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Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Duraframe300, Aug 18, 2014.

  1. Merlkir Arcane Developer

    Merlkir
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    Which one, can you post it?

    I mean, one can never have too many deliciously tsundere dwarven ladies.
     
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  2. J_C One Bit Studio Patron Developer

    J_C
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    Umm, no. AFAIK, it is only area loot, not auto loot.
     
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  3. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I don't know of any Shadowrun portrait that fits that silhouette exactly (unlike the case with the Marie Louise portrait), but her facial features are similar to the generic female Dwarf PC portraits. Just load the game up and see for yourself.
     
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  4. J_C One Bit Studio Patron Developer

    J_C
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    Sensuki is explointing the game, using metagaming knowledge and breaking the system as usual. :roll: Thankfully most of the players don't play this way, at least not for the first playthrough. I wonder how many tries did you need to setup this fight so you have the desired result.

    It's not like the IE games had any exploits:
    http://baldursgate.wikia.com/wiki/Exploits
     
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  5. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    :nocountryforshitposters:

    Are you fucking serious? Would you prefer a game with heaps of bugs and exploits? Why are you getting mad when I expose an exploit in the game before the game is released so it can be rectified? I AM BETA TESTING CUNT

    That was my first try, if you didn't hear the genuine suprise in my voice when I got more than I bargained for with the desired result. I had a feeling it was going to be broken before I tried it because I've already done extensive research on the reason why disengagement attack abuse can occur - and that is because you can overlap engagement radii. If I have five characters clipping into eachother, that's five overlapping engagement circles. Obsidian tried to take shortcuts with their pathfinding implementation by making units clip through eachother when pathing around other units (which pretty much no other game with a top down camera uses, for obvious reasons), and they did so without thinking of the consequences. On top of the fact that it's exploitable - it looks bad and is immersion breaking.
     
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  6. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    It's not metagaming knowledge, but it is a contrived situation - provoking a battle in the middle of a massed bunch of non-hostile civilians in a town area.
     
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  7. Weirdstuffinspace Erudite

    Weirdstuffinspace
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    jesus matt.

    insert a million picard facepalms.
     
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  8. Seari Cipher

    Seari
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    I can see how you got your tag
     
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  9. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    The most important issue for me is that most of these "exploits" can happen completely unintentionally, because the AI obviously can't manage taking Engagement into account when preforming actions.

    An exploit is something you do deliberately. This is no exploit, it's bugs in the AI, and with the battles being too fast-paced as they are, you may not even be aware of how come your party just kicked ass so hard, unless you are willing to jump into the mess that is the Combat Log and wade through lines of badly formatted text until you find the lines that say "suffers X damage in disengagement".
     
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  10. Jedi Master Radek Arcane

    Jedi Master Radek
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    I vote for "I AM BETA TESTING CUNT" tag for Sensuki
     
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  11. veevoir Klytus, I'm bored Patron

    veevoir
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    Shadorwun: Hong Kong BattleTech
    "There are 2 bugs and 1 exploit in your post"
     
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  12. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    You are so infuriating sometimes.
     
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  13. Ellef Deplorable

    Ellef
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    PC RPG Website of the Year, 2015
    Well it seems to go against their anti min max design. Every character needs to max might as far as I can tell, nobody is going for deflection or interrupt stacking because it's either boring or not good enough. My builds all dump the same stats and max the usual suspects, the one thing about BG they disliked the most.
     
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  14. Athelas Arcane

    Athelas
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    http://www.rpgcodex.net/content.php?id=10
    What's the problem, Codex? Josh Sawyer is just giving you what you asked for. :troll:

    Seriously though, is there any chance of engagement being removed in the big expansion patch? If there is a negative fan/reviewer reaction to it?

    A high-deflection character can be extremely valuable and can even become near-invulnerable. I imagine a party built with a high interrupt rate would also be useful, being able to keep an enemy continuously staggered.

    Besides, the goal was never for all possible attribute spreads to be equally powerful - it was for them to be at least viable. There still needs to be a lot of tuning done, but that will likely be achieved.
     
    Last edited: Mar 13, 2015
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  15. J_C One Bit Studio Patron Developer

    J_C
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    Good. At least you know how I feel while browsing the Codex. :argh:
     
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  16. J_C One Bit Studio Patron Developer

    J_C
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    Yeah, you can make the most optimal character by min-maxing a few attributes, but the point is that you can do a lot of other type of characters. You say it is boring or not good enough, but it is only you, others might want to play an atypical character with good deflection or interrrupt.
     
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  17. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    You know who wrote that review, don't you
     
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  18. Roguey Arcane Sawyerite

    Roguey
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    I'd rather they not have any day-1 reviews at all. I believe it will only hurt them. All the hype comes from day-1 streamers these days.
     
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  19. Zorba the Hutt Arcane Weasel

    Zorba the Hutt
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    I actually thought the way the D:OS launch panned out, with no early reviewer copies (for them to complain about a buggy release with) might encourage a few others devs to go that route. Guess it depends on how good early word-of-mouth is (and what Paradox plans for a retail launch I suppose).
     
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  20. veevoir Klytus, I'm bored Patron

    veevoir
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    Shadorwun: Hong Kong BattleTech

    No day-1 reviews and no review copies are always a strong indicator that something is fishy with the game. Something those streamers will probably also mention at the very beginning of their stream.

    You'd really want people to get that kind of impression even before trying PoE?
     
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  21. Roguey Arcane Sawyerite

    Roguey
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    As the poster above you mentioned, it worked perfectly fine for D:OS.

    Meanwhile Wasteland 2 got us Fargo's freak-out over a score dinged for bugs.
     
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  22. haraw Educated

    haraw
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    Any words about a possible demo?
     
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  23. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Brian did get the last laugh: http://www.gamesindustry.biz/articles/2015-01-30-joystiq-closure-official
     
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  24. AN4RCHID Arcane

    AN4RCHID
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    It's not confusing at all. Not everyone (read: only Sawyer) wants to roll a "muscle wizard".
     
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  25. Jedi Master Radek Arcane

    Jedi Master Radek
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    It's dangerous to criticize him. Will bode well for future scores!
     
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