He's such a fucking joke, Lawbreakers really broke him inside.
Simplified versions of mobile gamesI think you can see some pattern here. Massive crazes are somehow simplified forms of previous not-that-massive crazes.
WoW-like MMOs - simplified version of previous gen MMOs
MOBAs - simplified version of RTSes
CCGs - simplified version of existing CCGs
Battle Royals - simplified version of survival games
So I guess the next massive hit will be a simplified form of something moderately popular right now (or in near future)?
2-in-a-rowSimplified versions of mobile games
So I guess the next massive hit will be a simplified form of something moderately popular right now (or in near future)?
As said, I tried again with a friend and it's... surprisingly fun. It rewards teamplay and good communication more than many other coop shooters. And it feels incredibly satisfying to lay out a trap and successfully blow up a fully equipped team while you're still stuck with a shitty white pistol. Although we agree that the anticipation of combat is actually more fun than the combat itself.So yeah, I played for 115 minutes, killed 3 enemies and probably fired less bullets than in an average round of counterstrike. I'm probably going to try again with a friend, but I have a hard time understanding the hype around this type of games.
I dunno, I actually feel a little sorry for him. I mean LawBreakers was probably his ACTUAL passion project compared to Radical Heights, and all that time, money and effort went to nothing.He's such a fucking joke, Lawbreakers really broke him inside.
So I guess the next massive hit will be a simplified form of something moderately popular right now (or in near future)?
Multiplayer turn-based RPGs.
(Wait, isn't that what Pokemon was?)
Even IGN doesn't like his garbage? HAHAHAHA
Online PC Gaming feels very cyclical lately and mostly based on Streamers and Hype pushing a recent Fad:
2004-2011: MMOs (World of Warcraft, Guild Wars, LOTRO, SW: TOR)
2009-2014: MOBAs (League of Legends, Heroes of Newerth, DOTA 2)
2011-2014: Sandbox Games (Minecraft and its various Clones)
2013-2016: Survival Games (DayZ, Rust, ARK, H1Z1)
2014-2018: Collectible Card Games (Hearthstone, TES: Legends, Gwent, Artifact)
2017-???: Battle Royale (PUBG, Fortnite, This Abomination)
Anyone wager to guess the next cycle?
Oh, then it actually can last maybe into june, even though fighting against bots is boring as hell.I'm pretty sure it fills the game with bots if there aren't enough people around. At least that was what I was told when I gave it a very quick look. I'm sure the appeal is playing against other people though so I imagine that isn't going to keep it afloat. They better send that Fortnite guy another check.
CRPGsAnyone wager to guess the next cycle?
Hmm. Don't a lot of these pro-streamers basically play a new release like RH maybe once or twice and then move onto something more interesting/profitable?