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Red Dead Redemption 2 - coming to Steam in December

Discussion in 'General Gaming' started by Morgoth, Oct 16, 2016.

  1. Azalin Arcane Patron

    Azalin
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    I hope they eventually port the RDR1 to the PC too
     
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  2. GloomFrost Savant

    GloomFrost
    Joined:
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    OMG!!!! I just realized that you cant buy a hooker or have sex in the most wild west game ever. Decline!!!
     
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  3. Swigen Scholar

    Swigen
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    Dec 15, 2018
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    Wait! WAIT!! JUST WAIT!! Listen, Arthur can have a woman wash him in the bath of a hotel and when he’s getting washed the woman washes his inner thigh for liek 2 seconds and it kinda looks like she’s jackin’ him off. Kinda.
     
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  4. Starwars Arcane

    Starwars
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    Yeah... if that's the case there's just no way.
     
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  5. gerey Arcane Zionist Agent

    gerey
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    Can I please have the first game and not this politicized, woke piece-of-shit walking sim for neutered, depressed, middle-aged cucks?
     
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  6. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    Shame that guy got banned from Youtube...
     
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  7. DalekFlay Arcane Patron

    DalekFlay
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    I know nothing about this shit, but if that's true it is kind of amusing since in GTA5 you could bang topless hookers for free.
     
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  8. Manjuice Nutella Arcane

    Manjuice Nutella
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  9. Ezekiel Savant

    Ezekiel
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    Might play it now. I sold my PS4 copy after like four hours because of Rockstar's godawful controller aiming. It's trash even for controllers, so bad that I felt forced to use Soft Lock Auto Aim. I don't even remember the original RDR having such bad sensitivity. Having the run button on Shift will also be way better than trying to use the face button (run) and the right stick at the same time, which is important because Rockstar makes walking the default speed (which I dislike). I can't remember exactly how running slowly worked in RDR2, but my character slowed to a walk too often. I really wish Rockstar did a combat system again that was quick and responsive. I don't see the appeal of controlling people so out of shape. It's not like there haven't been westerns with agile heroes (or antiheroes).



    I also like the part earlier in the gunfight (not shown here) where Robert Redford runs and shoots. I remember almost every animation in RDR2 feeling so heavy.
     
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  10. TheSentinel Arcane

    TheSentinel
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    You'll never slow to a walk while in combat. All you need to do if in a fight is press X once to change running speed from walking - > running. If you want to sprint real fast you must tap X.

    Rockstar has never made a "quick and responsive" combat system. In their most lauded games like GTA 3 - VC - SA trilogy, it was clunky as fuck even back then. You couldn't even move and shoot at the same time (and it was also forced auto aim).
     
    Last edited: Oct 6, 2019
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  11. MapMan Arcane

    MapMan
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    This game is a curious one for me. It sounds great on paper, I even enjoy slower paced games generally. Moreover, the game has insane production values and people have clearly poured their hearts into the game. Then, you get to play the game and it's the most boring shit ever. BOOOOORING. Gunplay is weak, control scheme is overly complicated for a reason unknown to me, huge input latency, even picking up fucking items is slow to the point you just don't feel like picking things up anymore. There are also broken systems that don't make any sense, the wanted system being the prime example. The game is fundamentally broken on too many levels. Will mods fix it?
     
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  12. Ivan Arcane

    Ivan
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    i'm in for the insane produciton values, particularly sound design, ost, and voiceover. I fully expect the gameplay to be shit
     
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  13. TheSentinel Arcane

    TheSentinel
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    1) Gunplay is weak
    Objectively wrong. All the components that make up gunplay are on par with Max Payne 3, the greatest third person shooter of all time, and some even surpass it. Sound, gun models, animations, interactivity and effects are all top notch.
    2) control scheme is overly complicated
    How so?
    3) Huge input latency
    Also objectively wrong. There is only a deliberate delay on stationary to movement transitions and 180º turns.
    4) Broken systems like the wanted system, that doesn't make any sense
    Explain? Makes plenty of sense. its biggest faults is that there doesn't seem to be checks for line of sight when the witness and the player aren't in the same building, and the disguise/wanted system is not properly explained leading to a lot of confusion and misconception.
    Show Spoiler
    [​IMG]
     
    Last edited: Oct 7, 2019
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  14. Ezekiel Savant

    Ezekiel
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    Like I said, I only played it for four hours. But I vaguely remember having movement sometimes default to walking during gunfights.

    Max Payne 3 had a nice balance of weight and efficiency.
     
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  15. Ezekiel Savant

    Ezekiel
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    Except Max Payne 3 has snappier animations and lets you swap shoulders in and out of aiming and has a far quicker crouch (that I frequently use to duck under bullets*) and an effective roll. No, it's not on par with Max Payne 3.

    *
     
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  16. sullynathan Magister

    sullynathan
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    Slow games are boring. People have to accept that fact when they want devs to make their game slow paced. Yes, this counts for rpgs too.
     
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  17. TheSentinel Arcane

    TheSentinel
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    Nice Multiplayer gif that happens to be sped up. Of course RDR2 doesn't have the shootdodge dive, what kind of dumbass mention is that? In case you haven't noticed you don't play as Max Payne in RDR2. It has a dive you can use to dodge bullets still. You can crouch as well but it isn't very handy to do on the controller because it's bound to L3, but crouching while sprinting is fairly quick so on PC you should be able to do sprinting squats still. You can swap shoulders in RDR2 as well, and for out of combat shoulder swapping you have first person view instead, but shoulder swapping isn't needed because the camera tends to adjust fairly well to whatever you're trying to look at. Also none of what you said has anything to do with the gunplay, which is what my post was about.

    And I have 0 doubts that RDR2 will see a movement overhaul with the PC release (like the MP component got one with the last patch), because there is absolutely 0 chance the game is playable on WASD with the animation weight and delay on initial movement as it is.
     
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  18. Ezekiel Savant

    Ezekiel
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    Did I mention the shoot dodge? I talked about efficiency. Even Butch Cassidy and the Sundance Kid had an agile gunslinger.

    That GIF is almost the same speed as the actual video, not that that was the point. I posted it to demonstrate the crouch, which is sluggish and much less effective in combat in RDR2. Shoulder swapping is ALWAYS needed. I swap shoulders maybe fifteen times in a span of one minute, so that I can see around corners and place my target easily. To be fair, RDR2 has more open environments, but it's still very limiting having it only accessible while zooming in.
     
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  19. TheSentinel Arcane

    TheSentinel
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    Your problem is that you're comparing Max Payne 3 MP context to RDR2 SP context. You say the crouch is much less effective in combat in RDR2. Yeah, maybe for SP outside of stealthing, but so was crouching and rolling in MP3 SP. Playing with other people completely changes how scenarios play out. RDR2 is a cover shooter in SP, in MP it's a sprinting/diving/charging at you simulator. You don't know how useful crouching mid sprint will be in RDR2 MP, because it's simply not possible to spam it on consoles because of where it's bound to.
     
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  20. Ezekiel Savant

    Ezekiel
    Joined:
    May 3, 2017
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    I just recorded that same kind of Max Payne 3 footage for single player. It's the same crouch and the same roll. Far more effective than Rockstar's other games, because they actually had to try and live up to a series that wasn't their own.
     
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  21. Black Arcane

    Black
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    1,868,295
    Don't want, keep it.
     
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  22. DalekFlay Arcane Patron

    DalekFlay
    Joined:
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    Max Payne 3 is underrated, combat wise. Its problem is endless cutscenes that never stop.
     
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  23. orcinator Savant

    orcinator
    Joined:
    Jan 23, 2016
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    It's simple, take advantage of the sandbox nature and actually allow the player to use different game mechanics to accomplish a mission.

    I haven't played RDR2 but I dropped GTA V maybe a third of the way through because the missions are just awful overly scripted slogs where you get a mission failed if you try to do anything except shoot what the game is telling you to shoot and drive where the game tells you to drive (with bonus fuck you points for Scripted Chase Sequences, shitty minigames and general tedious simulator aspects).
     
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  24. Ezekiel Savant

    Ezekiel
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    May 3, 2017
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    Definitely would prefer bullet time in a western over this dead eye tagging bullcrap.
     
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  25. Ezekiel Savant

    Ezekiel
    Joined:
    May 3, 2017
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    This is for The Sentinel.

     
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