mfkndggrfll
Learned
- Joined
- Mar 21, 2018
- Messages
- 546
It's also full of great and memorable writing, some of the richest and funniest dialogue lines I have ever read in an RPG, but the game still has instances of writing that make me step back and ask "Is this really the greatest bestest RPG of all times that people are praising so much?". Some passages actually reminded me of Pillars of Eternity...
It feels like a highschooler tried to act smarter than he was to impress his college friends by using a level of writing that he didn't fully master. Like a gym bro trying to bench more than he can handle to impress the gym ho. He managed to pull the early bluff quite well but he's losing his steam.
The writing style feels a bit overused and im only 1/3rd into the game. Where PoE does most comparisons with 'like' (this NPC is like this, has a face like that, etc...) Planescape overuse the 'as if' as if the writing didn't know better, (this NPC looks as if..., he acts as if, he smells as if, etc...).
Like PoE you can find some questionable choices for descriptions that end up being vague and fail to depict anything, i.e. a certain NPC has a face shaped like a moon. What the fuck does that even mean? Does he have a round chubby face? Is his face covered in acnea craters as if he smoked too much crystal meth?
Some NPCs have 'angular' faces, what kind of angles? 90 degrees? 180? 270?
Another description to detail the nasty smell of a NPC "you can almost see the yellow(ish?) lines wafting from his body". Again what the hell does that mean? This is a sort of reference to the way smelly characters are depicted in comic books but doesn't make any literal sense, even the foulest of smells cannot be visible to the eye and if you can see it then it's more than smell. A quick research told me that the writer was also into comic books, go figure.
I vaguely remember another passage, from Dak' kon I think (can't find it anymore though), where his sword is described with the metal waving/rippling and you can read "through/under/beyond" (not sure about the exact words but it was 3 words separeted by /slashes/ as if it was a rough draft and they forgot to edit the chosen word) "some chaos-like stuff". This is possibly the worst example I found so far, what the actual fuck is "chaos-like stuff"???
That was for the form, the substance has some stupid stuff as well. The way TNO is willing to rip off his own finger/eye to stick some rotten flesh on it and expect a result is just retarded, it's as bad as Resident Evil 7 where you heal your severed hand/leg with some rubbing alchohol. It's just so unrelatable, that and the part where you allow a woman to dig through your body and crack your skull open to find stuff.
Reading PST is sorta like ordering a soup at a 5 star restaurant and finding curly black hairs in it. If you can ignore them and pick them out then the game is fine but I think I prefer games like BG or Fallout where you are much less likely to find hairs.
Anyway my playthrough isn't finished yet, stay tuned for some more ranting.
It feels like a highschooler tried to act smarter than he was to impress his college friends by using a level of writing that he didn't fully master. Like a gym bro trying to bench more than he can handle to impress the gym ho. He managed to pull the early bluff quite well but he's losing his steam.
The writing style feels a bit overused and im only 1/3rd into the game. Where PoE does most comparisons with 'like' (this NPC is like this, has a face like that, etc...) Planescape overuse the 'as if' as if the writing didn't know better, (this NPC looks as if..., he acts as if, he smells as if, etc...).
Like PoE you can find some questionable choices for descriptions that end up being vague and fail to depict anything, i.e. a certain NPC has a face shaped like a moon. What the fuck does that even mean? Does he have a round chubby face? Is his face covered in acnea craters as if he smoked too much crystal meth?
Some NPCs have 'angular' faces, what kind of angles? 90 degrees? 180? 270?
Another description to detail the nasty smell of a NPC "you can almost see the yellow(ish?) lines wafting from his body". Again what the hell does that mean? This is a sort of reference to the way smelly characters are depicted in comic books but doesn't make any literal sense, even the foulest of smells cannot be visible to the eye and if you can see it then it's more than smell. A quick research told me that the writer was also into comic books, go figure.
I vaguely remember another passage, from Dak' kon I think (can't find it anymore though), where his sword is described with the metal waving/rippling and you can read "through/under/beyond" (not sure about the exact words but it was 3 words separeted by /slashes/ as if it was a rough draft and they forgot to edit the chosen word) "some chaos-like stuff". This is possibly the worst example I found so far, what the actual fuck is "chaos-like stuff"???
That was for the form, the substance has some stupid stuff as well. The way TNO is willing to rip off his own finger/eye to stick some rotten flesh on it and expect a result is just retarded, it's as bad as Resident Evil 7 where you heal your severed hand/leg with some rubbing alchohol. It's just so unrelatable, that and the part where you allow a woman to dig through your body and crack your skull open to find stuff.
Reading PST is sorta like ordering a soup at a 5 star restaurant and finding curly black hairs in it. If you can ignore them and pick them out then the game is fine but I think I prefer games like BG or Fallout where you are much less likely to find hairs.
Anyway my playthrough isn't finished yet, stay tuned for some more ranting.
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