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Eternity Pillars of Eternity II Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Infinitron, Nov 15, 2017.

  1. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    Exactly like it was in 1, then. I had to constantly hover over the portraits to see what kind of debuffs and buffs they have on, it was awful.
     
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  2. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I hate the combat UI. What could be useful is that the game shows the probability of you hitting your target. If I see that I am unlikely to hit an enemy with something, I can decide to do something else.
     
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  3. jaydee2k Learned

    jaydee2k
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    How's performance in the beta? POE 1 was a CPU murderer thanks to shitty Unity 4...
     
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  4. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I feel like it's more stable and doesn't want to murder your computer.
     
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  5. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    OK, I'm told backer portal accounts for Codex donors will be ready on Monday.
     
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  6. Iskramor Dumbfuck! Dumbfuck

    Iskramor
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  7. Iskramor Dumbfuck! Dumbfuck

    Iskramor
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    Gromnir is a degenerate who will probably support obs even if deadfire would be turned to diablo clone...
     
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  8. santino27 Arcane Patron

    santino27
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    Still only have a few hours in, but in addition to the very narrow spell selection (which they say they are working on) for pure casters, the cast times seem seriously off right now. Facing the lagufaeth (many of whom have ranged abilities unlike the very easy titan), I can start casting slow at the very beginning of combat while all of my other party members rush in to engage, and by the time I get anywhere close to finishing that cast, the lizards have apparently had like 5+ attacks, my wizard has been hit by a paralyzing dart, and I lose the spell. Starting to think the area they chose for the beta was a poor one as the lagufaeth seem perma-hasted and that just exacerbates some of the oddities with combat.

    With regards to performance, I feel like it's better than POE1 so far. I have about a 40% chance of crashing when I try to exit the game though; inevitably have to open the task manager and close it manually when that happens.
     
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  9. Mazisky Erudite

    Mazisky
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    Not good. Main areas are choppy like white march in poe1 but they said they are optimizing
     
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  10. taviow Magister

    taviow
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    How does the fast loading work? Does it preload all possible maps you can get to from the map you're in? So if you're in the first level of a dungeon, the surface map and level 2 will have been preloaded. Once you go down to level 2, will levels 1 and 3 be preloaded, and so on? As in, can you possibly go through a whole dungeon without seeing a significant loading screen?
     
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  11. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    So I didn't read alot but could someone let me know how the multiclassing works out in this?
    Are single classes the way to go still or is multi better, allowing for versatility, etc? How does it all work out.
     
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  12. Starwars Arcane

    Starwars
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    I think it's something like that. Going into the dungeon, there are three levels as well as a fourth "separate" area that is still connected to it. All those areas load almost instantly when you're going around inside the dungeon as far as I can remember now. The "initial" load for an area seems to be quicker as well.

    Performance-wise, the beta feels a bit lower FPS-wise for me in the larger areas than PoE did. But it's pretty good considering it's a beta and how much more is going on in the areas. With more optimization to be done, I'm pretty optimistic that it will run really well and feel like a smooth experience overall.

    All my gripes about the combat mechanics set aside, the dungeon area was really nice I thought. A good size for a side-area to be sure, and pretty varied in terms of the encounters inside. However, I think they could've cut out one or two of the Engwithan Saints. It's a cool enemy that makes you play a bit differently but I think they could've been slightly rarer there. That's nitpicking though.
    The final area (which looks awesome) fight was easier than I thought it would be.

    I like the feel of the world-map but I really hope it will feel more fleshed out in the full game. Guessing it will since you have the crew shit and all that going on but it's pretty barebones in the beta, just running around and sucking up loot.
     
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  13. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    Is the beta all in the one place they've shown in all the videos until now? Complete with teleporting to the other dimension?
     
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  14. Starwars Arcane

    Starwars
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    Yep, looks like they made a decision pretty early on that this was to be the beta areas. I guess that's good to avoid the spoilers.
     
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  15. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    Does the other dimension ...make sense in the context of the setting? I have a feeling the second game is too early to introduce dimension hopping, which is usually saved for when you are totally out of ideas.
     
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  16. Ulfhednar Learned

    Ulfhednar
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    Multi-classing is the way to go, since they scrapped the general talent system. You will get many more talent/ability options at level up for multi's than for single class. Seems like they are listening to criticism on this, so I am hoping they will expand talent selection for single class characters early on in the beta phase...
     
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  17. Ulfhednar Learned

    Ulfhednar
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    Show Spoiler
    Sort of - It's souls trapped in an Adra Pillar. It felt somewhat out of character from the first game.
     
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  18. Tartantyco Novice

    Tartantyco
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    Try playing it on a computer that from after 2005. There's no performance issues in the beta as long as you have a modern computer.

    Edit: Also, with an SSD the load times are barely a second or two.
     
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  19. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    Show Spoiler
    Of course it is..........
     
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  20. Starwars Arcane

    Starwars
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    I guess it's a bit of a contrast to what we've seen in PoE1 so far, will have to see how it fits in within the context of Deadfire itself. Keeping in mind the lore of PoE (with the Beyond and the way souls work and all that jazz) I don't think it feels all that "out there" so to speak.
     
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  21. Cross Erudite

    Cross
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    More like they're copying someone else's ideas. PoE 2 has dimension hopping because BG2 had it, just like how PoE 1 and the first BG shared certain narrative devices.
     
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  22. Lacrymas Arcane

    Lacrymas
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    I've always pictured the Beyond and the Wheel as abstract concepts, not things that physically exist. Elemental planes and divine domains when?
     
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  23. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    We already saw an alternate dimension in PoE1 - the portal to Rymrgand's domain.
     
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  24. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    Wasn't that a portal to complete obliteration of the soul?
     
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  25. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    The streamer who recorded the first beta stream. :lol:
     
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