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Risen 3: Titan Lords

Discussion in 'Piranha Bytes' started by toro, Dec 11, 2012.

  1. Alfons Prophet

    Alfons
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    Fuck me,I know more about the fuckin game then you.Combo-combination of strikes,hitting 3 times with the sword is a combo after those 3 strikes you have a delay before you can strike again,there is even a skill that let's you initiate an infinite amount of blows without delay.It's not expected because the presses need to be timed.I thought the gothicfags praised this fuckin mechanic.

    Well fuck,I guess I'm a magician because I just press a hold a directional button and hit space,MAGIC!
    I see you are slow so let me reiterate my point.You never dodge because someone attacked you,you dodged and the game made it look like you dodged an attack by making the mob attack when it's too late.You are right by saying they don't always do it but they do it enough times per encounter to see that it's happening.I never dodged an attack and frankly I don't see how it's even possible since the animation is so quick and there is no tell or windup.

    The answer is yes to most of the above.The way you are judged is by your performance,I can go explore areas fairly early and almost never get hit.
    You must be rubbish because you don't pick up on fairly obvious details,that indicates to me that you are probably not very good at action games,you might be the shit in this game ,I don't know and don't care.

    Apology accepted.
     
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  2. meanwhileInPoland Arcane

    meanwhileInPoland
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    well since all you have ever played was PB games you fucking plant...
     
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  3. adddeed Liturgist Possibly Retarded

    adddeed
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    I like how you all listed the multitude of games with better combat thatn Risen.
     
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  4. meanwhileInPoland Arcane

    meanwhileInPoland
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    blade of darkness, dark messiah, rune, Des+DS1+DS2, Dragons Dogma, Zeno Clash...

    Not even listing other genre games like DMC
     
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  5. Roguey Arcane Sawyerite

    Roguey
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    Fight more than one enemy at a time and realize its autotargeting is really awful. It needs a manual lock-on like good console games.
     
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  6. Metro Arcane Beg Auditor

    Metro
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    ^ Fair critique. But the guy above you with Derp Souls... meh... no thanks. Derp Souls combat is far too telegraphed/slow/deliberate to be enjoyable. It's less combat and more of a timing puzzle.
     
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  7. Alfons Prophet

    Alfons
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    All the best 3rd person action games can be boiled down to timing puzzles,be it DMC or Bayonneta. In Dark souls it's easy to run away but actually staying close and doing damage while not getting fucked up is difficult since you need to use the iframes.If use the biggest shields the combat is kinda slow,not really.
     
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  8. toro Arcane

    toro
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    I know but is always better to get a confirmation from the source :P

    Gothic 1/2, Blade of Darkness, Drakan, Dark Messiah, DaS 1/2. At least these are on PC.
     
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  9. Zeriel Arcane

    Zeriel
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    Yeah, but timing puzzles in action games are always more interesting and thrilling when they happen at a speed that isn't glacial. Dark Souls just tries too hard to make things "fair", but of course people's tastes differ.

    There are plenty of action games that execute the same concept as Dark Souls but do it much, much quicker.
     
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  10. Alfons Prophet

    Alfons
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    Fair enough,I think that dark souls makes up for that by punishing errors much more because damage is so high.
    Any games on PC that you can name?
     
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  11. Zeriel Arcane

    Zeriel
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    Not really, the good ones are all console games, because PC doesn't really do "hardcore" action games.

    Darksiders 2 is close if you play on the max difficulty, but you can only unlock that max difficulty by beating the game once on the tertiary to max difficulty level, so fuck it.

    I'd agree with the basic dichotomy that Dark Souls replaces a lot of twitch skills with an unforgiving approach. In other words, its way easier to make the right decision, but if you fail to make it, you're basically screwed. Other action games make it a lot harder to play perfectly, but don't require you to play perfectly ALL the time.

    Godhand is a sort of relevant example of what you get when you marry "don't screw up" with "also don't be a paraplegic with no reflexes, loser".
     
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  12. Brayko Self-Ejected

    Self-Ejected
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    Fuck off with this getting hammered with a bazillion quests right from the get-go. Hate that shit. Stale ass world to boot.
     
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  13. Alfons Prophet

    Alfons
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    Unfortunately I played that game to death when it was new,I remember it being more like dark souls though,dodging is easy but on harder difficulties some dudes can one or two shot you.

    Fuckin Godhand,tried to play this on an emulator but unfortunately my machine is way too shitty to run it.

    Aren't the third and fourth dmc games on pc?
     
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  14. Zeriel Arcane

    Zeriel
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    Yeah, Darksiders 2 is basically a sped up Dark Souls with Diablo loot. "Sped up Dark souls" should really be what all good action games are, though. If you're going to be brutally difficult, might as well let things move at a speed that makes sense. I didn't find DS2 difficult on any difficulty, but the combat felt good, so there's that.
     
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  15. Metro Arcane Beg Auditor

    Metro
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    Those aren't the best, you just have shit taste in games. And, as mentioned, Dark Souls intentionally handicaps player reaction time with its slow as molasses movement/attacks. Relying on that to increase difficulty is bad design.
     
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  16. Alfons Prophet

    Alfons
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    I started enjoying DS2 only after I stopped comparing it to the original,it's inferior in almost every way that matters IMO.
    In general what I find so compelling about Dark Souls is the way it handles weapons,I still didn't find a game that has moves and not just a the basics- damage,speed,different look.
    If it didn't have that I probably wouldn't care about this game as much as I do.

    Brilliant fuckin reply,name one action game that isn't based on timing dumbass.
     
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  17. Renevent Arbiter

    Renevent
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    Deliberate is a good thing. DS's combat is excellent and an awesome mix of timing, distance, positioning, management of power (stamina for attacks/blocks), and situational awareness.

    I'm enjoying Risen 3 though, and even kinda like the combat. It get's a lot better when you get a couple of the perks (parry, faster attack, etc) and get to start mixing in magic as well. I get people's criticism of it though, and I certainly would never try and convince anyone that it's good lol.
     
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  18. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    It's pretty clear at this point that you aren't able to respond to what I'm saying, so... alright.

    Yeah, it's a pity that R3 didn't do the obvious thing and get more opponents who use muskets and magic, etc. against you. They give you new powers, but despite an impressive enemy variety, don't give them new toys. Missed opportunity.
     
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  19. Multidirectional Arcane

    Multidirectional
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    Risen 1 has the best melee combat I've seen in RPG (unless you consider Dark Souls to be RPG, which I don't). End of fucking story. You fags just suck at it.
     
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  20. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    This simply isn't true, though. If you hit the dude once, you are actually more likely to have the 2nd and 3rd hits blocked than to finish the combo. The enemy parrying in this game is simply obnoxious, even the "ways to break it" don't work properly - both ripostes AND fully charged power attacks usually open up a window of opportunity to get only 1 attack in, after that they just keep blocking again, which is most likely caused by all the fucking ridiculous long-ass pirouettes and shit.

    Best just stick to ranged weapons.
     
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  21. ZagorTeNej Arcane

    ZagorTeNej
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    Rune and Zeno Clash are not RPGs, Blade of darkness barely qualifies. Anyway from those that you mentioned (I didn't play console ones though) I'd say Risen is comparable to any of them except Blade of darkness which is a notch above everything in action/ARPG genre as far as I'm concerned.

    Manual lock-on would be a good addition. That said, autotargeting didn't bother me when fighting multiple opponents (whether lizardmen or town guards for the lulz), I only had a problem with it when a battle was packed with both allies and lizardmen like when you open the temple door with Mendoza and Order warriors, lizardmen rush out and it's hard to make it through that battle without accidentally killing/hitting an ally.
     
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  22. balmorar Arcane Queued Possibly Retarded The Real Fanboy Edgy

    balmorar
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    Risen 3 is a good game. 7/10.

    And all PB games had crappy combat. They are incapable of making good combat.
     
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  23. subotaiy Arbiter

    subotaiy
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    Man, such letdown this game is. I liked Taranis and Calador, but after that I couldn't take it anymore and uninstalled. Pity, it had a few good parts here and there, like some humorous conversations.RIP PB.
     
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  24. made Arcane

    made
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    It certainly lacks the depth and complexity of true western RPGs like Risen 3, that's for sure.
     
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  25. cvv Arcane Patron

    cvv
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    Mechanics-wise it's very deep and complex and absolutely fantastic and I admire it greatly, especially DS2. The originality, the nattiness, the level design, the encounter design, the enemy design, the itemization, the combat, the boss fights...post-golden age RPGs can hardly compete.

    But despite all this juicy meat there's no bone. No plot, no quests, no NPC interaction to speak of, no bigger picture, no drive to go forward. It's like playing one of those coin-op arcades of old. Great fun, if you're a kid, but ultimattely utterly shallow and pointless. I admire it greatly but I couldn't stand to play it, and not just because it's a console game with horrible controls. I couldn't see any point in just running forward and smashing the creatures just to hack my way to more creatures. This must be combatfags paradise but it's storyfags hell.
     
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