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KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop

Discussion in 'Tactical Gaming' started by Infinitron, Mar 18, 2016.

  1. luj1 You're all shills

    luj1
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    Nearly anything can look 'kinda good' to sheeplike spineless drones. That's why we are where we are.
     
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  2. toro Arcane

    toro
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  3. Falksi Arcane

    Falksi
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    All these X-com rip offs don't get how much of a key element mixing aliens with a normal, day to day setting makes these games what they are. Half the lure for me is that feeling of the unknown, and having to defend areas & innocents from overwhelmingly advanced beings with primitive, earth-based weapons & suchlike.

    When I'd encounter a sectiod in the first few missions of the original X-Com, it always felt like a big deal. It FELT like "fuckinghell.......an alien!!" Even on later playthroughs. Christ when a Chrysalid did it's thing it was shitsitville.

    Future apocalyptic world are cool, but what's to save? Where's the "nice" to contrast the nasty?

    Still very interested in this game, just wish these devs got it more.
     
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  4. cvv Arcane Patron

    cvv
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    I just took a peek into a neighbouring alternative world where everything is exactly the same except Gollop didn't go exclusive with Epic and everyone is super positive and very hyped about the game. Very mysterious those alternative worlds.
     
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  5. baud Arbiter

    baud
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    Negative opinions were ITT before the Epic was announced though.
     
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  6. Trans-Financial-Man Savant

    Trans-Financial-Man
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    Hmm, Shillytron I can understand. But dare I say I'm seeing an all together Sunk Cost Fallacy here?

    Just like Star Citizen, no amount of money or positivity you put into the project will amount to a good game. Only hard work by devs who know what they're doing can manage that. We are not dealing with devs who know what they're doing. Especially after Gollop is so keen to change his PC centric design to a Console centric one without deigning to inform backers after they specifically voted for him not to do that.

    Do not look at that UI, good goy. Yes, this game needs to make more money. It can only make more money by restricting the platforms it can appear on. Yes, goy I know you know maths but I know better than you. It's more focused money. We will enjoy greater viability amongst the Goyim through the Epic Store. The radial menus and gigantic, unwieldy interface is not a sign of us designing for consoles first. No goy. Trust in us. Fig is an investment platform. Yes.
     
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  7. geno Learned

    geno
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    I say this with a sour taste in my mouth but I honestly believe this is the most interesting X-com clone to be released in a long time, considering that End State is MIA and Phantom Brigade is only on Windows 10. It's just some aspects of PP feeling underwhelming to me.
     
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  8. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Beware the alien, the mutant, the heretic:



     
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  9. PanteraNera Cipher

    PanteraNera
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    Like others have stated, this still looks to be the most interesting X-COM like game but a lot had changed between Fig and the present.

    Most noticably the setting and the visuals, from a horror game with a lot of body horror, blood, Gore a grim and dark postapocalyptic setting, to a sci-fi game with some horror aspects, leaning more towards Firaxis XCOM.

    If the Backer Builds are anything to go by the game will have a lot of bugs when released.

    The tactical part currently feels more like XCOM thanks to supersoldiers (super skills).

    The geoscape/exploration around Backer Build 3 was more interesting as you had limited fuel for your aircrafts which meant you needed to build fuel stations, or had to spend resources for emergency refuels. Specially the fuel stations brought in an interesting strategic aspect as you had to consider diplomatics and which bases you needed to defend. A shame that it was to "complex" and got changed to what is now (unlimited fuel).

    Also it seems that a lot got cut, most noticably the Behemoths. They'll probably add it with DLC's.

    Than there was the drop of Linux support, they teamed up with Microsoft, the GUI got consolized, than it went epic exclusive and the general buthurt started.

    Well in about a month we will see what we get, I guess the game will take another year to come to it's full potential, if ever.
     
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  10. Mustawd Arcane

    Mustawd
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    FTFY
     
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  11. Volrath Arcane Patron

    Volrath
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    It looks really fucking bad tbh.
     
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  12. geno Learned

    geno
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    [​IMG] [​IMG] [​IMG]
    I couldn't find nothing about the other 2 DLCs
     
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  13. Taka-Haradin puolipeikko Prestigious Gentleman Arcane Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Aerial fights DLC sounds welcome addition.
     
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  14. ArchAngel Arcane

    ArchAngel
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    Lol these DLC sound like they will add 2x more systems and mechanics into the game.
     
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  15. orcinator Savant

    orcinator
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    Wonder what's going to be finished first, my first full playthrough of X-Com Files, my second full playthrough of X-Piratez or this game.
     
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  16. Zboj Lamignat Arcane

    Zboj Lamignat
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    Imo it just looks like a game for people who like nuxcom a lot and want more of it, slightly reskinned.

    The part I don't understand is focusing on consoles over time, even before ms deal being announced. It's a mistake for such a game and even with dudebronification of artstyle it's going to cost them a lot in fan following/reception (which is very important for this type of game) and possibly sales.

    But with ms and epic money in the pocket no fucks given, I guess.
     
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  17. Alpharius Educated

    Alpharius
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    Wait, what makes the devs think that anybody would want to buy dat dlc when epic already payed for everything? One doesn't fly Jolly Roger and buy dlc at the same time.
     
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  18. ArchAngel Arcane

    ArchAngel
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    There is a big world out there, it is not only Fig supporters that buy Xcom like games.
     
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  19. Trans-Financial-Man Savant

    Trans-Financial-Man
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    Evidently, it was not a big enough world to support Phantom Doctrine or Xenonauts to a fiscally sound level.
     
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  20. ArchAngel Arcane

    ArchAngel
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    Phantom Doctrine is very different in many ways to a Xcom game. Xenonauts is not graphically pleasing and it is not a known developer. And didn't Xenonauts do well enough for a few men team?
     
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  21. Iluvcheezcake Savant

    Iluvcheezcake
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    Dlc sounds interesting, but then again i fell for the original pitch on Fig :)
     
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  22. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker


     
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  23. Turuko Educated

    Turuko
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    Ray Kurzweil's faction?
     
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  24. Grotesque ±¼ Patron

    Grotesque
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    Divinity: Original Sin Divinity: Original Sin 2
    WHAT!?
    [​IMG]
     
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  25. Fishy Educated

    Fishy
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    Art-wise, I can't see anything else than a composite armour NC heavy from Planetside 2. Lines and colours are eerily similar. Not shotgun though, so I'll give them that for a major difference.
     
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