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Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Duraframe300, Aug 18, 2014.

  1. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    One guy that doesn't like me isn't gonna put me off from giving feedback on a game I want to be good (well, there's lots of people that have said stuff like that but at least on the official boards there's a lot more people that agree than disagree usually). Something Awful is a different story usually.
     
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  2. LizardWizard Arbiter

    LizardWizard
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    Game would have been an epic spergfest with Timothy as lead.. could have been amazing. I also liked what I read about the crafting/degrade system until SA cried that one away
     
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  3. Duraframe300 Arcane

    Duraframe300
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    Wasn't that cried away by everyone? I remember people complaining on the codex about it as well.
     
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  4. LizardWizard Arbiter

    LizardWizard
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    Sawyer actually listens to SA though
     
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  5. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    He removed it because of complaints on the Obsidian forums. The butthurt was overwhelming.
     
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  6. Rostere Arcane Patron

    Rostere
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    PC RPG Website of the Year, 2015 Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Well, there's always the future. Now if it was not for this past year of incline I would not have much hope. Hopefully Obsidian will put Tim to good use in the future.

    And yes, repair system would have been great... Why do people hate repair systems so much? :( And critical misses. And engagement systems. You would almost believe people do not like game mechanics at all.

    Okay, I remain open-minded towards PoE's implementation of engagement. It might or might not suck. I've deliberately kept myself from playing the beta. But if there was not already such a system in place, I know for sure I would be the first to request one.
     
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  7. Bleed the Man Arcane Patron

    Bleed the Man
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    Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    I like the engagment system quite a bit. Although my time playing the beta is fairly short, and I haven't learned yet all there is to the game mechanics, and also can't say the possible problems or "degenerative gameplay" that right now the engagment system has.

    But in terms of the "feeling" that left me, which is all I can talk about PoE, I liked it.
     
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  8. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    Weapon durability is pure annoyance. You cannot as a player, play "better" and have your weapons degrade slower or not at all. The only games it works in are ones where equipment is scarce and having that pistol with 3 bullets where you aren't sure it will even fire all of them is a core part of the game.
     
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  9. Copper Savant

    Copper
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    Yeah, fucked up playing SS2 as a kid and ended up trying to defeat the Many boss thing with a bunch of out-of-ammo guns and a broken laser.
     
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  10. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  11. Roguey Arcane Sawyerite

    Roguey
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    I could tell from the way he presented it that Josh didn't particularly care for the durability system and let it out as a trial balloon to spare Tim's feelings.

    By the by here's a bunch of Imp Zoners (SA's not-quite-YCS replacement) talkin' 'bout Sensuki

    Laughed through that whole page.
     
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  12. Merlkir Arcane Developer

    Merlkir
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    They....like Sensuki? At least they wished he'll like the game, that's something. :D
     
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  13. Bleed the Man Arcane Patron

    Bleed the Man
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    Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    At least one of them has a brain.


    I can't understand how anyone can be butthurt about Sensuki's feedback of the Beta. He's super dedicated to the game, and every single complaint that he has is deeply thought out and offers alternatives that he thinks would work better taking into account the design objectives from Josh.

    They don't have to agree with his suggestions, but not seeing the massive value of his imput is just plain retarded.
     
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  14. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    Fuck Sensuki and damn him to hell for pointing out stuff that could possibly improve the game and prevent bugs.
     
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  15. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    I hope they add some cool designs/carvings/whatevs on the solid UI.
     
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  16. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    BAdler responds to a question
     
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  17. Roguey Arcane Sawyerite

    Roguey
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    Yah, there's no way in hell they're adding new features at this point. All about fixing and polish.

    I saw someone post and explain some of Absurdian's completely and totally inept code at badgame and laughed so much. They have a lot of work cut out for themselves (not Josh's fault).
     
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  18. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Hi, coffeetable.

    It's been posted here already.
     
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  19. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    Roguey Why are you calling them Absurdian all of a sudden? Or am I missing something?
     
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  20. Roguey Arcane Sawyerite

    Roguey
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    I first called them Absuridan on July 9, 2011 and have done so at least 19 other times since then. I have very little respect for most of the people who work there. Subpar at art, Subpar at coding, full of bad players, bad at management, list goes on.

    Recent Josh-posting highlighting Obsidian absurdity:

     
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  21. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    Yet they manage to get a job over there? That sounds strange.
     
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  22. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    More from badgame - Sawyer on QA: http://badgame.net/index.php?topic=19797.msg7651388#msg7651388

     
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  23. agris Arcane Patron

    agris
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    What does it mean to have a bad "regression rate"? Not finding bugs that were once fixed, but appear again later?
     
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  24. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    When fixing one bug creates other bugs.
     
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  25. agris Arcane Patron

    agris
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    A lot of what he's complaining about sounds like the off-shoot of having a medium to large team (>10 people) and having a poor management infrastructure. The hand isn't talking to the foot, etc.
     
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