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Remember Gran Tourismo?

Country_Gravy

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Are there games like that anymore? I played it in late 90's - early 2000's. Playstation, I think.

I haven't had a console in years, so I don't know what they are up to, but I can't seem to find shit on Steam.

Gran Torismo was a good balance of sim and arcade. Now the sims are too simy and the arcades are too arecadey.
 
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unfairlight

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/assburger
It's Gran Turismo. Not Tourismo, not Torismo.
/assburger

Yes, I remember GT, I had GT3 on my PS2. Great game, I loved it.
Project Cars or Assetto Corsa are the closest things, I think. I have heard good about them, but I have no direct experience. They appear to follow in GT's footsteps.
On other racing games, there's rFactor, iRacing and BeamNG but those are all very simmy. On the more casual side there's Wreckfest and uh, not much else.
 

Perkel

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If you have PC then you have two choices really to get GT experience. Even on consoles all recent GT games were weak as hell.

Forza 7
Forza Horizon4

F7 is track oriented game with 30 locations and about 100 venues, 800+ cars
FH4 is arcade open world racing around 400 cars+ with offroad ones.

Both have livery editors, lengthy campaigns, full mechanical as well visual tuning (ala NFS underground) nice working multi (F7 had garbage one but that changed lately).

edit: If you have PS4 pad you can use DS4Windows and use pad as wheel with motion controls. Imho best fun with those is with proper wheel like G25,T300RS etc.


Speaking of which i made livery for my honda on release day so livery editor is pretty nice.

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BdyKOLJ.jpg
 

GrainWetski

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Forza isn't really all that much like Gran Turismo. Focuses more on customizing cars than anything. They're good if you like "arcadey racing sims" though. If you can get it downloaded from M$ store, that is. Took me like 8 tries to finally get Horizon 3 downloaded the last time I used that trash.
 

Perkel

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Forza isn't really all that much like Gran Turismo.

It is. This comes from lifelong GT fanboy.
Saying that Forza focuses on car customization as saying this isn't like GT is weird though.
GT always had mechanical tuning and in earlier GT1/2 you could change also look (as whole kit rather than parts) for some cars.

Forza7 is closer to true GT game than GTS is right now.
 

Mikeal

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Are there games like that anymore? I played it in late 90's - early 2000's. Playstation, I think.

I haven't had a console in years, so I don't know what they are up to, but I can't seem to find shit on Steam.

Gran Torismo was a good balance of sim and arcade. Now the sims are too simy and the arcades are too arecadey.

No, nobody remember. Illuminati, reptilians, aliens from Alpha Centurai and ((them)) erased all memories of this game from people minds.
 

Gerrard

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GT was never a "balance of sim and arcade". It was always an arcade game. Nobody plays a fucking sim racing game on a gamepad. And so is Forza.
 

Perkel

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GT was never a "balance of sim and arcade". It was always an arcade game. Nobody plays a fucking sim racing game on a gamepad. And so is Forza.

GT supports wheel from GT3 while forza from F3 i believe. Though in case of Forza implementation was shit up until F7 and F7 still have some issues but they are minor. GT implementation always was great.
 

J_C

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GT was never a "balance of sim and arcade". It was always an arcade game. Nobody plays a fucking sim racing game on a gamepad. And so is Forza.
I can play sims pretty well with a gamepad, that doesn't mean that those games are not sims. GT was always a middleground between arcade and sim. A friggin periferal doesn't decide the genre of a game.
 

Gerrard

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GT was never a "balance of sim and arcade". It was always an arcade game. Nobody plays a fucking sim racing game on a gamepad. And so is Forza.

GT supports wheel from GT3 while forza from F3 i believe. Though in case of Forza implementation was shit up until F7 and F7 still have some issues but they are minor. GT implementation always was great.
Many NFS game supported wheels, that doesn't make them sims.
 
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unfairlight

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NFS Shift games are arguably sims, the developers continued later on to make Project Cars.
I guess Dirt Rally is casual arcade shit too because it can be played with a controller :M
 
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GT 3, 4 and 5?

hah, that takes me back to the good ol' days of the PS2 and PS3, back when i was just a child incessantly crashing into bumpers and selling that rally car for 250k a piece in GT4
 

Generic-Giant-Spider

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I was never into the whole "car porn" thing most guys are, but GT1 and A-Spec were fucking phenomenal.
 
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unfairlight

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I liked how GT had normal Jap 80s and 90s shitboxes instead of incessant focus on sports cars. Not a lot of games like that anymore. I'll need to play GT again some time. Watching a longplay of GT3 A-Spec got me nostalgic. The second one looks cool. Also wanna pull some dorifto in a hachiroku.
 

Mustawd

Guest
if you want a sim racing game look at getting an iracing subscription. For the simulation junkie it’s top tier.
 

Generic-Giant-Spider

Guest
I liked how GT had normal Jap 80s and 90s shitboxes instead of incessant focus on sports cars. Not a lot of games like that anymore. I'll need to play GT again some time. Watching a longplay of GT3 A-Spec got me nostalgic. The second one looks cool. Also wanna pull some dorifto in a hachiroku.

Exactly this. I love that you start off on using a bunch of jobber cars that you'd have to slowly advance through. Made driving a Dodge Viper all the more worthwhile. I've not touched a GT game in over a decade but I wouldn't be surprised if you start off in a Corvette or some shit now.
 
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unfairlight

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This is my opinion on GT exactly.
I wouldn't even say that. GT's primary purpose from the start was to make a simulator, hence the title "The Real Driving Simulator." It just so happens to be that with increasing processing power with new consoles, they stuck to much of the core style that they managed to build from the original Gran Turismo on PS1 instead of getting wild and truly deviating from it. So cars are a bit too grippy and there's little to no damage modelling unlike many modern racing simulators, since that just happens to be how the first one was.
I've not touched a GT game in over a decade but I wouldn't be surprised if you start off in a Corvette or some shit now.
Nah, plenty of shitboxes in modern GT games too I think. Forza is a lot more sports and supercar focused, but it still has plenty of classic cars. Modern games really lack the 80s and 90s JDM shit I love, though, earlier GT games are the only thing that fill that void.
 
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unfairlight

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Update: I bought Project Cars for €4.5. So far I think it's worth it 1.5h in, clean track racing fun.
It's definitely similar to how I remember Gran Turismo 3 without assists, learning how to take corners on each track at what speed, gear and angle is really fun to master. I started off immediately on Pro difficulty (no assists) out of over-confidence as I did with Dirt Rally, but as it turns out playing on Pro difficulty is actually rather fun. It just makes everything more dangerous and you get Stockholm Syndromed into accepting the pain and you will actually learn from your mistakes instead of having some bullshit assist babysit you. The kart racing sucks, avoid that completely, I hate it.
So far I have only driven in a Renault Clio which is pretty shitboxy and FF only I think, I'm not certain how I am going to hold up to the instability of FR later down the line but I'll see. Car selection is okay overall, there's a lot of focus on supercars but there are some shitboxes, mostly European. Plenty of eras of different cars overall.
It runs also pretty well on my mediocre PC, but the menu and UI design are really, really ass.

Might be worth it to get Project Cars 2 instead, I heard that it's a lot better and it goes on sale pretty frequently for around €15.
 

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