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Arkane PREY - Arkane's immersive coffee cup transformation sim - now with Mooncrash roguelike mode DLC

Discussion in 'General Gaming' started by LESS T_T, Jun 13, 2016.

  1. toro Arcane

    toro
    Joined:
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    Messages:
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    Ricardo Bare

    Design
    Prey (2017) (Lead Designer)
    Dishonored: The Knife of Dunwall (2013) (The Knife of Dunwall Creative Director)
    Dishonored (2012) (Lead Technical Designer)
    BlackSite: Area 51 (2007) (Campaign Design Lead)
    Deus Ex: Invisible War (2003) (Lead Designer)
    Deus Ex: Game of the Year Edition (2001) (Designers)
    Deus Ex (2000) (Designers)

    I, for one, look forward to anything this guy puts forward.

    Edit: He did not work on Dishonored 2 and it seems that was Harvey Smith's baby.
     
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  2. Gord Arcane

    Gord
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    That might be mainly because this game ("Prey") has nothing to do with that other game ("Prey 2") anymore. AFAIK, it's a complete reboot after the first attempt got scrapped and the old team let go.
     
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  3. ciox Learned

    ciox
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    They do it's just set to the numpad, which is kind of annoying to get used to if atmospheric.
     
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  4. Latelistener Cipher

    Latelistener
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    1,832
    Activision said that themselves. They even changed the setting from sci-fi back to WW2. Probably because of great sales.
     
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  5. V_K Arcane

    V_K
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    Didn't SS2 have a similar mechanic where you researched enemy body parts to get new implants?
     
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  6. Paul_cz Arcane

    Paul_cz
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    That was a great interview. Both guys likeable and clearly talented. I really hope the low sales of Prey and Dishonored 2 won't make Zenimax close Arkane. If anything, I would not mind seeing their own Fallout spin-off, co-written by Avellone. If we can't have Obsidian doing it, at least Arkane.
     
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  7. MuscleSpark Augur Patron

    MuscleSpark
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    From what I recall, it was mostly just for extra damage (or in the case of annelid glands, you could consume them for health), there was only one implant from a body part (wormheart?). It was also based on character skill more than player skill, whether you could research - and the length of time it took - was based on your Research skill level, and then you right clicked some chemicals at the appropriate times when progress halted.
     
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  8. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    http://www.gamebanshee.com/news/118906-prey-reviews-2.html

     
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  9. Rahdulan Arcane Patron

    Rahdulan
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    So have we singled out the clickbait attention whore reviews yet?
     
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  10. toro Arcane

    toro
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    IGN 4/10
    CG Magazine 6/10

    The rest of reviews are above 8/10.
     
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  11. Luckmann Arcane Zionist Agent

    Luckmann
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    The funny thing is that most people I actually talk to that have played the game praise it, even if it varies from "It's amazing!" to "It's not perfect, but it's good"; the former by more inexperienced gamers and the latter by people that can actually make comparisons to things like Deus Ex and System Shock 2 and so on.

    I can't see any reason for the shit-tier reviews from some of the big brand reviewers other than them being tremendously assblasted over not being favoured anymore. People sometimes bitch about Day 1 Patches and I get it, I prefer it back when the discs were shipped and games were actually done, but if there's one benefit of the new age of digital distribution, it's actually that development can continue up to and after release day, and there is no longer any reason whatsoever why big-media giants with faceless reviewers you know nothing about, with so much corruption up their own asshole it's a chore to just sort out the connections, should be favoured over a random YouTuber with a personal connection to his viewers and with a lot more credibility based on a very transparent review history.

    I hope they don't cave, but just keep telling them to fuck themselves. Their scores mean nothing. Less than nothing, and ever less for each passing day.
     
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  12. Kem0sabe Arcane

    Kem0sabe
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    If sales are indeed shit, for a second game in a row, then Bethesda will most likely change the direction of the studio.
     
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  13. SumDrunkGuy Arbiter

    SumDrunkGuy
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    Why are there so many homosexuals aboard the space station? Coincidence?
     
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  14. Mynon Scholar Shitposter

    Mynon
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    There's definitely something fishy going on with some reviews, and certainly reeks of childish activism.
    It is as if they are forcing themselves to find shortcomings and then they proceed to enlarge them. Complaining about game being derivative and unoriginal whereas that same complaint is infinitely more suited to another Ubisoft open world, another CoD inspired cinematic shooter, another Uncharted copycat... And, of course, same complaint isn't made in those cases.
    Whining about specific technical issues on one's PC build to a point where they have major impact on the score, even tho same issues aren't experienced by most players. And that coming from same sites and publications who are infamous for downplaying or altogether ignoring technical issues in AAA titles even when they are widespread and extremely crippling (aforementioned PS3 version of Skyrim).
     
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  15. Siel Arcane Patron

    Siel
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    Seeing some of the tweets Raf liked on twitter, I'd say he's pretty butthurt about IGN. :lol:
     
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  16. Kem0sabe Arcane

    Kem0sabe
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    Watching the videos, why can't you aim with sights with weapons? It's all hip shooting?

    The shooting itself looks terrible in every way.
     
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  17. Jiggy Boobles TESTOSTERONIC As Fuck™ Patron

    Jiggy Boobles
    Joined:
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    Shadorwun: Hong Kong
    Yeah you gots to have dem IRON SITES
     
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  18. Darth Slaughter Arcane Patron

    Darth Slaughter
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    Divinity: Original Sin
    Well, that was what I fear. It bothers me MORE if I have to fucking turn it off on the quest menu every time I get a new quest. I want a more permanent solution.

    I remember that dishonored 1 had the option to disable them altogether, but in the in game menu I could deactivate the markers. I used it for a couple of missions in that game but it was really pissing me off. On the 3rd mission I looked in the options to permanently deactivate them. The point is that in dishonored, the option to turn off the markers in the quest menu was clear. In Prey, the first thing I did was going directly to the options menu and I didn't look anymore.
     
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  19. Morgoth Arcane Patron

    Morgoth
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    :mca:
     
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  20. Luckmann Arcane Zionist Agent

    Luckmann
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    Are there more than 2? It never came across to me as forced, though. Slightly off, maybe.
     
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  21. Latelistener Cipher

    Latelistener
    Joined:
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    That's understandable, but then again, he is in gamedev for many years, he should know that most of the gaming press is only good as a fuel for bioreactors. Even this game is hard for them. I'm not even dreaming about resurrecting SS2 or Deus Ex anymore. They won't be able to play it at all (but still give it 1/10).
     
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  22. insukk Savant Patron

    insukk
    Joined:
    Dec 16, 2011
    Messages:
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    Codex 2012
    Finished it on hard, had fun with it. Took me almost 30 hours of slow exploration. Although last 2 hours i've spent mostly running back and forth between locations and not trying to fight with respawning baddies. When it comes to the scarity of resources, I've felt it in the first half of the gameplay, I was trying to conserve ammo and medikits. But after the ~15 hour mark i had 80-100 shotgun shells in the backpack and even more ammunition for pistol.

    The level design is top notch, atmosphere is okay, there could be a few more types of enemies and some more guns or other ways of killing stuff (i was playing without alien powers so maybe that would shake things up). 0 gravity sections are really well done and in the AAA-gaming enviroment they felt like a really risky feature to implement.

    Great game overall. I don't feel the need to replay it anytime soon but it was fun ride while it lasted. And it will be fucking sad if Bethesda will not allow Arkane to make more this type of games in the future. :(
     
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  23. SumDrunkGuy Arbiter

    SumDrunkGuy
    Joined:
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    I'm playing as female Morgan and I read some docs about her having a "relationship" with somebody named Mikeila. Either that's an unfortunate dude with asshole parents or our protagonist is a rug muncher.

    So if I'm right that would make 4, but I could have misread something.
     
    Last edited: May 12, 2017
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  24. Paul_cz Arcane

    Paul_cz
    Joined:
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    Morgan has had brief relationship with Mikhaila Ilyushin regardless of gender player chooses. It is not exactly super surprising they did not change the character to Mikhail in case player picks a female Morgan.
     
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  25. Doktor Best Arcane

    Doktor Best
    Joined:
    Feb 2, 2015
    Messages:
    2,163
    Is that IGN review a goddamn joke? He rated it 4/10 because of a savegame corruption that is happening to maybe 1 out of a 1000 customers if even?
    He wants to be a fucking professional and this is all he bases his rating on?


    I mean its IGN and theyve always been assclowns, but this is a new lowlow. Hopefully this will cost them some readers.

    Gesendet von meinem ALE-L21 mit Tapatalk
     
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