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KickStarter Realms Beyond: Ashes of the Fallen - Chaos Chronicles reborn!

Discussion in 'General RPG Discussion' started by Infinitron, Dec 21, 2017.

  1. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    All good! We're working on a big thing so the next update can show juicy bits like animated gameplay gifs of the combat.
     
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  2. Jack Dandy Arcane

    Jack Dandy
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    Divinity: Original Sin 2
    :bounce::bounce::bounce:
     
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  3. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    Grab the Codex by the pussy
    Elhoim , take note.
     
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  4. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    Grab the Codex by the pussy
    :excellent:
     
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  5. aweigh Arcane

    aweigh
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    You should add Cloud's Sword and never mention it to anyone.
     
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  6. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    I don't even know what Cloud's sword looks like because I only play games made for heterosexuals.
     
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  7. Modron Arcane

    Modron
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    You never play ToEE?
     
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  8. Valky Cipher Manlet

    Valky
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    :timcain:
     
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  9. Ninjerk Arcane

    Ninjerk
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    Or Arcanum?!
     
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  10. Circuit Magister

    Circuit
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    :TIMCAIN: - for homosexuals, by homosexuals?
     
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  11. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Sup guys wanna see some frying goblins?

     
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  12. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    https://www.realms-beyond.com/development-update-and-goblin-barbecue/

     
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  13. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    JarlFrank,is the exploration turned based or only the combat? Hope that it is not.
     
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  14. Beowulf Liturgist

    Beowulf
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    I'm aware that the game is still in some early stage of development, but the projectile is too slow.
    It reminds me of Expeditions: Conquistador battles. It's all good and fine, until you start the n-th fight and those slow animations become a considerable time-waster.
    Especially if the result of the battle is a foregone conclusion.

    Have you considered implementing some animation speed slider/toggle?

    Oh, and I really look forward to playing your game guys.
     
    Last edited: Apr 29, 2018
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  15. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    The combat speed is deliberately slowed down for the video so it looks more flashy and cool.

    In the actual gameplay, you can speed up the animations. Pressing <Space> will accelerate the playback time factor of AI moves and all animations.
     
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  16. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Just as in 99% of turn based RPGs (ToEE, Knights of the Chalice, Divinity Original Sin, etc etc) the game will switch into turn based mode when you enter combat. Having movement be turn based outside of combat would be a horrible waste of time and an utterly retarded design decision that would lead to 90% of players refunding the game on Steam and leaving a bad review because gameplay is too slow and annoying.
     
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  17. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    phew, was just about to comment on this
     
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  18. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    :salute: Great,still have nightmares from the first shadowrun. I expected nothing less from the game,still had to check.
     
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  19. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Well, I've been a vocal supporter of faster animation speeds in combat for years, and you often find me complaining about slow combat animation speeds in threads all over the Codex when a game suffers from those, so you can be sure I'll make certain a game I'm involved in won't suffer from such a crippling flaw.

    Maybe we'll show off the different animation speeds in the next combat video, which will be longer and features more than just goblin barbecue.
     
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  20. FeelTheRads Arcane Patron

    FeelTheRads
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    Wait, what? Then what do I press to pause the game and give commands???

    Can't wait to fireball a bunch of XP-bags. :salute:
     
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  21. Jack Dandy Arcane

    Jack Dandy
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    Divinity: Original Sin 2
    The wizard's chuckle at the end sealed the deal for me. Hope our guys will have these kinds of taunts in the final game, too. :bounce:
    It's turn-based, you philistine!
     
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  22. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    You double-click on Baldur's Gate.exe
     
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  23. dragonul09 Arcane Edgy

    dragonul09
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    What? Someone sane enough to let us speed up the action in a TB game? That's preposterous, how dare you not force me to stand there for an hour, seeing the same trash mobs doing the same lousy animation again and again. How dare you break up the dogmas of TB games, they need to be excruciatingly slow to actually rack up those ''Our game is so long, it will easily take 150 hours to complete'' laurels.
     
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  24. FeelTheRads Arcane Patron

    FeelTheRads
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    Who ever did that? I can only think of Bethestards measuring their e-peens in how many hours they wasted walking with that unbearable speed in the latest hitchhiking simulator.
     
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  25. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    We're actually going to fill the game with 150 hours worth of content. :smug:

    That's just 50 hours less than Grimoire!
     
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