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Questions about Teudogar - Alliance with Rome

Discussion in 'Teudogar and the Alliance with Rome' started by cazzaro, Jan 12, 2007.

  1. cazzaro Novice

    Jan 12, 2007
    I read you can be a warlord, a king, a merchant, a farmer. But can you really LIVE the life of a merchant, farmer, king, overlord with different interactins/quests/branches or are these mere endings with no other possibilities?

    Are there minigames, gambling and/or, more in general, things to do beside questing and combat? How much advanced is interaction with gamewordl and NPCS? I read the game is very similar to Ultima VII for level of interaction, depth and NPCS, is it true? Are there branches/multiple ways to solve quests? How much can you influence the gameworld with your actions and how much does it change? Is there a crafting system?

    Can you own/build/buy a shop/castle/village/house or anything else?

    Thanks for answers.
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  2. Ladonna Prophet

    Aug 27, 2006
    This game is heavily historic, so it isn't quite as you think....

    Please tell me where you heard about being a King, Warlord etc.

    Lots of interaction with NPCS and gameworld. Plenty of choices to make, both in which way you wish to go (With Rome or against Rome) and also masses of choices of how to do things.

    Yes, its similar to Ultima, but more like Ultima 6.

    Some crafting, but if I knew what game you like, I could tell you how it is different, etc.

    You own a house. There were no castles in the time period, as you are just an Ancient German, Best they managed is mud/log huts etc.

    What games have floated your boat, and I will (When I have time) tell you what the differences are. Failing that, post this thread in the Teudogar forum, located here at the Codex.
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