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Planet Coaster - a new theme park sim from Frontier

Discussion in 'Strategy and Simulation' started by LESS T_T, Jun 17, 2015.

  1. :Flash: Arcane

    :Flash:
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    According to the LGR review, no one can die in the game, so it's not just gore, the concept of people dying and negatively affecting the reputation of your park doesn't exist. Even if you produce the most horrible crash, people will vomit at worst, and they're happy again if you give them a free balloon.
     
    Last edited: Nov 23, 2016
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  2. The Glitterdust Golem Prophet Patron

    The Glitterdust Golem
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    Shadorwun: Hong Kong
    Agree that there's no real challenge, similar to Cities: Skylines; you can make the type of profit that'll secure your future very early on and you'd have to make some monumental fuck-ups from there to ruin the fact. The method's even available on the hardest difficulty within five minutes of play.

    That and what simulation aspects it does have are rather tedious to work with (ie staff training requires you to go to staff 1x1 to train them / alter their pay, and each individual hire has their own constraint on when they can be trained).

    It does at least have the fun of trying to figure out layouts (including scenery/prop placement) and roller-coaster designs for maximising appeal/profit, it's just that there's not even close to a necessity for doing so. Like in Cities: Skylines, efficiency is purely for the sake of being efficient.
     
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  3. Dawkinsfan69 Dumbfuck! Dumbfuck Bethestard

    Dawkinsfan69
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    Guys I'm having more fun with this than any other game I've played in YEARS. I've had it for like 4 days now and I've no-lifed 20 hours into it already.

    Basically; my rides are fuckin' lit fam.

    For me, the challenge is more about designing an aesthetically pleasing park. I think you need to use imagination to get the most out of this game. Kinda like minecraft I guess.
     
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  4. Astral Rag Arcane

    Astral Rag
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    Last edited: Nov 25, 2016
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  5. HoboForEternity sunset tequila Patron

    HoboForEternity
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    unity + denuvo
     
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  6. Dawkinsfan69 Dumbfuck! Dumbfuck Bethestard

    Dawkinsfan69
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    I have a GTX 750Ti and haven't had any issues yet with graphics on Ultra. My park has 2,000 guests right now with TONS of scenery.

    I think there needs to be some understanding that when you're in sandbox mode with Max graphics settings and you have a massive park with 10,000+ guests (as these guys are reporting), FPS isn't going to be at 60 unless you have a NASA computer.

    These people could probably lower shadows to high or something and be just fine, or just put up with the 40 FPS they're getting, but you know graphics whores..

    BTW RCT3 capped out at like 4k visitors in parks so 10k++++ is a huge upgrade.
     
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  7. :Flash: Arcane

    :Flash:
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    Nope, Frontier uses its own engine for all its games. Elite Dangerous also uses it and RCT 3 (and even older Frontier games) used earlier versions.
    https://www.frontier.co.uk/our_technology/
    Denuvo it is, though.
     
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  8. Astral Rag Arcane

    Astral Rag
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    :oops: Sure looks and runs like a typical Unity game though.

    :lol:
     
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  9. Direwolf Arcane

    Direwolf
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    Played through a bunch of scenarios to start with. Doing a challenge park now. Enjoying it a lot.
     
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  10. Dawkinsfan69 Dumbfuck! Dumbfuck Bethestard

    Dawkinsfan69
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    Yea I like the scenarios. Got caught up in the big tree one. Here's what I got so far:

    [​IMG]


    The coasters are cool but water ride is my best thing yet.

    [​IMG]
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    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
     
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  11. Volrath Arcane Patron

    Volrath
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    Why does it look so fucking ugly?
     
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  12. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Some fun drama here: http://www.eurogamer.net/articles/2...r-sues-rollercoaster-tycoon-world-maker-atari

     
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  13. Space Satan Arcane

    Space Satan
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    It's one of that games for "Special" people, where watching how your park functions is more important that actually building the park or working towards establishing park's functionality and financial capability.
    In other words, it's a screensaver for 60$ and all who buys it deserve it for their sins.
     
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  14. Dawkinsfan69 Dumbfuck! Dumbfuck Bethestard

    Dawkinsfan69
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    Had to uninstall this because it's too addictive. Played for like 12 hours straight and had a headache all day.

    This is like my dream game but if I keep playing it'll ruin my life.

    My park was fucking amazing though.

    BTW check this out:

     
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