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Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Duraframe300, Aug 18, 2014.

  1. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Yeah, you're right, I forgot pickpocketing isn't fun either.

    Damn, I never expected such degree of stupidity. I couldn't have come up with something so dull if I tried. I'm too sleepy and too frustrated to play the new beta tonight. Good luck with the mod, I'm counting on it more and more lately.

    P.S. A portrait where the character's face is not visible looks like fluff and trying to bump up the total artificially to me.
     
    Last edited: Mar 13, 2015
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  2. Sothpaw Learned

    Sothpaw
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    [​IMG] [​IMG] [​IMG]

    Fuck yes.
     
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  3. Ellef Deplorable

    Ellef
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    PC RPG Website of the Year, 2015
    Good portraits, nice to see some portraits with grey in their hair.

    I don't have anything add about the loot that hasn't been said, but it's clear that they don't like the way BG2 handles it (area looting, randomised save scumming magical items, infinite stash - yuck).
     
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  4. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    This one is also very similar to a Shadowrun portrait

    [​IMG]
     
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  5. Crispy Who's really in charge here? Undisputed Queen of Faggotry

    Crispy
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    Still some weird bugs like the dialog box resize arrow "sticking" and so forth, but again the BB demo looks cleaner, plays smoothly, and is almost ready for release. I'm hoping lots of last-minute polish gets liberally applied.

    Getting a little excited, now.
     
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  6. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    GOODJOB

     
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  7. Ellef Deplorable

    Ellef
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    PC RPG Website of the Year, 2015
    :lol: That took me by surprise. Engagement causing more problems than it solves, who would have thought!
     
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  8. Maculo Prophet

    Maculo
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    Despite the disengagement shenanigans, I think the game is much improved after the patch.

    Edit: Also, I read that the reviewers have 2 weeks to the play the game. That sounds a little risky.
     
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  9. Ellef Deplorable

    Ellef
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    Yeah this is a significant upgrade, I wonder if there's any performance optimisations in the patch though.
     
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  10. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    If there is, they are minor. I'm not noticing any FPS increase. Loading is quicker though.
     
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  11. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    This looks like a backer portrait:
    [​IMG]
    Looks like a photograph that was painted over.
     
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  12. Shevek Arcane

    Shevek
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    The portraits are good but they need way more orlans.
     
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  13. Mastermind Arcane Patron Bethestard

    Mastermind
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    If I'm making a heavy armor character I don't want to see his face in my portrait. A paladin should be a disembodied voice coming from the general direction of his tank-like armor.
     
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  14. Mastermind Arcane Patron Bethestard

    Mastermind
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    Have they released final system requirements?
     
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  15. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
  16. hemtae Savant Patron

    hemtae
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    Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    It looks like the change log is up

    http://forums.obsidian.net/topic/70928-backer-beta-build-480-is-live/

    Fixed Issues:

    • Pathfinding should be improved. The characters will clip briefly if their path is blocked and they are not in combat. This should reduce congestion in tight areas.
    • Many armors, weapons, and character heads have been polished.
    • Many spell and ability fixes.
    • Ranger companions should follow the party much better and get stuck less.
    • Vanity pets now follow the party correctly.
    • Many save and load issues relating to items have been resolved.
    • Lots of new portraits have been added. We have also cleaned up some of the previous ones. These aren't all of the portraits that you will get to choose from at launch, but a fair amount.
    • AoE Spells/Abilities no longer resolve if the caster becomes Paralyzed or knocked Prone.
    • No cultures gave Constitution or Perception as a bonus. Now Rauatai gives Con and The White that Wends gives Per.
    • Summoned creatures do now display VFX when they despawn.
    • Green highlight effect used for active abilities and modals on action bar now fade VFX when paused.
    • Level-up spell/ability/talent descriptions now adjust AoE range based on Intellect.
    • Lights in character creation and inventory screens no longer cause bloom and unnatural glare on paperdolls.
    • Queueing an ability/spell with shift+click no longer sets Shift as a hotkey shortcut for the ability.
    • Spider Queen in Ogre Cave now follows nearby spiders into combat.
    • Auto-pause on low Health or Endurance no longer pauses every time damage is taken after falling below 25%.
    • It is now possible to replace items on Quick Items tab in inventory.
    • Enemies affected by Charm Beast now change team when they are charmed.
    • Firebrand sword fire effect is no longer lost quickly.
    • Difficulty no longer persists between character save files.
    • Class specific talents are now mentioning accuracy bonuses to weapons.
    • It is now easier to resize the combat log diagonally from the corner.
    • Player can no longer dual-wield pistols, wands, rods, and scepters.
    • Talents that modify abilities should now all function properly.
    • Two handed style description was modified to make it easier to understand.
    • Wizard's grimoire should no longer appear in character's offhand while some types of weapons are equipped.
    • Feral Druids are now dropping all their inventory.
    • Enabling Fast mode now disables Slow mode (if active) and vice versa.
    • Wizard's Essential Phantom now works properly.
    • Now able to inspect spells that are greyed out in a grimoire.
    • Selection circles and cones can no longer be occluded by particles and 3D objects.
    • Portrait UI is no longer overlapping in 1920 x 1200 resolution.
    • The Bloody Slaughter talent now has a description in the Level Up screen.
    • Passive text in the Combat Log is no longer showing decimal numbers as zero.
    • Save/Load Menu are now organized by date created, not alphabetical.
     
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  17. tripedal Savant

    tripedal
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    No pistols dual-wield? That's disappointing...
     
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  18. Seari Cipher

    Seari
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    I would've never thought PoE's portraits would turn out so good. Kaz is a fucking god
     
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  19. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Those aren't all done by Kaz - it's Kaz, Lindsey Laney and a few other people. I think Bobby Hernandez did some too.
     
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  20. santino27 Arcane

    santino27
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    The portraits look good.

    With regards to area loot, count me in the (small) group of people who would prefer it be optional. I like being able to link the gear I loot to the person I loot it from, rather than getting a grab bag of stuff. Just a personal preference thing, I guess.
     
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  21. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    I am liking these new portraits <3
     
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  22. Nihiliste Arcane Patron

    Nihiliste
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    Lol, can't believe they're still defending this system.

    A lot of other things I was doubtful of are looking pretty good by this stage though.
     
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  23. Havoc Cheerful Magician Patron

    Havoc
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Hmm... I never ever play women in RPGs, but maybe this will be my first dwarf female evil as fuck character. Does anyone have other dwarf portraits?
     
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  24. veevoir Klytus, I'm bored Patron

    veevoir
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    Shadorwun: Hong Kong BattleTech
    Maybe the female elf and dwarf portraits looking similar to Shadowrun are also backer portraits? That would explain things.
     
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  25. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Hey Rake, check out the latest anti-Sawyer consensus. See, your stats do matter: http://forums.obsidian.net/topic/70...-testing-the-fenses-for-weaknesses/?p=1581938

    Confusingly, they're treating that last bit as a bad thing. "You mean I have to use my companions' strengths and avoid their weaknesses? OMG horrible game design."
     
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