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Pillars of Eternity Thread [Pre-Expansion]

Discussion in 'Obsidian Entertainment' started by undecaf, Mar 26, 2015.

  1. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    Yes, I understand that part. The only problem is that Jawrshie failed in his mission, because while you certainly can play against type in this game as far as tailoring classes to a roleplaying concept is concerned, or creating balanced generalists, you are punished for it in combat just the same as in most any other cRPG. Polarizing stats a certain way and playing to the class's strengths ends up being much more effective.

    In fairness, playing on Normal, you can make your character pretty much however you like and it's basically fine.

    In my view though, Normal's a little too easy even if you're doing "roleplaying builds," while Hard is a smidge too difficult for them. There needs to be a fifth difficulty level called "Nard" or "Hormal" or something.
     
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  2. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    I agree with Bubbles, I expected more challenge from Hard. I guess Obsidian factored in the drop in free time IE veterans have experienced 15 years after the IE games.

    I've been making an archive of all quality portraits I've been able to get my hands on. I'll post it on mediafire or somesuch after I prepare all of them for use in the game.
     
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  3. Roguey Arcane Sawyerite

    Roguey
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    PoE's attributes would be solid if Josh didn't have that dumb, self-imposed "I must have six" requirement. :M

    Superior to AD&D by virtue of having every point be worth something, better than third edition thanks to absence of "charisma."
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Eh, this is all hot air anyway. The attribute aren't the reason the game is currently fun or unfun for anybody. Just something RPG fans tend to fixate on.
     
    Last edited: Mar 30, 2015
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  5. mutonizer Arcane Patron

    mutonizer
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    Yea it can be misleading I agree. It's actually normal difficulty for IE veterans, not hard for IE veterans, which is confusing, since normal IE games were super easy :)

    As for tanks, well you don't "need" them, but without anyone to stabilize the battles a bit, you'll need to use mechanics that may just be abusing the AI or down to random luck. Tanks are really there to bring something you can always count. Even if you're out of resources and whatnot, they'll hold that line for a while allowing for some breathing room. Remove that and it's a run after who's gonna crit/graze the most, pure DPS/CC race on all sides. Some people use summons to replace that stabilizing role but that uses resources as well.


    As a note, I don't have a high level wizard yet but I think wizards will get completely crazy powerful once they get the levels so that their low level spells become per encounter, instead of per rest. I mean, that changes the entire dynamic of wizards...can't wait to check it out.
     
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  6. 1eyedking Erudite

    1eyedking
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    This is the only review I've read so far that correctly addresses the problem with the game's writing:

     
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  7. mutonizer Arcane Patron

    mutonizer
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    Check your PMs in about 5-10pms

    Check PMs
     
    Last edited: Mar 30, 2015
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  8. Torrasque01 Augur

    Torrasque01
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    I think this is it? One of them anyway.
    https://a.pomf.se/zfwkzn.zip
     
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  9. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    fwiw, I think Hard is fine for my RP build (2H Rogue, 8 Might, 16 Intelligence). I'm definitely reloading quite a bit, but that is partly due to my s.o.p ("first time, run everyone in and see what happens - second time, actually try to win").
     
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  10. DosBuster Arcane Patron The Real Fanboy

    DosBuster
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    Codex USB, 2014
    Holy fuck it's so easy to get a shit-ton of gold quickly I've already got most of the Stronghold upgrades and I'm only in act 2.
     
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  11. Gord Arcane

    Gord
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    Well, normal is obviously not exactly very difficult once you understand how the system works. However it sounds as if Hard isn't much more difficult either.
    Anyway, yes, I think tanks are pretty important, since you need someone to keep your squishy party members safe. But I don't really consider it a bad thing. Don't know if it anyway ever was the intention to make each class equally able to fullfill different roles or to make such roles unnecessary. At least classes seem somewhat flexible (within certain limits, obviously).
     
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  12. mutonizer Arcane Patron

    mutonizer
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    Let me guess: you steal everything not locked down (and some of that too) and loot everything, all the time, on everyone. Sounds about right? :)
     
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  13. e-mailio estevez Arcane

    e-mailio estevez
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    Don't forget slaughtering and looting the Neogaf Inn :lol:
     
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  14. Roguey Arcane Sawyerite

    Roguey
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    The difficulty in-between normal and hard is clearly hard with the IE mod and no disengagement attack damage.

    I figured many of youse would be disappointed with the difficulty considering you're really into playing with SCS mods and such, and Josh made it clear early on that "With standard difficulty settings/modes, I'd like PE to be in the range of standard Icewind Dale 2 and Baldur's Gate 2."

    In addition to the fact that many of the designers at OEI are bad at playing games, and Josh himself said that they would not be able to get very far in PoE on hard. Only he and a few others were capable of tuning hard.
     
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  15. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    Stop criticizing Josh.
     
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  16. Ivan Arcane

    Ivan
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    Do prison runaways confront you in the wild?

    Also, took em down on my 2nd try.

    Show Spoiler

    [​IMG]

     
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  17. Reapa Doom Preacher

    Reapa
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    This is the second wannabe old school rpg with petrification being a temporary mild annoyance.
    The fuck is wrong with these people? is it that game breaking to have some hard mechanics in a game with permadeath for companions and in which you can recruit new ones at leasure that you have to piss all over tradition and common sense?
    fucking idiots...
     
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  18. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    Oh, by the way, loving this mega-dungeon mini-game.
     
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  19. Bubbles I'm forever blowing

    Self-Ejected
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    No hard counters, no insta-death abilities. Now that really is pure Sawyerism.
     
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  20. mutonizer Arcane Patron

    mutonizer
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    Hmm..let's see..
    x4 damage and no DEF status effect that is very hard to defend against.

    OR

    Instant death spell that can be completely ignored with a level 1 spell/potion and becomes 100% irrelevant after that.
     
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  21. Reapa Doom Preacher

    Reapa
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    the fuck are you talking about? pretty sure flesh to stone and stone to flesh were no where near lvl 1 in bg, bg2. and it wasn't a death spell. you could reverse it but it took some time to find the spell/scroll if you weren't prepared. in that time you had 1 less party member/ 2 party members less? it was no where near the mild annoyance it is in PoE and D:OS.
     
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  22. Snorkack Arcane Patron

    Snorkack
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    instant death abilitier suck ass since the dawn of mankind anyways.
     
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  23. mutonizer Arcane Patron

    mutonizer
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    Yep, ok then..

    http://baldursgate.wikia.com/wiki/Protection_from_Petrification

    I'm way more worried about Crystal Eater Spiders in PoE than I ever was of Basiliks in BG, sorry.
     
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  24. Cromwell Arcane

    Cromwell
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    To derail a little from your talk about you wanting to be a very intelligent meathead and what difficulty is truly the pinnacle of gentlemanly gaming... I need a little help. The Sidequest in Act 2 defiance bay where you have to get some token for the fire goddess.

    Show Spoiler
    Any tipps how to take down the dragon? I am playing on normal so for me its the dragon two drakes and a bunch of lizardpeople. I go In as a chanter tank with eder also as tank, grieving mother durance, aloth, and a selfmade rogue. So far I got toasted in my three tries. My Party is either 5 or 6.
     
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  25. Reapa Doom Preacher

    Reapa
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    way to be illiterate. i was talking about reversing the spell not being resistant to it.
    also basilisks you could guess they were gonne use flesh to stone. any other wizzard/sorcerer/mage would surprise you most of the time.
     
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