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Eternity PoE II: Deadfire Sales Analysis Thread

Discussion in 'Obsidian Entertainment' started by Roguey, May 13, 2018.

  1. Perkel Arcane

    Perkel
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    60 bucks plus 20 buck season pass. Even if they sell around same amount as Pillars they will get decent money.
    And that does not give as any idea about console sales (PoE1 was released on consoles) and undobtly PoE2 will also be released on them.
     
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  2. TheSentinel Arcane

    TheSentinel
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    is it 60 bucks in the US?
    it's 45€
     
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  3. Elex Scholar

    Elex
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    umm tiepid twitch presence?
     
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  4. Shadenuat Arcane

    Shadenuat
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    I wonder if I'm the only person who would instantly get turned away from the game by such a blatantly arrogant, crude and sellout marketing like this picture above. It's just so terrible in every way. It's also dumb because even casual youtube "critics" made all gamers wary of ratings by the press and 9/10's.
     
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  5. Elex Scholar

    Elex
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    just check steam achivement, i think is around 10%
     
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  6. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    Grab the Codex by the pussy
    That's reasonable, but steam still induces players to consumerism. People buy more games than they have time to play because they are moved by an impulse in the heat of the moment. So you can expect games selling more and more overtime. Obviously there is a limit, but is nowhere near the limited to the numbers of the Kickstarter craze. It's a bizarre idea to suggest that studios can live out of players' impulses on steam, but is plausible.
     
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  7. J_C One Bit Studio Patron Developer

    J_C
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    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Now where have I seen this before?

    [​IMG]
     
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  8. J_C One Bit Studio Patron Developer

    J_C
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    Comparing my game's number with SteamSpy....hey, whatdoyouknow, SteamSpy numbers doesn't mean shit anymore!
     
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  9. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    Serpent in the Staglands Torment: Tides of Numenera
    I agree - if anything, universally high scores tell me the game is well polished but possibly casualshit. But sadly people are retards. Even many Codexers will happily slag off reviewers when they don't agree with their content, but then obsessively check IGN and all the other retardomags to seek validation for their views. Same thing with using sales figures to prove a game is great/shit, as if the masses who buy Call of Duty are relevant to judgments of quality.

    I wonder how much of this is the Vince rule of 'sequels always do a lot worse'. You can imagine a huge amount of people that went batshit crazy when POE1 was first announced, as the first (and possibly last) comeback of a kind of game they long believed was dead forever. Now, people aren't paying for that, they are paying for just another old school-ish RPG amongst a pretty wide range of competition. I think the runaway success of DOS1, and the pretty high sales of POE1 (which I thought was far beyond what the game's niche and ultimate quality merited), might have raised expectations.

    Here's hoping all the voice acting and console ports don't end up leaving a big hole in the accounts? I still don't know if Deadfire is good, not far enough into it, but I would mourn the death of any studio that actually tries to make RPG games (even inxile, who I am not excited by at all at the moment, for exmaple).
     
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  10. ilitarist Learned Illiterate Village Idiot

    ilitarist
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    I sure hope it didn't sell well. I'll be permitted to like it then!
     
    Last edited: May 14, 2018
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  11. Bocian Arcane

    Bocian
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  12. Bonerbill Savant

    Bonerbill
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    Yep. No point in relying on steamspy because it's highly inaccurate at the moment.
     
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  13. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    Grab the Codex by the pussy
    So the kickstarter craze and impulse buyers boosted sales of the first game, but now the craze ended.

    The sequels curse meant that people who didn’t like the first game did not buy the second.

    They can still sell a lot of units overtime with impulse buyers, but this is not important if you have big payroll and operating costs.

    If Avellone’s testimony is to be believed, the owners are not reinvesting their profits in development expenses and payroll, which means that they will need another publisher to keep things going.

    The numbers indicate that they are close to break even. I think that they already made some profit given the avg price, but I don’t know how was their agreement with the publisher.

    It's the second time I heard this. Care to post a link? Thanks.
     
    Last edited: May 13, 2018
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  14. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    Grab the Codex by the pussy
    LOL at these tags, Roguey. Avellone's revenge. Pillars of Eternity: Dead. Sawyer's gone senile. Schadenfreude. :lol::lol::lol:
     
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  15. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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  16. Jokzore Savant

    Jokzore
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    https://arstechnica.com/gaming/2018...ting-down-blames-valves-new-privacy-settings/
    https://www.slashgear.com/steam-spy-may-die-as-valve-rolls-out-new-privacy-policy-11527100/

     
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  17. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    Grab the Codex by the pussy
    Ok, thanks Roguey and Jokzore. So all this discussion is for nothing.
     
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  18. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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  19. Jenkem Cipher Patron

    Jenkem
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    Make the Codex Great Again!
    because they lied about the product and said there would be sea shanties and there are clearly not so obsidian can burn for all I care fuck feargus hope he crashes his car into josh sawyer's bike
     
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  20. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    Grab the Codex by the pussy
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  21. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    Valve's Steam weekly top seller list based on revenues (not counting microtransactions).

    There are two PoE 2 entries, one is pre-release sales and the other is post-release one. There's no way of knowing which is which.

    #10 - Far Cry 5
    #9 - Pillars of Eternity II: Deadfire
    #8 - Total War Saga: Thrones of Britannia
    #7 - Stardew Valley
    #6 - The Forest
    #5 - Frostpunk
    #4 - Pillars of Eternity II: Deadfire
    #3 - Conan Exiles
    #2 - Grand Theft Auto V
    #1 - PLAYERUNKNOWN'S BATTLEGROUNDS

    One thing to watch: how long and high PoE 2 will remain in the chart next weeks.

    For comparison:
    Battletech - #3/#6 -> #6 -> out
    Frostpunk - #2 -> #3 -> #5
     
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  22. Sigourn Arcane

    Sigourn
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    Hear hear, Obsidian. The steps towards making a successful RPG:

    - Have an interesting, memorable setting.
    - Have good, mature writing. No retarded *makes fart noises in your ear*, no playersexual companions.
    - No romances, for that matter.
    - Turn-based combat.
    - Highly polished game, from beginning to end. None of this "night sky from the very beginning of the game looks low res and blurry". I seriously cringed when I saw that: it's literally THE first thing the player sees once he presses New Game.
    - Don't make it a direct sequel to a mediocre, forgettable RPG.

    This again proves that an isometric, turn-based Falliout: New Vegas would have been the RPG to end all RPGs. :obviously:
     
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  23. J_C One Bit Studio Patron Developer

    J_C
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    Until I get confirmation from some developers that the SteamSpy data is at least somewhat accurate, I wouldn't trust in that Sergey dude from SteamSpy. Pillars of Eternity 1: between 1 and 2 million? Wow, that is one accurate service. Skyrim: between 10 and 20 million. Wow, even better. GTA5: again, 10-20million. Hey, I don't need SteamSpy for this, I can come up with data myself. Let's see, I say that pillars 2 is somewhere between 0 and 1 million. It is not inaccurate for small titles, it is also inaccurate for big titles.
     
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  24. Morality Games Arcane Patron

    Morality Games
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    :hmmm:

    Aside from the fact that Pillars of Eternity II is going to keep selling for years and eventually ship over a million on Steam alone (I was handily correct about that when everyone said I was wrong with PoE1), there is zero expectation early sales would be as strong as during the Kickstarter fever (which rode the anger of the Mass Effect 3 ending) and any suggestion that it should or was expected to be isn't credible analysis.

    I have no idea why everyone has collectively chosen to lose all sense of reason and perspective. This is a genre that died because it has long lifetime sales instead of Day 1 sales.

    If you pledge on Patreon. You get more accurate (or at least, refined) data.

    It reads 111,000.
     
    Last edited: May 14, 2018
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  25. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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    Given that this happened to D:OS, this is certainly probable. However, greedy Feargus Urquhart wants to grow. Selling another million over time is stagnation, now it's 2 million or bust.

    You don't spend a ton of money on full voice acting and dumb down your sequel for casuals without wanting a wider audience than the one you already have. Absurdian's great mistake was not realizing that this is the ceiling. They could have had partial VA and made the strategic elements even more hardcore (or the same) and probably sell a comparable amount.
     
    Last edited: May 14, 2018
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