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Preview PC.IGN preview of Sea Dogs 2

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Nov 21, 2002.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: Pirates of the Carribean

    <a href="http://pc.ign.com/">PC.IGN</a> has written up a nice little <a href="http://pc.ign.com/articles/378/378152p1.html">preview</a> of the upcoming high seas era CRPG, <A href="http://www.akella.com/dev-seadogs2-en.shtml">Sea Dogs 2</a>. Here's a taste of it.
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    <blockquote>For those of you who aren't keen on the main story or faction quests, there's a random quest generator in the game that provides you with virtually unlimited content. Since completion of the main quest doesn't end the game, you can pick and choose your content pretty freely. Somewhat like the varied, level-specific monster spawns in Morrowind, this game produces quests that are "particularly catered to your character at that given point. So if you're a fairly new captain with a small ship, you'll get a quest that fits that character."</blockquote>
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    Kind of funny they have a random quest generator mentioned on the same day that there's an installer for Daggerfall, which was somewhat plagued by their random quest generator.
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    Spotted this at <a href="http://www.rpgdot.com">RPGDot</a>.
     
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