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Decline PS4 wins the console war against XboxONE, yet it is a hollow victory as Consolesdämmerung is upon us

Discussion in 'General Gaming' started by Dexter, Jan 28, 2013.

  1. racofer Thread Incliner

    racofer
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    That would make sense if there was anything you could do against such enemy.
     
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  2. MetalCraze Arcane

    MetalCraze
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    Sup Xi. Tell us about OnLive.
     
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  3. Xi Arcane

    Xi
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    Basically, there's no SLOW PCIe bus. It's 176GB shared access to RAM, and then you don't have to pass information around. Once it's in RAM, the GPU/CPU can use it without rewriting the same info (unlike modern computing). This makes it supercharged. It's more efficient, more developer friendly, and all around faster.
     
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  4. Xi Arcane

    Xi
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    Get ready for a LOT more cloud this gen. Are you butthurt about that? I don't like it, I only predicted this. PS4 using Gaiaki, and it looks like MS will develop their own (or purchase Onlive).
     
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  5. Xi Arcane

    Xi
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    Yes, but look at the headroom for using it. Write(CPU) -> Read (GPU can't call the same information) Write Same Info (GPU) -> Read - It's a matter of efficiency.

    PS4 Write (CPU/GPU) -> Read (CPU/GPU)
     
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  6. Morgoth Arcane Patron

    Morgoth
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    Yes, MS has put tons of R&D money into cloud. Ideally, they'd want to use cloud processing in conjunction with the local console hardware, to increase performance over time without the need to buy new hardware. "Forward-compatibility". Fast internet connection provided. If they pull this off, they don't need to launch a new console after the NextBox again.... Which also leads to the possibility that at some point in the future, both Sony's Gaikai and MS's cloud tech could be used on other devices, including PC.

    Platform exclusives need to die anyway. And they will, because the economics will enforce such a scenario eventually. Just not within the next 3-5 years, but certainly beyond.
     
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  7. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    Either you'll always have 1st party exclusives, or there will no longer be such a thing as different platforms.
     
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  8. Morgoth Arcane Patron

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    The latter.
     
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  9. Cowboy Moment Arcane

    Cowboy Moment
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    PCI-E 2.x is 8 GB/s in theory, lower in practice. The bandwidth on a modern GPU is above 100 GB/s (mine says 192, for example). The bandwidth on RAM varies with hardware obviously, mine is at roughly 20 GB/s from a quick test. Sounds like there may be a bit of a bottleneck here, no?

    Still, that's a minor problem compared to the latency, which by the way you completely failed to address. System memory has latency measured in nanoseconds, I imagine it's the same for VRAM. Meanwhiile, CUDA users report roughly 10-15 microsecond latencies when accessing the GPU. That's an order of magnitude higher, and would likely be unacceptable in high-performance situations.
     
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  10. Xi Arcane

    Xi
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    I'm no PC wizard, let me find an article.


    http://www.gamersnexus.net/guides/1038-playstation-4-specs-explained-implications-on-pc
    So, PS4 is unified like the X360, but it won't require moving data between DDR3 and EDRAM. That will add some latency and programming complexity over Sony's approach.
     
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  11. Cowboy Moment Arcane

    Cowboy Moment
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    Erm, you do know I'm talking about normal modular desktop solutions, and not custom console architectures, right? I'm pretty sure neither the GPU on the new Xbox nor on the PS4 use PCI-E, both the cpu and the gpu should reside on the same pcb, likely in the same place as well to make cooling simpler. So, of course, they can use the same memory controller and do just fine sharing it.

    But for desktops with the CPU and GPU on separate pcbs? You're bottlenecked by the interface, and while PCI-E is quite fast, it's not fast enough for memory access. It'd just be another budget solution, like Intel HD Graphics using system RAM, except now your NVIDIA card will be able to use the RAM as a kind of swap space. But there's no way this will become any kind of industry standard like Morgoth was implying.
     
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  12. Dexter Arcane

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  13. Jashiin Arcane

    Jashiin
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    What a bunch of fucking assholes.
     
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  14. Morgoth Arcane Patron

    Morgoth
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    Now now, please. Let's keep things formal here. They aren't just assholes, they are official assholes alright?
     
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  15. msxyz Savant

    msxyz
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    In two years from now, I'm looking forward to see a video where a bunch of former industry professionals blame piracy for the failure of the next gen consoles.
     
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  16. DragoFireheart all caps, rainbow colors, SOMETHING.

    DragoFireheart
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    God I hate the Cloud sometimes.
     
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  17. J_C One Bit Studio Patron Developer

    J_C
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    Actually if you listened to the whole show and not just the first 2 minutes, you would see that there they discuss both sides of the coin. (Except, David Jeffe, he is an asshole all the way.)

    But Codex gonna Codex.
     
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  18. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    Yeah, while very douchey, they do raise all fair points that I would, incluiding pointing out how shitty and pointless was Dialblo 3 and SimCity always-on. They tend to minimize complains as "vocal minority" (new, politically correct version of "entitled gamers"), but as, as far as AAA+Doritos gaming media goes, it was a fair debate.

    Except for this:

    Boasting about being old enough for Xbox 1 launch... oh god.
     
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  19. circ Arcane

    circ
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    I'm old enough to remember the xbox launch... and the SNES launch... and the NES launch... and the Atari 2600 launch... and the Apple I launch... oh god.
     
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  20. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    I only go as back as the SNES launch... I remenber how angry my mother was that it didn't played NES cartritches. :lol:
     
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  21. Sam Ecorners Arcane Patron

    Sam Ecorners
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    Yeah, but now we have the internet and facebook, and twitter, and all the other shit kids use these days. They can wallow around in most extreme forms of fanboyism, starting holy jihads against infidel consoles(which will be even more ridiculous this time around, with architectures being almost exactly the same) and smashing consoles in front of people standing in line. The internet will get so much more retarded for a year or so, it will be majestic.
     
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  22. deuxhero Arcane

    deuxhero
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    I'm old enough to remember them, but not social enough.
     
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  23. DalekFlay Arcane Patron

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    In their defense it probably is a vocal minority.

    A correct minority, but a minority all the same.
     
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  24. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    On the american market? Yeah, I agree. Worldwide? Hell no.

    Implementing always-on DRM is pretty much saying fuck you to thirdworldia, asking the remaining non-pirate buyers to either buy the PS4 or pirate it. I live in the largest city in Latin America, and my internet connection is insanely expensive and bad, almost 50 dollars a month for a 5Mb/s connection that fails a lot and usually stay 1-2 days offline per month. No fucking way I'm buying a always-online console.
     
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  25. Gurkog Erudite

    Gurkog
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    Most of the US has internet that is on par or below that of a 2nd world country. Too many large corporations are afraid of the ease of entry for new competitors that can destabilize their strangleholds on the market.
     
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