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Game News Pillars of Eternity II Fig Update #51: Patch 1.2

Discussion in 'RPG News & Content' started by Infinitron, Jul 6, 2018.

  1. Immortal Arcane

    Sep 13, 2014
    The factions mostly sat around scratching their ass until you did their story quests. Would of liked to see more interactivity with the world.
    I am now talking about game design and pacing.. Not so much the lore reasons behind what they are doing.

    I want you to land on a beach and see the factions bickering with each other forcing you to take a side or be an edgy "I go my own way" boi.
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  2. Lady Error Arcane Literally Hitler

    Lady Error
    Oct 14, 2012
    I think it actually makes sense for the protagonist to ignore the main quest as much as possible. After all, he/she was forced by a god to chase Eothas, so taking as much time as possible seems just fine. Who knows if Berath will even let you live after completing the task.

    Also, Mirke is awesome. That just needed to be said.
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  3. Diggfinger Savant

    Jan 6, 2014
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  4. Sordid MCA/Prosper Hybryd Arcane Patron

    Sordid MCA/Prosper Hybryd
    Mar 14, 2012
    Divinity: Original Sin Torment: Tides of Numenera Pathfinder: Kingmaker
    Actually, the Watcher's visions about gods are quite akin to Hakunin dreams. I think they just tried to emulate false urgency of Fallout 2. And it makes sense, as structurally PoE2 and Fallout 2 are quite similar and both have this theme park design.
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