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Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Duraframe300, Aug 18, 2014.

  1. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    You refuse to play it. It is very much playable. Playable enough for people to complete it. Don't worry though, you seem like a very special person. All us others aren't.
     
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  2. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Roguey Problem: I imagine Pillars of Eternity won't be "playable" until the expansion pack is released, since they will no doubt save many general improvements in the pipeline until its release. And finishing the expansion could take quite a while. What will you do??
     
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  3. Roguey Arcane Sawyerite

    Roguey
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    http://steamcommunity.com/stats/230230/achievements Not a very high number. I won't consider them playable until Larian and inXile finish their major rebalance passes.

    I might not even get the expansion. I'll start it when the major bugs are fixed. I doubt there'll be any need for extreme balance changes, just a lot of minor tweaking.
     
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  4. Semper Arbiter

    Semper
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    MCA Project: Eternity
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  5. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    What do you consider an extreme balance change? A big change in a number?
     
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  6. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    That's nothing new. A lot of gamers don't finish games. Even AAA games have like 25-35% of people completing them. And those games are supposed to be geared towards the masses. STEAM acievemtns don't mean much to me, personally.

    The Banner Saga has a 12,9% completion rate on Normal difficulty. Less than 30% has the Dragonslayer achievement. Skyrim isn't really a hard game and it is as streamlined as it gets. 14,5% completed the main quest of The Witcher 2. Less than 10% finished Blackguards.

    I searched and searhed and the only RPG I found with a higher completion rate than 50% was South Park: The Stick of Truth.
     
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  7. Kem0sabe Arcane

    Kem0sabe
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    Fart jokes = higher completion rate in rpgs. Science
     
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  8. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    How easy was it though?
     
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  9. Shannow Waster of Time

    Shannow
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    Steam-users.

    I rest my case.
     
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  10. Athelas Arcane

    Athelas
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    Yeah, Steam, you know that place where almost anyone who plays games buys their games. Such an unreliable metric.
     
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  11. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    Almost everyone except a few select PC hipsters.

    The true elite, in other words.

    The rest of us are but mere mortals in comparison.
     
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  12. Kem0sabe Arcane

    Kem0sabe
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    It was not easier than most rpgs at normal difficulty I found. I suspect the south Park show fan base had something to do it higher competition rates, as the game functions like an extended episode story and pacing wise.
     
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  13. Duraframe300 Arcane

    Duraframe300
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    Really easy to the point that the mechanics are useless.

    I don't know what happened during development, but its actually quite funny to notice encounters set up specifically (resitances, abilities and so on) and then they don't matter at all.
     
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  14. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    That partially explains the 50%. There's a lot of people that just quit when they lose at something after a few go's. The other thing is yeah - the South Park episode/movie thing.
     
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  15. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    In retrospect, it's pretty obvious Ubisoft just wanted to cash in on South Park and forget about it. No story DLC, barely any patches.

    Not part of their strategy, I guess.
     
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  16. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    Honestly, it's probably more about Matt and Trey not wanting to do DLC and shit like that. A recent South Park episode satirized stuff like that, and I think I read in an interview that they don't really like milking a product that way.
     
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  17. Garryydde Arcane Patron Douchebag! Repressed Homosexual

    Garryydde
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    [​IMG]
     
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  18. Roguey Arcane Sawyerite

    Roguey
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    The Ubisoft producer in the Something Awful South Park thread said they were open to DLC, but Matt and Trey loathe it.

    Dragonfall Director's Cut, and what's going on with D:OS (e.g. that resistance cap which prevents total immunity from elemental damage without the use of consumables), I'd even say DKS's removal of level as a stat. Changes that have a very noticeable effect on the way it plays.

    I'm sure there are masochistic completionists out there who would/could complete just about anything.

    Though Josh says one shouldn't assume a low-completion rate means dissatisfaction, since there are many people who are perfectly fine with messing around with something for a few hours and moving on. However those stats do show that of the small percentage of those who made it to the second area, a little less than half made it to the last. Though those last were pretty much in it for the long haul, completing it.
     
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  19. Zorba the Hutt Arcane Weasel

    Zorba the Hutt
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    Most people also have a lot of games in their collections these days and limited time. It's not the 1980s when most gamers were teenagers who would spend an entire Summer holiday trying to finish a Wizardry or something.
     
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  20. Seaking4 Learned

    Seaking4
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    South Park was also an incredibly short game so it was very easy to complete. Not sure how long Wasteland 2 is but I highly doubt it was 12 hours long.
     
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  21. Bubbles I'm forever blowing

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    Wasteland 2 is actually shorter than 12 hours if you remove the bad parts.
     
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  22. Kem0sabe Arcane

    Kem0sabe
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    South Park is longer than dragonfall, banner saga, and about as big as Wl2 main quest I figure.
     
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  23. imweasel Guest

    imweasel
    Wasteland 2 is longer. South Park is an extremely short game, probably even shorter than Dragonfall.
     
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  24. Bleed the Man Arcane Patron

    Bleed the Man
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    Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    South Park, doing almost everything (i missed about 8 chinpokomons), don't go further than 13 hours. Dragonfall, both the original release and the Director's Cut, is longer.

    Also, I have to say South Park was somewhat a dissapointment. It's a heavily rehash of every popular South Park joke, there's almost anything new about it, more than delivering it through videogame format. I'm a huge South Park fan, and I like in cases like this some fanservice, but the entire game was just reusing what the sow had already done.
     
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  25. LizardWizard Arbiter

    LizardWizard
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    I'd bet pirates have a higher completion rate since they actually put effort into attaining the game.

    But Wasteland 2 is fucking rubbish. Can't really blame anyone for not finishing that trash.
     
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