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Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Duraframe300, Aug 18, 2014.

  1. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Already identified
     
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  2. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    http://steamcommunity.com/games/291650/announcements/detail/204115362624205025

    I guess the Minsc reference was inevitable.
     
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  3. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    I doubt we've seen the last of them.
     
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  4. Zorba the Hutt Arcane Weasel

    Zorba the Hutt
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    That joke was weak enough the first time.
     
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  5. Athelas Arcane

    Athelas
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    Why are they ripping off Bioware's masterfully written companions?
     
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  6. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Sawyer probably hates having to do this, haha.
     
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  7. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I won't disappoint Joshua. I will ignore these items.
     
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  8. Seari Cipher Patron

    Seari
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    Pathfinder: Kingmaker
    Totally forgot that you can have pets. Now all that's left is to add mounts in the expansion, and we'll have a proper IE successor.
     
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  9. Duraframe300 Arcane

    Duraframe300
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    Update is today according to Adam.
     
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  10. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    You can savely use the pig. It has no gameplay effect. The Sawyer will not look down upon you with hate for its use.
     
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  11. Duraframe300 Arcane

    Duraframe300
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    Badler:

    QA is doing the final parts of their checks. There are a few wonky issues that have crept in, but nothing too horrible. Once I get the okay from QA I will toss everything up for you guys. I still need to compile the patch notes (I have been out of the office since late last week), so those will likely come later on tonight.



    We are also hoping to put up a new Mac beta build. We are currently running through it to see if it is feasible.
     
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  12. hemtae Savant Patron

    hemtae
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    Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Sorry, guys. Not happening tonight. There were a few really strange issues that we didn't want to release in the beta. We just finished building out a new build but there isn't enough time to run a full QA cycle tonight. Good news is that we can probably release pretty early tomorrow if the fixes worked.

    http://forums.obsidian.net/topic/69201-update-on-the-update/page-5#entry1539877

    Yay Obsidian.
     
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  13. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  14. Duraframe300 Arcane

    Duraframe300
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  15. Duraframe300 Arcane

    Duraframe300
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  16. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    I'm guessing she finished her recording recently.
     
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  17. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    QA Team playtesting the new build now

    Probably know in a few hours I guess.
     
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  18. Duraframe300 Arcane

    Duraframe300
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  19. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    It finished downloading whiteout me even knowing. I didn't try out the previous update, so I will probably give this a try. Might save it for tomorrow.
     
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  20. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    So, is there ever going to be another Kickstarter update?
     
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  21. Duraframe300 Arcane

    Duraframe300
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    A new Windows Backer Beta update has been distributed through Steam. We have made a lot of fixes and some changes since the last update. In addition to general fixes, the team has been hard at work making some changes based on a play week that we did a couple of weeks back. You may even see a few new Abilities for classes based on the team's feedback.



    You will also notice that many of the icons are now in place and we have even started to get some VO in place.



    We have not been able to get an updated Mac build, but we are hoping to put one out sometime in the next couple of weeks. One good bit of news for Mac users, though, is that the build should be able to run directly from Steam now.


    Here are some of the issues that have been fixed and some that are still on the list for fixes.


    Fixed

    Save/Load/Persistence

    • Fog of War does now persists on Save/Load and transitions. - Thread Link
    • BB Fighter will no longer become invisible after Save/Load. - Thread Link
    • Uninstalling the game should now remove all files that the game created. - Thread Link
    Area Design

    • Hendyna no longer wanders off to the forest at times. - Thread Link
    Spells/Abilities/Classes/Gameplay

    • Medreth's Boar Companion no longer follows the party from scene to scene, causing combat issues. - Thread Link
    • Hazard spells (Slicken, Web, Chill Fog, etc...) are no longer attaching themselves to affected targets. - Thread Link
    • Creatures should now properly play death animations and drop loot. - Thread Link
    • Fighter Passive Armored Grace has had its description updated to reflect its recovery modification. - Thread Link
    • Paladin Auras, Zealous Focus, Zealous Charge, and Zealous Endurance no longer deactivate immediately when clicked. - Thread Link
    • Fan of Flames level 1 Wizard spell, no longer plays a VFX with improper textures. - Thread Link
    • Charmed/Dominated creatures no longer attack themselves. - Thread Link
    • Crystal Eater Spiders, Crystal Eater Spiderlings, and Widowmaker Spiders are no longer bypassing 10 DT.
    • Missed attacks in combat are still causing hit reactions and hit SFX. - Thread Link
    Art

    • Hendyna's home has a visual shaking effect when entered and zoomed in. - Thread Link
    • Morning Stars (of the non-Fine Quality) are transparent in game and character creation. - Thread Link
    User Interface

    • Targeting reticles persist after death if the creature is killed while moused over. - Thread Link
    • Winfrith and Tenfrith's shops do not have name and values listed for items in the shop UI. - Thread Link
    • Savage Endurance tooltip is showing too many decimals. - Thread Link
    • Character Creation buttons can have a significant delay when clicked.
    • Opening and closing the Area Map shifts 2D UI elements (Including character circles). - Thread Link
    • Temp Status icons are sometimes appearing during combat (White Squares with Green Circles).


    Known Issues

    Save/Load/Persistence

    • Save/Load causes the inventory paperdoll not to show weapons and shields until another character is selected. - Thread Link
    • Save/Load causes character shadows to disappear on the East and West sides of Dyrford Village. - Thread Link
    • Saving a paused game, closing and reopening the client, then loading that game via the Continue causes the game to load in paused. - Thread Link
    • Memory usage increases after loading the game (closing the client and opening it resets this). - Thread Link
    • Memory usage increases after transitions (closing the client and opening it resets this). - Thread Link
    • Enchanted mods disappear after loading the game.
    • Memory usage increases by 300-800MB after 1-2 Save/Loads or Transitions, this does not appear to worsen further.
    • Save files can become unreadable if PC loses power supply while the game is running.
    Area Design

    • The Water Wheel in Dyrford Village seems to be rotating in the wrong direction. - Thread Link
    • The Temple Skaen entrance is visible on the area map without first moving the statue. - Thread Link
    • Boar companion is left behind when Medreth leaves. - Thread Link
    • Dengler's Store cannot be accessed after returning to the Dracogen Inn.
    Spells/Abilities/Classes/Gameplay

    • Trap Triggered and other similar bark texts persist for too long. - Thread Link
    • Miss/Graze/Hit/Crit Ranges are off by 1 value. - Thread Link
    • The Goldpact Paladin talent Enduring Flames is causing Flames of Devotion to apply a permanent DoT effect. - Thread Link
    • Best of Weapons are not showing the proper damage type in the combat log. - Thread Link
    • Talents Resilient Companion, Faithful Companion, and Painful Interdiction are not working properly.
    • Some new class abilities have been added for the druid, fighter, paladin, and wizard. These abilities have missing strings and temp icons.
    • If the Ranger or their Companion are knocked out near an enemy while the other is far away, they will repeatedly fall unconscious.
    • If you hire an adventurer when you have a full party, the adventurer will be made with no items.
    • On death load doesn't function if a entire party is knocked out while one party member is dominated.
    • Changing difficulty level in-game doesn't scale the number of opponents correctly.
    Art

    • The Health bar indicators feel somewhat unpolished and appear to overlap the portrait. - Thread Link
    Items

    • Cape/Cloak items do not align with character's shoulders and clip through character models. - Thread Link
    • The Sabre will sometimes strike for 0.0 damage negating the attack entirely. - Thread Link
    User Interface

    • Assigned Action Bar Hotkeys are duplicating ability UI and not unassigning previously assigned keys. - Thread Link
    • UI screen borders are shifted offscreen in higher resolutions causing quest updates etc to become clipped. - Thread Link
    • The level up button in the character sheet appears available even if you cannot level up. - Thread Link
    • "Best of" weapons do not display their change in damage type in the combat log when the alternate type is used. - Thread Link
    • Paladin's description is missing the word "Health" after the health multiplier. - Thread Link
    • Accuracy shown in the Inventory and Character sheet do not reflect the bonus for single 1 Handed weapons and Enchant/Mod accuracy effects.
    • Character Creation attribute allocation arrows continue to make SFX sounds if clicked after they have disappeared. - Thread Link
    • White damage values in the combat log only display whole numbers and not decimal values (Makes DoT effects misleading).
    • Time stamp font is small in when viewing saved games. - Thread Link
    • Traps and Hidden Secrets change the mouse cursor when hovered over (before they are discovered). - Thread Link
    • Saved games are not ordering properly and are sometimes resetting their play time.
    • Stash access in the Shop UI needs to be switched to page format.
    • Item tooltips often appear behind the inventory and loot UI.
    Audio

    • Combat Music is no longer playing.
     
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  22. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    yeah, probably within a couple of hours.
     
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  23. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    You sound sure. They haven't released KS updates for beta updates before.
     
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  24. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    from forums:

     
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