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Codex Interview RPG Codex Interview: Chris Avellone on Pillars Cut Content, Game Development Hierarchies and More

Discussion in 'RPG News & Content' started by Infinitron, Apr 30, 2018.

  1. Chris Avellone Arcane Developer

    Chris Avellone
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    I completely agree, and with Into the Breach, I left the pilots whose abilities were being iterated on for last as long as possible, because I knew their abilities should affect their text. Prospero was the only one who didn't get changed in time (he was intended as a "recycling robot" then gained flight, but few of his text comments reflected that). I'm still happy with his text, though, I just wish I could have done more.

    Also, welcome to posting if you've been lurking so long! Glad this motivated you to join the discussions.
     
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  2. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    Let me see if I've got this straight: A call went out to all Obsidian artists to submit entries for a new logo, cash prize to the winner, and apparently none made the cut.

    If the company's artists are so bad that none of them, not a single one, are skilled or creative enough to create a logo that passes muster, that is a problem.

    If the owners are such self-involved, selfish twats that they announce a contest just because the idea popped into their heads and then refuse to choose an entry and pay out, wasting people's time and energy, that's a problem.

    We must therefore choose to believe either that all of the artists are terrible, or that Obsidian has a bunch of stupid, selfish cunts for leadership. It's either one or the other, can't be both or neither.
     
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  3. Change My Name Educated

    Change My Name
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    Chris Avellone what do you think about making controversial games such as Hatred as a way of standing out in oversaturated marked?
     
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  4. Wunderbar Savant

    Wunderbar
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    Chris Avellone, have you played any of Piranha Bytes games (Gothic series, Risen series, recent Elex)?
    If yes, what do you think about them?
     
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  5. mildTea Learned

    mildTea
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    Could you Chris Avellone share with us your thoughts on what are the odds that Project Indiana gets finished if Deadfire flops or if IRS/prosecutors start investiagting Obsidian? From your posts it seems like fund transfers between projects in Obsidian are a bit too common. Could Take2 take the Indiana team over in case of troubles? Could it all fall apart based on the IP being owned by Dark Rock Industries (or whatever the name is)?
     
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  6. Chris Avellone Arcane Developer

    Chris Avellone
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    I wouldn't classify Feargus as a nerd, he's more "business development."

    And yes, when he made the owner rounds after yelling at a publisher or an employee, I did feel like he doing a power trip... that unfortunately, made all the owners look bad. To his (minor) credit, at least he was indirectly letting us know he had savaged someone vs. Parker, who you had to find out much later - and worse, the person getting savaged usually assumed all the owners knew about what had happened, because the idea of owners not communicating as a hive mind (that's an exaggeration, but yet, the perception - all owners knew the same thing) wasn't something that was in the developer's minds.

    I will say when developers told me about the yelling (usually because they felt shitty that they had done something wrong), I did apologize for how it happened. However, my apology is worth far less than Feargus's, who had complete control over raises and titles at the studio, so if he got mad and started yelling, the first reaction from the person being yelled at was that they were fucked (not surprisingly - and Feargus should have realized that).
     
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  7. Chris Avellone Arcane Developer

    Chris Avellone
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    I don't know, but my pragmatic guess is that maybe Take2 wouldn't mind Feargus and his cost padding out of the picture (Feargus, at the height of stupidity, forgot to remove it in his budget he sent to them - when asked, I told them I wasn't surprised, and they should expect him to inflate costs like that, but that's why you have to watch him very, very carefully when he submits a budget - he tried to fuck over Paradox, too, because he felt entitled to).

    My vote to Take2? Support Tim and Leonard and the team and maybe not so much the owner parasites around them. Do you really need class acts like Feargus who will make up numbers and drain needed resources with deception? It's disgusting, and casts shade over the entire studio through the actions of one jackass.

    I also don't know if the Project Indiana IP is under Dark Rock Industries or not, but you can ask Feargus (he likely won't answer).
     
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  8. Chris Avellone Arcane Developer

    Chris Avellone
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    I played a little of Gothic 3 and liked it. I want to play Elex based on discussions I've seen on this site.
     
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  9. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
     
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  10. mildTea Learned

    mildTea
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    That's crazy. This is such a hypocrisy when he goes and tells media stuff like this:
    https://www.rockpapershotgun.com/2017/09/06/obsidian-publisher-interview/
     
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  11. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    I wonder if this is some shady ass scheme of idea hoarding, like if the employee who makes a pitch leaves and then implements the pitch into a game elsewhere, you could potentially say it's an idea you pitched at Obsidian and hence the idea is property of Obsidian. But then again he'd have to read those ideas so what do I know.
     
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  12. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    This is our hobby, and as such, fucking people over creates entertainment. Obsidian leadership fucking over its employees worsens our entertainment by making our "revival" RPGs shittier.

    Keep this thread alive until launch, Chris. The streams must be crossed.
     
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  13. Latro Arcane

    Latro
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    ah yes...we call these people "suits".
     
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  14. Grauken Arcane Patron

    Grauken
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    The Fearg is more Slimer than Goozer
     
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  15. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Re: Project Indiana and Dark Rock Industries

    I don't know about the copyright, but The Outer Worlds trademark that was discovered is registered to Obsidian, not to Dark Rock. It could be that Dark Rock is only for Eternity and perhaps similar future projects.
     
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  16. Prime Junta Arcane

    Prime Junta
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    That’s not lack of hierarchy. It’s lack of organisation. Not the same thing.

    Throw in a capricious top manager who rules through fear, and any kind of order becomes preferable.
     
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  17. Chris Avellone Arcane Developer

    Chris Avellone
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    Strangely, this would even be better than what was done - they were all ignored and shelved. If an owner tried to exploit the idea at the studio, at least SOMETHING was being done with it, as much as the whole situation sucked.
     
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  18. Chris Avellone Arcane Developer

    Chris Avellone
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    Thanks for the facts! (Sincerely.) Now we know.
     
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  19. dragonul09 Arcane Edgy

    dragonul09
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    At least on codex the owner is not a pimple ridden plumpy little freak that goes on a power trip whenever he sees something he doesn't like, otherwise the only one left here would be your shill ass, kissing Obsidians butt on a daily basis.
     
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  20. mildTea Learned

    mildTea
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    Well, I hope then that Feargus is not reading it here and getting ideas :).
     
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  21. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Know what? Are you saying that The Outer Worlds is the title of Tim and Leonard's game, then? :cool:
     
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  22. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Okay man but what about the Outcast game and/or its remake?
     
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  23. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    :lol:
     
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  24. Big Wrangle Scholar

    Big Wrangle
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    Isn't The Outer Worlds the name of a book too?
     
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  25. Chris Avellone Arcane Developer

    Chris Avellone
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    Jesus Christ, Infinitron, can you give it a break for like, 5 seconds? NO. I am not saying that, I am recognizing what you posted so I could give a proper response that was in the proper context - and you're right, I don't know if it's the actual name of the game at all. Jesus Fucking H Christ, you drive me insane. Have they registered any other trademarks?
     
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