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Arkane PREY - Arkane's immersive coffee cup transformation sim - now with Mooncrash roguelike mode DLC

Discussion in 'General Gaming' started by LESS T_T, Jun 13, 2016.

  1. Paul_cz Arcane

    Paul_cz
    Joined:
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    I am not a thief.
     
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  2. hajro Savant

    hajro
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    In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity.-Hunter S. Thompson
     
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  3. Got any more of those stolen quotes?
     
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  4. toro Arcane

    toro
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  5. Sranchammer Arcane

    Sranchammer
    Joined:
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    Location:
    Former Confederate States of America
    Now THAT'S a steal!
     
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  6. Parabalus Arcane

    Parabalus
    Joined:
    Mar 23, 2015
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    7,450
    Playing the game as a miser, when I got the Neuromod fabrication plans I had enough mats to make 40 right off the bat. Then I got hit with the licensing, game is truly a gem :incline:.
     
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  7. baturinsky Arcane

    baturinsky
    Joined:
    Apr 21, 2013
    Messages:
    4,119
    Location:
    Russia
    I fail at this game's combat. It takes too much ammo to kill any serious enemy, such as elemental phantom etc. I'm afraid to go to Lobby, because there is a zoo of minibosses hanging there.
    Are there nanomods that would make combat significantly more resource-effective?
     
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  8. Nark Augur

    Nark
    Joined:
    May 27, 2010
    Messages:
    544
    Use Nullwave Emitters.
     
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  9. Israfael Arcane

    Israfael
    Joined:
    Sep 21, 2012
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    2,694
    Disruptor gun stuns everything, including weavers, and in that time (even if it's unupgraded) you can empty full clip of pistol or half shotgun into the creature you stunned
     
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  10. Parabalus Arcane

    Parabalus
    Joined:
    Mar 23, 2015
    Messages:
    7,450
    Which typhon powers are worth spending neuromods on? I'm sitting on 20 unused mods currently , elected not to spend them since I can't decide.
    How many can you install before you get bad effects?
     
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  11. Luckmann Arcane Zionist Agent

    Luckmann
    Joined:
    Jul 20, 2009
    Messages:
    3,109
    Location:
    Scandinavia
    Why the fuck would you play this with a controller? This is beyond fucking plebian, especially in a game that actually has a competent PC UI for once.

    There's a few things that don't get stunned. Notably, the Voltage Phantoms are completely immune, and the few times I tried to use the Disruptor on the Nightmare, I found that it had little to no effect. It's also fairly useless to use it against Mimics and Cystoids; the Mimics get stunned but it's usually not worth trying to stun them and you may just waste ammo if you miss, and I believe that the Cystoids just flat-out die anyway.

    I haven't tried that many. All I can say is that Psychoschock is extremely powerful against a few different enemies, not only because some enemies takes a lot of extra damage from it, but also because it completely shuts down their psychic powers - blasting most things with it in an ambush fucks them over really, really bad. Phantoms can't zip away or throw psychic dodgeballs at you, Telepaths can't do anything and simply start fleeing, and Technopaths can't shut you down. The Nightmare takes a lot of extra damage from it too, and his fucking pass-through-everything homing rapeballs are locked down.

    Already at Rank 2 (I believe) it will also instantly kill Mimics, and at Rank 3 it will instantly kill basic Phantoms (at least on Hard). The fact that it (like all psychic powers) also allows you to "pause" the game is insanely useful for surveying what's going on and take a second to think.

    Remote Manipulation Rank 2-3 (1 is fairly useless) are also quite powerful, but not strictly necessary. It's really nice being able to push buttons and enter passcodes and use computers "close and personal" as well as hack things at a distance, through small holes (such as the openings on most security stations) or without having to leave your hidey-hole. It's just one of those really nice utility things, and 30 meters (Rank 3) is a long, long range. It also allows you to pick up items at that range, such as gas canisters and O2-bottles, which you can then throw at the enemy. I got a lot of mileage out of Remote Manipulation, but it rarely helps overly much with killing enemies.

    I also got Mindjack, because I wanted to avoid killing civilians, but they only appear in, like, 2 places on the entire station, so it might not be worth it. It's powerful, at times, as you can get enemies fighting eachother. When used on civilians that have been brainwashed by a telepath, you don't take them over and they don't turn hostile to the typhons, they're just knocked out and go unconscious. I thought I'd mention that, because I hesitated in taking the skill because I was afraid they'd just die anyway after being freed or that they'd attack eachother.

    Superthermal is good because _a lot_ of things are sensitive to fire damage, but there is no other way to do fire damage in the game, and it's also a "free" mine, which is useful because most enemies patrol, and it should still do "sneak attack" damage provided the enemy hasn't seen you (this also applies to grenades/mines in general).

    Lastly, Kinetic Blast can be used to "Rocket Jump", which isn't explicitly listed as an aspect of the power, so I should mention it.

    That's about what I know.
     
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  12. Jasede Prestigious Gentleman Arcane Patron

    Jasede
    Joined:
    Jan 4, 2005
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    22,359
    They could have charged $120 and it'd still be worth getting. Seeing a PC game this good and open and traditional in this day and age?

    Especially from Arkane which I don't respect. Hated Dishonored with its stupid pointless OP powers and combat that felt good but was entirely without challenge. Good art design though.
     
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  13. newtmonkey Arcane

    newtmonkey
    Joined:
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    1,180
    7980 yen here, and it has not even been localized into Japanese yet. THANKS ABE
     
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  14. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Roughly $40 in potato shop.

    Would pay if it wasn't Bethesda and Denuvo. But as it is, I won't just out of sheer spite.
     
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  15. Jasede Prestigious Gentleman Arcane Patron

    Jasede
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    Makes sense, not like I want to play more games like this. Fuck developers!
     
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  16. ciox Learned

    ciox
    Joined:
    Feb 9, 2016
    Messages:
    716
    http://farcrymods.freeforums.net/thread/498/volunteers-needed-testing-prey-mods

    This guy has been posting some pretty incline mods for Prey that actually work, for one the survival trauma system is in and you can get hit with status effects now like concussion and third degree burns.

    [​IMG]

    [​IMG]

    Here's a pack with a few that I'm using currently (no enemy alert/presence indicators, survival trauma system) so you don't have to sign up at the Far Cry Mods forum like I did: http://www.mediafire.com/file/vv32uvyba44cl61/prey_mods.7z
    The files go into Prey\GameSDK\Precache
     
    Last edited: May 21, 2017
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  17. TheSentinel Arcane

    TheSentinel
    Joined:
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    I'd rather not play more games like this than support always online Denuvo DRM shit.
     
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  18. hajro Savant

    hajro
    Joined:
    Nov 22, 2015
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    499
    Denuvo = Cpy edition, simple as that. You get denuvo i spit on your grave.
     
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  19. Jasede Prestigious Gentleman Arcane Patron

    Jasede
    Joined:
    Jan 4, 2005
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    I don't even know what Denuvo is. What is it? Some copy protection? That's like saying I am not buying your game because I have to use a code wheel. What's wrong with it?
     
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  20. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    nothing you should concern yourself with, little goy, just enjoy your games :^)
     
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  21. Morgoth Arcane Patron

    Morgoth
    Joined:
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    Messages:
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    Location:
    Apple Strudel Food Inspection GmbH
    Denuvo keeps the butthurt flowing despite having zero effect on the actual game's quality.

    Whenever somebody threatens to waiver a purchase due to Denuvo, you know you're dealing with a sordid pirate, cracker, spoiled brat or poor Third worlder.
     
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  22. hajro Savant

    hajro
    Joined:
    Nov 22, 2015
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    499
    Im not complaining, i play the games and dont pay a cent. :martini:
     
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  23. Jaedar Arcane Patron

    Jaedar
    Joined:
    Aug 5, 2009
    Messages:
    6,148
    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    It's anti tamper protection, prevents the real drm from getting hacked.

    There's a legit reason to be suspicious of it, and that is it's quite likely a performance drain. Just another day of fucking over legit customers to try and fuck pirates(which won't work).

    I bought this game, damned addictive. It is much too easy though, I'm playing on nightmare and I have more than 30 medkits stashed and around a thousand of several ammo types. Reminds me of botw in terms of difficulity, it's sorta tricky for the first hour or two then you simply have too much stuff and it goes downhill fast. Quite like it anyway.
     
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  24. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
    Joined:
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    Messages:
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    Location:
    Tampon Bay
    As I understood it Denuvo is more of a sort of compiler that makes the executables extremely difficult to crack.

    If this is the case then it's a surprise that people have not used this idea earlier. Because unprotected compiling is the equivalent of storing passwords in cleartext.
     
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