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Preview Pillars of Eternity II Previews - Ship System Details, Console Release

Discussion in 'RPG News & Content' started by Infinitron, Feb 6, 2018.

  1. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Tags: Josh Sawyer; Obsidian Entertainment; Pillars of Eternity II: Deadfire

    In this weekend's Pillars of Eternity II Fig update, Obsidian said they would be releasing details about the game's new ship system in the following update a few weeks from now. It turns out we don't have to wait that long. Today, a raft of previews were published across the web with a focus on describing said ship system. As is often the case, PCGamesN have the most in-depth preview, including a 14 minute Josh Sawyer interview video:


    Here's a list of all of today's previews and interviews that we've been able to track down. Besides the PCGamesN preview, the Game Informer interview with Josh is the most interesting read here.

    In other news that just happens to have been released today, Game Informer have revealed that Pillars II is set to receive a console release in late 2018. As with the first game, the console port is being developed by a third party, in this case the Brazilian studio Red Cerberus. I assume this is part of the terms of Obsidian's publishing arrangement with Versus Evil, but it sure would have looked better if they'd waited until after the PC release to announce it.
     
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  2. Azalin Arcane Patron

    Azalin
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    :balance:
     
    • Balanced Balanced x 9
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  3. Pizzashoes Learned

    Pizzashoes
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    This website has ruined my perception of Sawyer
     
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  4. frajaq Learned

    frajaq
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    whew at least that gameinformer interview helped with my fears about the ship stuff

    I don't mind ship stuff if at the end of the day I can just go melee and wreck shit
     
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  5. Ninjerk Arcane

    Ninjerk
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    Thus begins the reign of Ironfinitron. :negative:
     
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  6. Sacibengala Learned

    Sacibengala
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    Brazilian? Would be good if this time we'll get some portuguese localization. Almost all of my friends interested in these kind of games can't even read in english.
     
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  7. Ruzen Learned

    Ruzen
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    Now that I think about it. I will try to frustrate myself with a run doing only AI companion, without giving any orders beside my character. Would be "fun" :D
     
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  8. oldmanpaco Master of Siestas

    oldmanpaco
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    The last port of a console RPG I played (T:ToN) wasn't all that great. I think I'll wait until the PS4 version is released to get the authentic experience.
     
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  9. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
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    This game does really look cool, I like the ship mechanic. I was not planning to buy this game because I hate the system josh designed, but I probably will end up buying it now...

    I would be so stoked if the game was based on d20/AD&D, I am so butthurt about it because I really like the way the game looks and is shaping up, but the crappy rule system just ruins it for me. I will never stop complaining about it I guess..
     
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  10. Bohrain Savant Patron

    Bohrain
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    Why even bother with 3D character creation if it doesn't have a titty slider?
     
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  11. frajaq Learned

    frajaq
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    this but unironically
     
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  12. Lahey Laheyist Patron

    Lahey
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    Grab the Codex by the pussy
    He embraces the caricature.


     
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  13. Riddler Augur Patron

    Riddler
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    Bubbles In Memoria
    More importantly: where the is the dong slider?
     
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  14. Radech Augur

    Radech
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    Honestly with how much i detest RTwP, this may actually be the only way I'll manage to complete this - programming companions could be fun, though I assume spell targeting will be the same clusterfuck as I remember from DA:O
     
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  15. Morality Games Arcane Patron

    Morality Games
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    :hmmm:

    Pillars of the Caribbean.
     
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  16. Crescent Hawk Savant

    Crescent Hawk
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    Sawyer is a egocentric, pseudo intellectual commie retard, what a surprise.
     
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  17. Nael Arcane

    Nael
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    Looks like an unfun version of Sid Meier's Pirates!

    Hard pass.
     
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  18. Kyl Von Kull Arcane Guillotine Operator Patron

    Kyl Von Kull
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    So is anyone playing the beta right now? Impressions??
     
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  19. taxalot Gone forever. Patron

    taxalot
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    Codex 2013 PC RPG Website of the Year, 2015
    I want to look like Sawyer when I grow up.
     
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  20. taxalot Gone forever. Patron

    taxalot
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    Codex 2013 PC RPG Website of the Year, 2015
    Hey wait. Weren't subclasses already a thing in the first POE ?
     
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  21. Kyl Von Kull Arcane Guillotine Operator Patron

    Kyl Von Kull
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    When I saw him in that sweater all I could think was “he’s gotta be trolling us—no one could look this boring without doing it deliberately.”
     
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  22. taxalot Gone forever. Patron

    taxalot
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    Codex 2013 PC RPG Website of the Year, 2015
    Just look at him and compare to the latest selfie of Cleve in that other thread. My choice is made.
     
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  23. Kyl Von Kull Arcane Guillotine Operator Patron

    Kyl Von Kull
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    Are those the only available choices? I mean, you could fit two Sawyers into one Blakemore so it’s kind of a no brainer. Unless you’re about to hibernate for the winter, in which case metamorphing into Cleve would have its advantages.
     
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  24. MicoSelva Prestigious Gentleman Monstroterratum Furiosum Patron

    MicoSelva
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Lol @ turn-based ship combat and RTWP party combat. Obsidian really likes their game design to be counter-intuitive.

    Also, last game with turn-based ship-to-ship combat did not turn out that well.

    [​IMG]

    On a more serious note, really looking forward to Deadfire, but not touching it until they finish patching and releasing DLC.
     
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  25. Terra Learned

    Terra
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    Do we know how the first one sold on console?

    Sent from my SM-J510FN using Tapatalk
     
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