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Pillars of Eternity Thread [Pre-Expansion]

Discussion in 'Obsidian Entertainment' started by undecaf, Mar 26, 2015.

  1. Hatred Unwanted

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    Can you even English. Prestigious magazine. Ha.
     
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  2. Hatred Unwanted

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    Started BG1 again not so long ago. You can heal through poison after battle. Sorry for being pedantic.
     
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  3. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Yeah, but why would you wait? You take way more damage if you leave it :?
     
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  4. Ellef Deplorable

    Ellef
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    Most of the danger of poisons is gone when since it wears off after combat in Pillars. In BG you'd have poisons going on forever with your guy going all Parkinsons' on you if you weren't prepared.
     
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  5. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    That's another thing. Effects end either when the creature is killed or combat ends, so it makes the most sense to end combat as quickly as possible to have the effects wear off rather than to cut their duration or something.

    Poison and DoTs literally end when the creature that inflicts it is killed, just Divine Mark the spider or Blinding Strike ir or something, effect ends. no reason to protect against it.
     
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  6. Hatred Unwanted

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    Well to be totally honest it was late and I was tired and drunk. Not saying it was optimal (in fact I stopped playing because it made me realise I was being stupid and it was bedtime) but it is an option. Idk I am just being needlessly pedantic, it is a bad habit I have.
     
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  7. Sensuki Arcane Cuck

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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
  8. Hatred Unwanted

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    actually because of you and some other grognards I still can't decide if I should slog through EE or L2mod. Pillars of Eternity has filled me with nothing but ennui :cry:
     
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  9. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Depends on the poison. Some poisons or diseases are strong enough to kill a character pretty quickly if you do not react immediately. (depends on your saving throws I guess and perhaps it's only so frightening when you play highest difficulty when everything does double damage) Even if you would survive, healing up afterwards would require significant resources compared to just treating the afflication at once. That's why you normally have antidotes ready or those other healing potions that can cure diseases and poisons. I don't think there's a danger to die of poison in PoE otoh, it's a hardly noticable inconvenience at best. of course in Baldurs gate you eventually become immune to poison/disease when you're high enough level because your saving throws will be too good.
     
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  10. Hatred Unwanted

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    VentilatorOfDoom You might go so far as to say in Pillars there isn't a danger of dying. I can confirm that even on the difficulty above normal you will die at level 2 from poison very easily. Even on normal I think you would. It literally forces you to take some countermeasure. Shhh no one tell Josh or he will somehow go back to a game he didn't even make and 'balance' it so that there are no wrong decisions.
     
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  11. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Finished the game on hard, never bothered with treating poison, never had problems. Of course Eder would cry out every now and then that he's slowly dying of poison, then you look at his health which stays constant at 95% and stop bothering.
     
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  12. Hatred Unwanted

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    I just realised how unclear I was. I was talking about in BG1 you can die of poison at level 2. Sorry. Grats on finishing PoE btw. I went back to BG because it was too boring to finish.
     
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  13. Lord Andre Arcane

    Lord Andre
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    In case it wasn't clear when Roxor said it the first time...
     
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  14. roshan Arcane

    roshan
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    I never found poison to have any effect in POTD mode. It's barely noticeable.

    Afflictions seemed nice early on, but turned useless later. If you're swarmed by a horde of 10 boars or wolves or shades, hitting one of them with an affliction makes little difference to the battle. I didn't go with blinding strike for the rogue though, picked the other ability, critical strike. But yeah both that and knockdown turned useless due to the shitty encounter design that pits you against trashy hordes rather than smaller but more dangerous and intelligent parties.

    Wisps get old really quickly, same with the shadows.
     
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  15. ZagorTeNej Arcane

    ZagorTeNej
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    Eh no, afflictions are always good if you're playing a Rogue because of Sneak Attacks (and it pays off to stack up 2 or more once you're level 11), you just use AoE disables (plenty of classes have those, Ciphers especially) if you face a horde of enemies and save your Rogue's Blinding or any other Affliction inducing ability (don't forget they all come with a damage bonus as well) for tougher ones in the group or the ones that turn and attack your rogue.
     
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  16. Sensuki Arcane Cuck

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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    I use both Blinding Strike and Crippling Strike. Crippling Strike isn't as good but it's two per-encounter attacks at x1.25 damage every encounter, which is valuable.

    Plus they're both full attack abilities which means one x1.25 damage attack each from both your weapons.

    Blinding Strike > Crippling Strike > Crippling Strike will kill most things in the game.
     
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  17. Hatred Unwanted

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    idk why I even care but do you happen to know how the recovery for this is worked out. Does 2h vs DW come into it or is the recovery time static ?
     
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  18. Ziem Arbiter

    Ziem
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  19. Sensuki Arcane Cuck

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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    There's no recovery between the attacks, and then after the second attack it's just the normal recovery for the off hand weapon.
     
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  20. Orma Arcane Patron

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    More edgy newfags(alts), has to happen whenever there is a new RPG nowadays.
     
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  21. Hatred Unwanted

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    [/QUOTE]

    More edgy newfags(alts), has to happen whenever there is a new RPG nowadays.[/QUOTE]

    It really sucks when new people come to the 'dex ikr. Better if the 'dex slowly fades into the ether due to a lack of revenue. Its so cool to just watch the same two groups of people participate in team fight circle jerk ad nauseam.

    thx to 'suki and ziem for the info. That chart is certainly giving different numbers to what I first remember Sensuki putting in the OE forums. I am curious about the source of these new figures.
     
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  22. Iluvcheezcake Savant

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    Hm. Stopped playing just before Easter when I discovered all of those nasty bugs with stacking stats etc... After reading all of this think ill just keep playing D:OS and wait for a bigass patch for PoE :/
     
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  23. Volrath Arcane Patron

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    But BG1 is even more banal, shit, boring?
     
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  24. roshan Arcane

    roshan
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    Yes but it's only "worth it" to use those afflictions against small groups of tough enemies. When you are fighting against hordes of trash mobs like in POE POTD mode, there are much more effective "gamist" strategies such as nuking your own front line with fan of flames and other offensive spells.
     
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  25. Hatred Unwanted

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    I cannot really judge BG1 fairly. I haven't played it in years. Lots of em.

    Edit: I can say you are more likely to have someone actually die though.
     
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