    • Shit Shit x 1
    ^ Top