PrettyDeadman
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Maybe some kind of outrage can be manufactured on resetera to boost game popularity with alt-right zoomers?
Ok. Here is a slightly edited google translation of Dybowsky's comments on Pathologic 2 and the release of two additional storylines.
We talked about the future, the past and the present. What about the new Pathologic?
Not everything is as good and smooth as one would like. As Nikolai Dybovsky said, at the moment when fans of the original game asked them to do a remake, they (Ice-Pick) thought it would be easy. Indeed, you just need to transfer the existing project to new technologies, and you don’t have to worry about success, as there is a big fan base. Is it so? As it turned out -- no. According to Dybovsky, the original gameplay turned out to be very outdated, so they had to redo a lot of the game in order to get the same feeling, which the original game had in 2005. And despite all the efforts, transferring to a new engine, laudatory reviews and love from the fans of the original, commercially the game didn't succeed. As for the two other characters who were in the original game, but are not present in the second part, their release may be very delayed, and in the worst case, cancelled altogether. Also, Nikolai adviced to young (an not so young as well) developers never do what their fans are asking for, according to him this is not a rewarding task. He also said that they would no longer make games similar to Pathologic or other projects that they had done before. According to him, games of this type are hopelessly outdated. While these games have their own fans, and some people like it and want more such titles, those people are just a minority, and even Dybovsky himself is already tired of such games.
Source
in that DTF interview Dybovski states that they are going to reduce team to just 4-5 employees. Bachelor's and Changelling's campaigns are going to be drastically redesigned since no one wants to replay a 30 hours-long hard survival game.Uh, the only things about that post that seem bad is that some of the team left and that they are working on some mobile title.
Bachelor's and Changelling's campaigns are going to be drastically redesigned since no one wants to replay a 30 hours-long hard survival game.
"completely different genre". Maybe they'll improve stealth and will cut combat for Changelling, or something like that.To be shorter or just drastically different from Haruspex campaign?
"completely different genre". Maybe they'll improve stealth and will cut combat for Changelling, or something like that.
"completely different genre". Maybe they'll improve stealth and will cut combat for Changelling, or something like that.
I don't really like the sounds of that, as I was looking forward to the proper multiple playthroughs, but maybe they'll do something really good anyway....
Dybovski said in comments that other devs answered them 3 months ago, while he wrote his answers recentlyIt was also right after the game launched to lackluster sales, so naturally Russian pessimism was creeping in. The image I posted was from today and directly refutes most of what was in that three month old interview, so you can also take it with a grain of salt until they announce something.
RTwP in Changeling's playthrough when?It could just mean that the different characters will have different enough gameplay that they feel like different genres.
I can't stop playing this game. It is so much more engaging compared to the first, and I love that one to bits despite its tedium. However, I can't tell if I ran into a bug or just missed something.
What exactly am I supposed to do to get the panacea at the end of day 6? After Rubin died I looked up how to save him and turns out I was supposed to receive a map marker in a dream or something but I got no such thing. The last thing I did to follow that lead was taking the bull's blood sample to the Bachelor. I did *not* test all the antibiotic tinctures but I thought that was a dead end anyway?
I can't stop playing this game. It is so much more engaging compared to the first, and I love that one to bits despite its tedium. However, I can't tell if I ran into a bug or just missed something.
What exactly am I supposed to do to get the panacea at the end of day 6? After Rubin died I looked up how to save him and turns out I was supposed to receive a map marker in a dream or something but I got no such thing. The last thing I did to follow that lead was taking the bull's blood sample to the Bachelor. I did *not* test all the antibiotic tinctures but I thought that was a dead end anyway?How does Rubin die?
I haven't played far enough into that timeline to know if he commits suicide or simply gives himself to the Inquisitor
Elaborate on this?He said this in the context of their decision to start Haruspex' campaign with a flash forward to Day 12 in order to dissuade people from dropping the game after the first hour(s) due to the relatively unexciting first day (he actually considers what they did a mistake in hindsight), but hopefully this indicates a refusal to compromise their vision again, even if the new campaigns are going to be mechanically or thematically different from the first.
Elaborate on this?He said this in the context of their decision to start Haruspex' campaign with a flash forward to Day 12 in order to dissuade people from dropping the game after the first hour(s) due to the relatively unexciting first day (he actually considers what they did a mistake in hindsight), but hopefully this indicates a refusal to compromise their vision again, even if the new campaigns are going to be mechanically or thematically different from the first.
I think the flash-forward works quite well to immediately set the stakes.
you're spot on in your interpretation.my ability to understand the nuances of the language has faded with time so perhaps someone else can interpret the sentence more confidently.