Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Preview Pillars of Eternity II Fig Update #46: Developer Highlights Compilation

Discussion in 'RPG News & Content' started by Infinitron, May 1, 2018.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Parrots:
    73,366
    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Tags: Mikey Dowling; Obsidian Entertainment; Pillars of Eternity II: Deadfire

    Obsidian have finally published a new Pillars of Eternity II Fig update, over two months after the last one and just eight days before the game is due for release. It's not the audio update that they originally promised! It turns out that's been postponed because Justin Bell's wife had a baby. Instead Obsidian have fallen back on their reliably standby, the feature compilation video update. This time, they asked various members of the team to cite their favorite new features, although it's only Mikey Dowling who actually presents them. Some of the features worth mentioning are throwable firecrackers that can distract guards, the ever popular reverse pickpocketing, the option to rename ships and even various small islands you discover, and Modwyr the sultry talking sword. Watch the video here:


    The update itself recounts all of the Pillars II news of the past two months, but since you read the Codex you already know about all that. Note that Obsidian are still promising to release that audio update "soon", so this last week might be a busy one.
     
    • Brofist x 2
    • hopw roewur ne x 1
    • nice x 1
    • incline x 1
    • decline x 1
    • meh x 1
    • FAKE NEWS x 1
    • Thanks! x 1
    • Informative x 1
    • [citation needed] x 1
    • Doggy x 1
    ^ Top  
  2. MicoSelva Prestigious Gentleman Monstroterratum Furiosum Patron

    MicoSelva
    Joined:
    Sep 10, 2010
    Parrots:
    7,120
    Location:
    tbd
    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Seems like this game will overall take itself much less seriously than Pillars 1, which is a big :incline: in my eyes.

    Lilarcor references aside, I've once read a short story featuring a similar talking sword to the one shown here. The sword finally seduced a young (already fallen) paladin to steal the sword from an older, senile knight. I doubt anyone at Obsidian knows that short story (it was only ever published in Poland), so it is a funny concidence.
     
    • [citation needed] [citation needed] x 1
    ^ Top  
  3. Tao Learned

    Tao
    Joined:
    Sep 13, 2015
    Parrots:
    146
    I must admit that this video gave me some hype. Well, at last until he talked about the full voice and how much it cost :roll:
     
    ^ Top  
  4. Bohrain Learned

    Bohrain
    Joined:
    Aug 10, 2016
    Parrots:
    669
    Lewd sword cleared every suspicion I ever had on the game.
     
    • Brofist Brofist x 1
    • Fabulously Optimistic Fabulously Optimistic x 1
    • WTF am I reading WTF am I reading x 1
    ^ Top  
  5. J_C One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
    Parrots:
    13,779
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    The voice of the swords feels so familiar to me, I heard someone similar in one of the Icewind Dale games. I liked her voice a lot, so it is nice to have a voice for the sword.
     
    • Friendly Friendly x 1
    ^ Top  
  6. Max Edge Educated

    Max Edge
    Joined:
    Aug 9, 2017
    Parrots:
    148
    Location:
    Slavland
    Not only interface looks familiar to PoE. In party I see Eder and Pallegina.
     
    • Participation Award Participation Award x 1
    ^ Top  
  7. i.Razor Learned Patron

    i.Razor
    Joined:
    Sep 26, 2014
    Parrots:
    118
    Looking good.
     
    ^ Top  
  8. boobio Cipher

    boobio
    Joined:
    Oct 2, 2011
    Parrots:
    364
    It looks like shit.
     
    • retadred retadred x 1
    ^ Top  
  9. Zakhad Savant

    Zakhad
    Joined:
    Dec 10, 2012
    Parrots:
    220
    Location:
    Gurtex
    so the "Mad Max--wrong game" comment in the background... can we take that as an oblique suggestion about the theme of Indiana?
     
    • Creative Creative x 1
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)