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REDACTED [CYOA]

Discussion in 'Choose Your Own Adventure Land' started by Holy Cow, Aug 30, 2015.

  1. Nevill Arcane

    Nevill
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    Shadorwun: Hong Kong
    1AC or 2D, but not both, whichever has a chance to win.

    I'd like to hear more thoughts on the skimmer though. I am afraid we are being too carreful, and that might not be a good thing in our situation. What's the worst that can happen to us if it gets shot down or hijacked? Is is worse than what happens if the enemies get the drop on us while we are blind?

    root, what are the potential consequences of having the scout compromised? Wrong intel? Revealing ourselves? Something worse? Do we have a channel with it through which we can be hacked?

    If it's just giving the intel to enemy, then using the skimmer might be bad in case of surprise moves (B, D, maybe E?), but more direct measures would not be affected much by it.
     
    Last edited: Sep 15, 2015
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  2. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Query: Can we still try to access the archive?

    Not sure if it would be wise to divert our attention to it regardless.

    Query: You mentioned we 'blink'. I assume this is some form of teleportation. What is the limit? Presumably we could not just teleport to CI4, but if we collapse some parts of the complex, could we or the corrupted CIs still move through obstructions?
     
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  3. hello friend Arcane

    hello friend
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    I'm on an actual spaceship. No joke.
    1BD

    Everything is a long shot at this point. CI3 is most probably lost. It's done it's job, saving the rest from infection. Any troops fielded will be outfielded by the infected CIs having up to twice the computational capacity. Overloaded generators and collapsed tunnels help defenses, but leaves CI3 isolated and without any significant attack capabilities. Will the OTP even be able to reach us if all entry is blocked off? Completely shut off from the outside, CI3 represents less of a threat. This might give CIs 1 and 2 the breathing room to prepare for reprisal from CIs 4 thru 6.

    CI3 is probably lost. Fucking infected shit up must be top priority, to give CIs 4-6 time and maximum advantage.

    Option D buys some time for option B without compromising offensive capabilities.
     
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  4. GreyViper Arbiter

    GreyViper
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  5. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
  6. Nevill Arcane

    Nevill
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    Changed my vote to 1AC. The drawbacks of utilizing the skimmer don't look too awful.
     
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  7. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    I see no real downside to being unable to mount an attack. Soon enough we'll have 3 more CIs online with full systems and be able to simply over power our foes.

    All we need do is hold out long enough.

    Also, I think bringing the natives into this is a horrible idea. Don't you fools watch star trek? This never works out.

    So I vote: 1AE

    Let's get some eyes up so we have some idea what's happening. Maybe flenser is biding its time and most of these actions are overly hasty and will only hamper our long term effectiveness.

    Then let's take the option we know will give us time and will cause the last long term harm, rigging the tunnels.

    Finally, systems can be rebuilt, CIs cannot (I assume). So let's make sure CI3 is recoverable.

    Sent from my 0PJA2 using Tapatalk
     
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  8. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    1A

    I am also considering D, but I have not finished considering it
     
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  9. Jester Arbiter

    Jester
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  10. Random Word Arbiter Patron

    Random Word
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    MCA Project: Eternity
    OMG. We're Necrons. We have Gauss Rifles, Monoliths, Scarabs, and our technology glows green. We even have reanimation protocols!
     
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  11. oscar Prestigious Gentleman Arcane

    oscar
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    1A
     
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  12. Storyfag Arcane Patron

    Storyfag
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    2B
     
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  13. Ranselknulf Arcane Patron

    Ranselknulf
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy
    1A
     
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  14. oscar Prestigious Gentleman Arcane

    oscar
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    2B
     
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  15. Excommunicator Arcane

    Excommunicator
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    I like to thoroughly observe something before reacting to it, especially when existing knowledge about their behaviour is extremely limited

    I also like to have practical capabilities over theoretical ones.

    Voting 2 & B
     
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  16. Azira Arcane Patron

    Azira
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    Codex 2012
    2A
     
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  17. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    Our systems seemed to be programmed to gain information about the natives. So lets follow that lead and gather some intel.

    I agree with Excommunicator on the second issue.

    2B
     
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  18. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    :rpgcodex:

    1A
     
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  19. Nevill Arcane

    Nevill
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  20. Azira Arcane Patron

    Azira
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    Codex 2012
    Are those Tau and Guardsmen?
     
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  21. Grimgravy Augur Patron

    Grimgravy
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  22. lightbane Arcane

    lightbane
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    So we're Necrons after all, the old school ones to be specific. What a shame, I was looking forward to a TA's CYOA. Anyway, that makes clear what our Prime Directive is: :killitwithfire::killitwithfire:
    However, there's no need to rush. 2B. We can learn more about the natives before their inevitable extermination.:M
     
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  23. asxetos Augur

    asxetos
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    2B.
    We have overloaded the generators to bring the WAUs up from stasis. Maintenance is in order.
     
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  24. Jaedar Arcane Patron

    Jaedar
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    2A

    We need to finally figure out what is going on.
     
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